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Behaviour Interactive Jobs in New York (NOW HIRING)

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About Us: At Hounds Town, we pride ourselves on offering a fully interactive doggie daycare ... Training on dog behavior Compensation: * Starting salary: $16.00 per hour (based on experience)

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About Us: At Hounds Town, we pride ourselves on offering a fully interactive doggie daycare ... Training on dog behavior Compensation: * Starting salary: $16.00 per hour (based on experience)

Our mission is to connect the world to life-saving behavioral health treatment. We deliver ... Design and integrate interactive elements--such as polls, breakout scenarios, and reflection ...

Mentor: Arches

Brooklyn, NY · On-site

$22.52/hr

... behaviors that have led to criminal activity. The Mentor works in Brooklyn's Brownsville ... Acts as Lead in weekly mentoring group utilizing Arches curriculum-based Interactive Journaling ...

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Behaviour Interactive information

What is Behaviour Interactive?

Behaviour Interactive is a Canadian video game development studio based in Montreal, Quebec. Founded in 1992, the company is best known for creating and supporting the popular asymmetric multiplayer horror game, Dead by Daylight. Behaviour Interactive specializes in both original games and co-development projects, working with major publishers in the gaming industry. The studio employs hundreds of developers and has contributed to a wide range of titles across multiple platforms.

What types of collaborative projects can I expect to work on as part of the Behaviour Interactive team?

At Behaviour Interactive, you will often work on cross-functional teams where collaboration is key. Whether you're a developer, artist, or designer, you'll participate in brainstorming sessions, agile sprints, and regular meetings with colleagues from various disciplines to bring game features and updates to life. The studio emphasizes teamwork, so you may contribute to both large-scale game launches and ongoing live-service content. This collaborative environment provides opportunities to learn from different experts and grow your skills in a supportive setting.

What are the key skills and qualifications needed to thrive as a game developer at Behaviour Interactive, and why are they important?

To thrive as a Game Developer at Behaviour Interactive, you need strong programming skills in languages like C++ or C#, a deep understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines such as Unreal Engine or Unity, version control systems like Git, and experience with debugging and profiling tools are essential. Creativity, collaboration, and strong problem-solving abilities set standout developers apart in this role. These skills and qualities are crucial for producing engaging, high-quality games while working effectively within multidisciplinary teams.

What is the difference between Behaviour Interactive vs Game Designer?

AspectBehaviour InteractiveGame Designer
Required CredentialsBachelor's in Game Design, Computer Science, or related fieldBachelor's in Game Design, Computer Science, or related field
Work EnvironmentGame studios, collaborative teams, creative settingsGame studios, creative teams, project-based work
Industry UsageUsed across game development companies, including AAA and indieCommonly used in game development companies, including AAA and indie
Search & Comparison IntentHigh overlap in skills and industry contextSimilar roles, often compared in job searches

Both Behaviour Interactive and Game Designer roles require similar educational backgrounds and work environments. While Behaviour Interactive is a specific game development company, the term 'Game Designer' refers to a broader role across many studios. Understanding these differences helps clarify job expectations and industry positioning.

What job categories do people searching Behaviour Interactive jobs in New York look for?

The top searched job categories for Behaviour Interactive jobs in New York are:

Infographic showing various Behaviour Interactive job openings in New York as of August 2026, with employment types broken down into 81% Full Time, 18% Part Time, and 1% Contract. Highlights an 76% Physical, 1% Hybrid, and 23% Remote job distribution.

Senior Analytics Engineer (Mandarin Speaker)

Career Renew

New York, NY • Remote

$150K - $250K/yr

Full-time

Re-posted 13 days ago


Job description

Career Renew is recruiting for one of its clients a Senior Analytics Engineer (Mandarin Speaker) - this is a fully remote role for US-based candidates. Salary range: 150-250K USD base plus benefits plus equity.
We are building the TikTok of interactive mini-apps — a consumer social platform where users scroll a feed of playable experiences and create their own simply by describing what they want. Our AI-powered creation flow turns natural language into shareable, interactive content. Backed by a16z, Mayfield, and Khosla, founded in 2024, and already at 1M+ MAUs.

We are looking for a Senior Analytics Engineer with 4+ years of experience to build the data modeling and analytics layer from the ground up at a fast-growing consumer social platform. This is a founding role – you'll own the transformation layer that turns raw product events, backend logs, and operational data into clean, reliable datasets powering product analytics, experimentation, growth insights, and company-wide metrics. You'll work closely with product, engineering, growth, and leadership to define how the company understands user behavior, content performance, and retention. This is ideal for someone who thrives in ambiguity, loves building practical v1s quickly, and wants outsized ownership at an early-stage company.

What you will be doing

  • Designing and maintaining core analytics data models that transform raw events and logs into clean, trusted, analysis-ready tables

  • Defining and operationalizing company-wide metrics – DAU, retention, creator supply, content engagement, funnel conversion, and growth efficiency

  • Building dashboards and self-serve data products that help teams track product performance and diagnose issues quickly

  • Partnering with product and engineering to improve event taxonomy, instrumentation quality, and data consistency across app, web, and backend

  • Establishing data quality standards, testing, documentation, and freshness checks so the team can trust the numbers

Requirements:
4 - 10 years of experience in analytics engineering or data engineering (Mandatory)
Built data models from raw events at a VC-backed startup or reputable consumer company (e.g., TikTok, Instagram, Snap) (Mandatory)
Experience at a consumer social, gaming, or creator platform (Nice-to-have)
Built analytics engineering function at early-stage startup (Nice-to-have)
Advanced SQL proficiency for designing reusable canonical data models (Mandatory)
Experience with BigQuery, Snowflake, or similar modern warehouses (Mandatory)