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Behaviour Interactive Jobs in New York (NOW HIRING)

Experimental Designer

New York, NY · On-site

$126 - $200/hr

Explore interactive and responsive experiences that use AI tools and model-driven behavior in physical environments. Skills * Experience creating built experiential work such as installations ...

Senior Data Engineer

Greenwich, CT · On-site

$119K - $161K/yr

Interactive Brokers (IBKR) is one of the world's largest and most technologically advanced ... Design and automate data pipelines for real-time and batch processing of behavioral data * Build ...

Behavioral Specialist

Jamaica, NY · On-site

$20.75 - $28.75/hr

Conduct effective, interactive trainings on behavior plans/protocols for individuals as well as accurate documentation; conduct new hire orientation for the department * Effectively lead and schedule ...

Be Seen First

... interactive trainings on behavior plans/protocols for individuals as well as accurate documentation; conduct new hire orientation for the department  Effectively lead and schedule ...

Be Seen First

... interactive trainings on behavior plans/protocols for individuals as well as accurate documentation; conduct new hire orientation for the department  Effectively lead and schedule ...

Be Seen First

Experiential Designer

New York, NY · On-site

$195 - $200/hr

Fluency prototyping in code or with AI tools, with experience in projection-based, sensor-driven, or interactive media. * Scientific Grounding : Background in cognitive science, behavioral science ...

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Behaviour Interactive information

What is Behaviour Interactive?

Behaviour Interactive is a Canadian video game development studio based in Montreal, Quebec. Founded in 1992, the company is best known for creating and supporting the popular asymmetric multiplayer horror game, Dead by Daylight. Behaviour Interactive specializes in both original games and co-development projects, working with major publishers in the gaming industry. The studio employs hundreds of developers and has contributed to a wide range of titles across multiple platforms.

What types of collaborative projects can I expect to work on as part of the Behaviour Interactive team?

At Behaviour Interactive, you will often work on cross-functional teams where collaboration is key. Whether you're a developer, artist, or designer, you'll participate in brainstorming sessions, agile sprints, and regular meetings with colleagues from various disciplines to bring game features and updates to life. The studio emphasizes teamwork, so you may contribute to both large-scale game launches and ongoing live-service content. This collaborative environment provides opportunities to learn from different experts and grow your skills in a supportive setting.

What are the key skills and qualifications needed to thrive as a game developer at Behaviour Interactive, and why are they important?

To thrive as a Game Developer at Behaviour Interactive, you need strong programming skills in languages like C++ or C#, a deep understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines such as Unreal Engine or Unity, version control systems like Git, and experience with debugging and profiling tools are essential. Creativity, collaboration, and strong problem-solving abilities set standout developers apart in this role. These skills and qualities are crucial for producing engaging, high-quality games while working effectively within multidisciplinary teams.

What is the difference between Behaviour Interactive vs Game Designer?

AspectBehaviour InteractiveGame Designer
Required CredentialsBachelor's in Game Design, Computer Science, or related fieldBachelor's in Game Design, Computer Science, or related field
Work EnvironmentGame studios, collaborative teams, creative settingsGame studios, creative teams, project-based work
Industry UsageUsed across game development companies, including AAA and indieCommonly used in game development companies, including AAA and indie
Search & Comparison IntentHigh overlap in skills and industry contextSimilar roles, often compared in job searches

Both Behaviour Interactive and Game Designer roles require similar educational backgrounds and work environments. While Behaviour Interactive is a specific game development company, the term 'Game Designer' refers to a broader role across many studios. Understanding these differences helps clarify job expectations and industry positioning.

What job categories do people searching Behaviour Interactive jobs in New York look for?

The top searched job categories for Behaviour Interactive jobs in New York are:

Infographic showing various Behaviour Interactive job openings in New York as of August 2026, with employment types broken down into 81% Full Time, 18% Part Time, and 1% Contract. Highlights an 76% Physical, 1% Hybrid, and 23% Remote job distribution.

Experimental Designer

Horizontal Talent

New York, NY • On-site

$126 - $200/hr

Full-time

Medical, Dental, Vision, Retirement

Posted 8 days ago


Job description

This role is an opportunity to shape how people experience advanced AI in the physical world through events, installations, briefing spaces, and launch moments. You will lead concept development, design spatial experiences from idea to install, and help create memorable, interactive environments that make complex technology feel clear, engaging, and human.

Responsibilities
  • Develop creative concepts and strategic directions for experiential spaces and physical brand moments.
  • Define the intended audience journey, including entry, orientation, interaction, and key takeaways.
  • Sketch, model, prototype, and test ideas using spatial, visual, and interactive design methods.
  • Create drawing sets and specifications to support fabrication, production, and installation.
  • Partner with fabricators, AV teams, and production vendors to bring concepts to life.
  • Stay involved through installation and on-site execution, making decisions as needed in the field.
  • Build repeatable design systems and principles that can be applied across multiple events and spaces.
  • Collaborate with cross-functional teams to ensure experiential work accurately reflects the technology and brand story.
  • Explore interactive and responsive experiences that use AI tools and model-driven behavior in physical environments.
Skills
  • Experience creating built experiential work such as installations, exhibits, events, brand spaces, or lab prototypes.
  • Strong concept development skills with the ability to generate multiple distinct directions for a single brief.
  • Hands-on design and production experience across spatial design, 3D modeling, visualization, and prototyping.
  • Ability to design for human behavior and explain design choices in terms of user movement and engagement.
  • Experience working from initial drawings through fabrication and on-site installation.
  • Clear communication skills, including presenting ideas to stakeholders who may not think visually.
  • Ability to work independently and move a project forward from an open-ended brief to a finished result.
  • Working understanding of AI products and what current models can and cannot do in interactive settings.
  • Portfolio demonstrating concept-to-completion experience.
Preferred Skills
  • Experience prototyping in code or using AI tools.
  • Background in sensor-driven, projection-based, or generative experiences.
  • Knowledge of behavioral science, cognitive science, environmental psychology, or a related field.
  • Experience supporting technology conferences, keynotes, product launches, or developer events.
  • Exposure to museum, exhibition, narrative environment, or lab design.
  • Experience in retail, hospitality, or workplace environments where spaces serve repeat visitors.
  • Additional depth in motion, sound, lighting, industrial design, or graphic systems.
  • Experience helping establish a design language for a broader program, not just a single activation.
  • Comfort explaining technical ideas to general audiences in a clear and accessible way.

Horizontal is committed to fostering an inclusive, respectful, and welcoming environment where people with different backgrounds, perspectives, and experiences can do their best work. We value equity and belonging as essential parts of how we collaborate, create, and support one another.

By applying for this position, you acknowledge and agree that Horizontal Talent may contact you regarding your application using automated technology, including phone calls, SMS/text messages, or email, which may be delivered by our virtual AI recruiter, Alex.


Please apply through this online posting or by visiting our Job Board at www.horizontaltalent.com/job-board. Applications will be accepted for 4 weeks. For those that join the team, we offer competitive compensation and benefits including medical, dental, vision, and retirement. Check out all we have to offer and how you can become part of the Horizontal Talent Team. The pay range for this role is $126 - $200 per hour based on qualifications and experience.