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Avalanche Studios Jobs (NOW HIRING)

Studio Technician

Centennial, CO · On-site

$30 - $60/hr

Studio Technician Department: Production Business Unit: KSE Media Location: Centennial & Denver CO ... Colorado Avalanche (NHL), Colorado Mammoth (NLL), Colorado Rapids (MLS), Altitude Sports ...

Broadcast Engineer

Centennial, CO · On-site

$25 - $32/hr

... Colorado Avalanche (NHL), Colorado Mammoth (NLL), Colorado Rapids (MLS), Altitude Sports ... Technology Certification * 2-4 years studio or live TV production experience Competencies/Knowledge ...

Avalanche Studios information

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How much do avalanche studios jobs pay per hour?

As of Jul 28, 2026, the average hourly pay for avalanche studios in the United States is $23.56, according to ZipRecruiter salary data. Most workers in this role earn between $20.19 and $26.92 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Developer at Avalanche Studios, and why are they important?

To succeed as a Game Developer at Avalanche Studios, you typically need strong programming skills (such as C++ or C#), experience in game design, and a relevant degree in computer science or a related field. Proficiency with game engines like Apex (Avalanche's proprietary engine) or Unreal Engine, as well as familiarity with version control systems such as Git, is essential. Creativity, collaboration, and effective communication are standout soft skills for integrating ideas and working efficiently in multidisciplinary teams. These abilities are crucial for delivering innovative, high-quality games on time in a competitive industry.

What is the difference between Avalanche Studios vs Game Designer?

AspectAvalanche StudiosGame Designer
Required CredentialsBachelor's in Game Design, Computer Science, or related field; experience with game enginesBachelor's in Game Design, Computer Science, or related field; portfolio of game projects
Work EnvironmentGame development studios, collaborative teams, creative settingsDesign departments within game studios, creative and technical collaboration
Employer & Industry UsageVideo game development companies, especially open-world and action genresGame development companies, involved in designing gameplay, levels, and mechanics

While Avalanche Studios focuses on developing open-world games with a strong emphasis on technical and creative execution, a Game Designer primarily concentrates on designing gameplay, levels, and mechanics across various projects. Both roles require similar educational backgrounds and work environments, but Avalanche Studios employees are specifically involved in the development of their signature titles, whereas Game Designers may work across multiple companies and genres.

What is the typical team structure for game development roles at Avalanche Studios, and how do team members collaborate throughout a project?

At Avalanche Studios, game development teams are typically composed of multidisciplinary professionals including game designers, programmers, artists, and producers. Collaboration is highly encouraged, with regular cross-functional meetings to ensure alignment on project goals, timelines, and creative direction. Team members often work in agile frameworks, participating in sprints and daily stand-ups to address challenges and share progress. This collaborative environment fosters creativity and allows individuals to contribute ideas that shape the final product. Close teamwork is essential, especially during critical phases such as prototyping and playtesting.

What is Avalanche Studios and what does it do?

Avalanche Studios is a video game development company known for creating open-world action games. Founded in Sweden in 2003, the studio is best known for developing the Just Cause series, Mad Max, and Rage 2. Avalanche Studios specializes in creating expansive, immersive environments with a strong focus on player freedom and dynamic gameplay systems. The company operates several studios and works on both original titles and collaborations with other publishers.
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What job categories do people searching Avalanche Studios jobs look for? The top searched job categories for Avalanche Studios jobs are:
Infographic showing various Avalanche Studios job openings in the United States as of July 2026, with employment types broken down into 60% Full Time, and 40% Part Time. Highlights an 100% In-person job distribution, with an average salary of $49,000 per year, or $23.6 per hour.

VFX Artist with AVALANCHE STUDIOS

CROSSMARK1

New York, NY

Full-time

Posted 29 days ago


Job description

Company Description
Avalanche Studios is an independent AAA developer dedicated to creating huge open worlds, full of explosive, emergent game play. You probably know us as the creator of the Just Cause franchise, with Just Cause 3 being our most recent title. We're also the developer of Mad Max, which was released in September of 2015. We created the critically acclaimed XBLA/PSN twin stick shooter Renegade Ops, we manage more than 6 million players in the online world of the Hunter, and are currently hard at work on several future projects. Here's a look into our world.
Job Description

Avalanche Studios is currently looking for a REAL TIME VFX Artist to work on the development of high-profile projects for PS4 and Xbox One. The focus and majority of time will be spent creating, implementing and optimizing particle visual effects. Examples include fire, smoke, explosion trails and sparkle bursts. The ideal candidate feels comfortable in a team environment and is able to deliver compelling special effects for an original IP. You will work with the Art Director and the Lead Artist to create visually stunning effects utilizing the Avalanche engine. This is a huge opportunity for a driven effect artist to be able to help manage, research and evolve the Avalanche effects pipeline and expertise to create amazing visual effects. Avalanche Studios is developing for next gen platforms.

Qualifications

Required qualifications

  • 3+ years minimum experience in the game industry on a AAA game.
  • Expert in creating high-quality particle effects and textures
  • A portfolio showcasing high-quality effects reel and high resolution effect textures
  • The ability to view visual reference of an effect, deconstruct it and subsequently re-create it in a real-time game engine is essential
  • Strong knowledge of environmental effects, cloth simulations, lighting and dynamics
  • High proficiency in technical problem solving
  • Knowledge of Photoshop, Maya, Adobe After Effects and 3D Studio Max

Desired qualifications

  • Experience working with and knowledge of PS4 and Xbox One hardware
  • Experience creating real time effects through proprietary engines
  • Experience in writing scripts/plugins in MEL, C/C++ for Maya
  • Experience in creating real time shaders and post effects

Required experience:

  • AAA Game Development: 3 years
  • Photoshop, Maya, Adobe After Effects or 3D Studio Max: 1 year
  • C++: 1 year
Additional Information

Job Type: Full-time

Job Location:

  • New York City, NY