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Automotive Software Engineer Remote Jobs in Seattle, WA

We're based in Seattle and work 4 days a week in the office (one day remote). We're growing fast ... software engineering experience, primarily in backend development * Strong proficiency in ...

Senior Software Engineer, Video

Seattle, WA · Remote

$139K - $183K/yr

... remote deployments to web, virtual reality clients, computer vision front-end and back-end ... REQUIRED QUALIFICATIONS * 5+ years of general C++ software experience * BS degree in an engineering ...

New

At Aerostrat we pride ourselves on our excellent work environment with a fully remote team and ... Title: Sr Software Engineer * Salary: $140,000 - $200,000 * Job Type: Full-time; Remote (Within 50 ...

Senior Software Engineer (Backend)

Seattle, WA · On-site +1

$140K - $200K/yr

At Aerostrat we pride ourselves on our excellent work environment with a fully remote team and ... Title: Sr Software Engineer * Salary: $140,000 - $200,000 * Job Type: Full-time; Remote (Within 50 ...

Senior Software Engineer (Backend)

Seattle, WA · On-site +1

$140K - $200K/yr

At Aerostrat we pride ourselves on our excellent work environment with a fully remote team and ... Title: Sr Software Engineer * Salary: $140,000 - $200,000 * Job Type: Full-time; Remote (Within 50 ...

... engineers and leaders, some already well known in the software industry for their record of ... Remote work environment that operates on PST hours About Us: Docugami is a Seattle-area document ...

What you'll do We are looking for a Full Stack Senior Software Engineer to join our "New Revenue ... Employee divides their time between in-office and remote work. Access to an office location is ...

Senior Software Developer/ReactJS

Seattle, WA · On-site +1

$62 - $82/hr

Senior Software Engineer/ReactJS Location: Seattle, WA - Remote Openings:5 Type: Long-Term Contract The Client is looking for an experienced Software Developer with a ReactJS background. They need to ...

iOS Engineer -Remote

Tacoma, WA · Remote

$61.63 - $88.47/hr

Own the entire software development process from timeline estimation to coding, testing and release ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Seattle, WA · Remote

$61.63 - $88.47/hr

Own the entire software development process from timeline estimation to coding, testing and release ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

iOS Engineer -Remote

Bellevue, WA · Remote

$61.63 - $88.47/hr

Own the entire software development process from timeline estimation to coding, testing and release ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

Preferred background * 5+ years of full-time software engineering experience, preferably at a ... Good communication skills and work ethic for a remote workplace. * An interest in low-level ...

Showing results 41-60

Automotive Software Engineer Remote information

What are some common challenges faced by remote automotive software engineers, and how can they be addressed?

Remote Automotive Software Engineers often encounter challenges such as collaborating across different time zones, maintaining clear communication with hardware teams, and ensuring secure access to proprietary vehicle systems. To address these, companies typically use robust project management tools, schedule regular video meetings, and implement secure remote development environments. Building strong documentation habits and proactive communication also help ensure alignment with cross-functional teams, making remote work both productive and rewarding.

What are the key skills and qualifications needed to thrive as an automotive software engineer remote?

To thrive as an Automotive Software Engineer (Remote), you need a solid background in computer science, embedded systems, and automotive protocols, typically backed by a relevant degree and experience in automotive software development. Familiarity with programming languages like C/C++, AUTOSAR, CAN, and tools such as MATLAB/Simulink, as well as knowledge of software development life cycles and industry standards (e.g., ISO 26262), is essential. Strong problem-solving abilities, collaboration, and effective communication are crucial soft skills for remote teamwork and complex project delivery. These skills ensure the delivery of reliable, safe, and innovative automotive software solutions in a distributed work environment.

What does an automotive software engineer do when working remotely?

An Automotive Software Engineer working remotely designs, develops, tests, and maintains software systems used in vehicles, such as infotainment systems, ADAS (Advanced Driver-Assistance Systems), and vehicle control units. They typically collaborate virtually with other engineers and stakeholders to ensure software quality and compliance with automotive standards. Remote engineers use tools for code versioning, debugging, and testing, and may need to simulate vehicle environments on their local machines or connect to remote testing hardware. Effective communication and self-management are crucial for success in this remote role.
What are the most commonly searched types of Automotive Software Engineer jobs in Seattle, WA? The most popular types of Automotive Software Engineer jobs in Seattle, WA are:
What job categories do people searching Automotive Software Engineer Remote jobs in Seattle, WA look for? The top searched job categories for Automotive Software Engineer Remote jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Automotive Software Engineer Remote jobs? Cities near Seattle, WA with the most Automotive Software Engineer Remote job openings:

Sr Software Engineer - Gameplay (NST)

Nintendo

Redmond, WA • On-site, Remote

$137K - $180K/yr

Full-time

Re-posted yesterday


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 242 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

For more information about NST, click here.

DESCRIPTION OF DUTIES:

  • Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
  • Reviews and optimizes other engineers' code.
  • Provides effective solutions by applying advanced programming skills and knowledge.
  • Provides technical documentation and explanations intended for distribution to other parties.
  • Allocates work to other team members and supervises their results.
  • Mentors less experienced members of the team.
  • Makes recommendations regarding system architectural design, data structures, and algorithm development.
  • Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
  • 7 or more years of software engineering experience in the relevant field.
  • Strong all-around programming skills including ability to review and optimize other engineers' code.
  • Strong understanding of core technologies, toolsets, and common workflows for video game development.
  • In-depth understanding of interactive entertainment methodologies and production pipelines.
  • Advanced knowledge of the relevant programming languages (C/C++/C#).
  • Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes.
  • Proven experience leading and mentoring other gameplay engineers.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.


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