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Augmented Reality Unity Developer Jobs in Pinole, CA

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

... for Unity. KEY RESPONSIBILITIES * Collaborate with a team of content designers and developers to ... Experience in Virtual Reality Development. * Experience working in a fast-paced production ...

Machine Learning Engineer

San Francisco, CA · On-site +1

$117K - $152K/yr

We're looking for a Machine Learning Engineer to join our Offline Infrastructure team. This is an ... reality. For more information, please visit www.unity.com. Unity is a proud equal opportunity ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

... reality environments. * Collaborate with educational content designers and developers to create ... Strong understanding of Unity and its audio implementation processes. * Familiarity with ...

... Augmented Reality, AI, and Emerging Products. Together, they craft innovative solutions that ... Collaborate with adjacent teams, including Designers, Engineers, Data Scientists, and Researchers ...

Lead AI Engineer

San Francisco, CA · On-site

$147K - $202K/yr

Design and implement production AI platform capabilities, including agents, retrieval-augmented ... Experience with Autodesk construction and building platforms, BIM, geospatial systems, reality ...

Director

San Francisco, CA · On-site

$50 - $57/hr

... augmented reality objects to help enhance the storytelling. The Gear: Zero Density Virtual ... From the programming and movies we create to employee benefits/programs and social impact outreach ...

Showing results 41-60

Augmented Reality Unity Developer information

See Pinole, CA salary details

$20

$42

$57

How much do augmented reality unity developer jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for augmented reality unity developer in Pinole, CA is $42.36, according to ZipRecruiter salary data. Most workers in this role earn between $20.96 and $57.26 per hour, depending on experience, location, and employer.

What is an augmented reality Unity developer?

An Augmented Reality Unity Developer is responsible for designing, developing, and optimizing AR applications using the Unity engine. They work with AR frameworks like ARKit, ARCore, and Vuforia to create immersive digital experiences that overlay virtual content onto the real world. Their role includes coding, 3D asset integration, performance optimization, and troubleshooting to ensure smooth interactions. They often collaborate with designers, artists, and other developers to bring AR concepts to life.

Are augmented reality Unity developers in demand?

Augmented reality Unity developers are in high demand due to the growing adoption of AR technology across industries such as gaming, healthcare, and retail. Skills in Unity, C#, and 3D modeling are highly valued, and job opportunities are increasing as companies invest in immersive experiences and AR applications.

What are the key skills and qualifications needed to thrive as an augmented reality Unity developer?

To thrive as an Augmented Reality Unity Developer, you need strong skills in Unity3D, C# programming, 3D graphics, and experience with AR platforms like ARKit or ARCore, often supported by a degree in computer science or a related field. Familiarity with tools such as Visual Studio, Git, and 3D modeling software, along with relevant Unity or AR certifications, is commonly expected. Creative problem-solving, effective communication, and adaptability help developers excel, especially when working cross-functionally with designers and stakeholders. These abilities are crucial for delivering engaging, high-performance AR experiences that meet both technical and user requirements.

What are the typical daily responsibilities of an augmented reality Unity developer?

An Augmented Reality Unity Developer typically spends their day designing, developing, and testing AR features and applications using the Unity3D engine. They collaborate closely with designers, artists, and other developers to integrate interactive 3D content, optimize performance, and troubleshoot technical issues. The role may also involve researching new AR technologies, participating in team meetings, and maintaining documentation to ensure smooth project development. This dynamic environment offers opportunities to contribute creative ideas and quickly see the impact of your work within innovative projects.

What cities near Pinole, CA are hiring for Augmented Reality Unity Developer jobs? Cities near Pinole, CA with the most Augmented Reality Unity Developer job openings:
Infographic showing various Augmented Reality Unity Developer job openings in Pinole, CA as of June 2026, with employment types broken down into 65% Full Time, 32% Part Time, and 3% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $88,114 per year, or $42.4 per hour.

Lead Cloud Data Engineer - Data Mesh & AI

Compunnel

San Francisco, CA • On-site

Contractor

Posted 10 days ago


Job description

Lead Cloud Data Engineer - Data Mesh & AI
JOB SUMMARY
We are seeking an experienced Lead Data Engineer to join our team and drive the development of modern data platforms and AI-augmented solutions. This role is critical to supporting ongoing operations of Large Data Warehouse, architecting the Large Data Hub, and preparing for the enterprise data mesh modernization program.
Key Responsibilities
Data Engineering & Pipeline Development:
• Develop and maintain end-to-end ETL/ELT pipelines for data ingestion from multiple sources (databases, APIs, streaming), transformation, quality validation, data modeling, and consumption layer optimization using AWS services (Glue, EMR, Lambda, Kinesis, Step Functions)
• Implement data governance policies, metadata management, data lineage tracking, fine-grained access controls, and automated data quality frameworks with validation rules, anomaly detection, and monitoring/alerting mechanisms
Data Mesh Architecture:
• Design and implement Data Mesh architecture on AWS with federated governance, defining domain boundaries, data product specifications, and self-serve infrastructure patterns across Databricks, Starburst, Collibra, and Immuta platforms
• Develop reusable frameworks, accelerators, and self-serve tools enabling domain teams to independently publish, discover, and consume data products while ensuring performance optimization and cost efficiency
DevSecOps & Infrastructure:
• Integrate DevSecOps practices including CI/CD pipelines, infrastructure as code (Terraform/CloudFormation), automated security scanning, compliance validation, and disaster recovery strategies
AI-Augmented Development:
• Design and build agentic AI solutions, RAG pipelines, and intelligent automation using LLMs, orchestration frameworks, and AI-powered development tools (Copilot, Claude Code) to enhance platform capabilities and accelerate SDLC
Technical Leadership & Collaboration:
• Provide L3 technical support and mentor engineering teams on data mesh principles and modern data technologies
• Collaborate with stakeholders to translate business requirements into technical solutions
• Lead architecture design reviews and create comprehensive technical documentation
Required Qualifications
Data Mesh Architecture & AWS (5+ years required):
• Deep experience designing distributed data architectures on AWS (S3, Glue, Lake Formation, EMR, Redshift)
• Hands-on implementation of data mesh principles including domain-oriented data ownership, data as a product, and federated computational governance
Modern Data Platform Technologies:
• Proficiency: Databricks (Unity Catalog, Delta Lake), Starburst/Trino (federated query), Collibra (data governance), or Immuta (dynamic data access control)
• Ability to architect multi-technology solutions
DevSecOps & Infrastructure as Code:
• Strong experience with CI/CD pipelines (GitLab/GitHub Actions, Jenkins)
• Containerization expertise (Docker/ECS)
• Infrastructure automation (Terraform, CloudFormation)
• Security compliance frameworks for AWS GovCloud environments
AI-Augmented Development & Engineering:
• Demonstrated use of generative AI tools for accelerating SDLC activities including code generation, testing, and documentation
• Experience designing or implementing agentic AI solutions using Amazon Bedrock or similar frameworks
Leadership & Soft Skills:
• Proven ability to translate business requirements into technical solutions
• Experience leading technical design sessions and mentoring engineering teams
• Strong communication skills to convey complex architectural concepts to both technical and non-technical stakeholders
• Experience working across hybrid cloud/on-premises environments

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About Compunnel

Sourced by ZipRecruiter

Compunnel is a well-known company located in Plainsboro, NJ, US, recognized in the industry of IT Services and Solutions. Established in 1989, Compunnel offers a suite of services that help businesses integrate technology efficiently into their operations, a recognizable name in the IT solutions sphere for over three decades. The company’s service portfolio includes Digital Transformation, Business Intelligence, Cloud Services, Cybersecurity, and Application Modern Services, among others. Guided by its mission "to innovate with industry-leading digital solutions and disruptive tech strategies for unimagining business growth," the company underlines its commitment to offering out-of-the-box solutions to its clients. Remarkable achievements of the company include serving more than 30 Fortune 500 companies and providing job opportunities for over 50,000 individuals.

Industry

It services

Company size

501 - 1,000 Employees

Headquarters location

Plainsboro, NJ, US

Year founded

1994

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