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Augmented Reality Unity Developer Jobs in Richmond, CA

Unity Engineer

San Francisco, CA · On-site

$110 - $170/hr

We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative ... THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive ...

We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem ... THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive ...

Augmented Reality Integration: Design software architectures that seamlessly integrate augmented ... Drive the adoption of DevOps practices, automation, and CI/CD pipelines to enhance software ...

Augmented Reality Integration: Design software architectures that seamlessly integrate augmented ... Drive the adoption of DevOps practices, automation, and CI/CD pipelines to enhance software ...

Fullstack Engineer

San Francisco, CA · On-site

$100 - $130/hr

Fullstack Engineer Location: SF/NYC/ Hybrid Type: Full-Time | Founding Team Opportunity About ... Work across the stack [React, Typescript, Python, Augmented Reality and of course, AI] * Prototype ...

Technical Program Manager I

Oakland, CA · On-site

$148K - $191K/yr

... the Augmented Reality Hardware team, you will lead multidisciplinary programs through the New ... Partner with the AR wireless engineering team to define, design, and execute hardware projects ...

Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration ... Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual ...

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Augmented Reality Unity Developer information

See Richmond, CA salary details

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$44

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How much do augmented reality unity developer jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for augmented reality unity developer in Richmond, CA is $44.09, according to ZipRecruiter salary data. Most workers in this role earn between $21.78 and $59.57 per hour, depending on experience, location, and employer.

What is an augmented reality Unity developer?

An Augmented Reality Unity Developer is responsible for designing, developing, and optimizing AR applications using the Unity engine. They work with AR frameworks like ARKit, ARCore, and Vuforia to create immersive digital experiences that overlay virtual content onto the real world. Their role includes coding, 3D asset integration, performance optimization, and troubleshooting to ensure smooth interactions. They often collaborate with designers, artists, and other developers to bring AR concepts to life.

What are the typical daily responsibilities of an augmented reality Unity developer?

An Augmented Reality Unity Developer typically spends their day designing, developing, and testing AR features and applications using the Unity3D engine. They collaborate closely with designers, artists, and other developers to integrate interactive 3D content, optimize performance, and troubleshoot technical issues. The role may also involve researching new AR technologies, participating in team meetings, and maintaining documentation to ensure smooth project development. This dynamic environment offers opportunities to contribute creative ideas and quickly see the impact of your work within innovative projects.

What are the key skills and qualifications needed to thrive as an augmented reality Unity developer?

To thrive as an Augmented Reality Unity Developer, you need strong skills in Unity3D, C# programming, 3D graphics, and experience with AR platforms like ARKit or ARCore, often supported by a degree in computer science or a related field. Familiarity with tools such as Visual Studio, Git, and 3D modeling software, along with relevant Unity or AR certifications, is commonly expected. Creative problem-solving, effective communication, and adaptability help developers excel, especially when working cross-functionally with designers and stakeholders. These abilities are crucial for delivering engaging, high-performance AR experiences that meet both technical and user requirements.

What are popular job titles related to Augmented Reality Unity Developer jobs in Richmond, CA?

For Augmented Reality Unity Developer jobs in Richmond, CA, the most frequently searched job titles are:

What job categories do people searching Augmented Reality Unity Developer jobs in Richmond, CA look for?

The top searched job categories for Augmented Reality Unity Developer jobs in Richmond, CA are:

What cities near Richmond, CA are hiring for Augmented Reality Unity Developer jobs?

Cities near Richmond, CA with the most Augmented Reality Unity Developer job openings:

Infographic showing various Augmented Reality Unity Developer job openings in Richmond, CA as of August 2026, with employment types broken down into 96% Full Time, and 4% Temporary. Highlights an 88% In-person, 4% Hybrid, and 8% Remote job distribution, with an average salary of $91,711 per year, or $44.1 per hour.

Unity Engineer

Prisms VR

San Francisco, CA • On-site

$110 - $170/hr

Other

Posted 5 days ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem‑solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem‑solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB

Unity Developer

JOB DESCRIPTION

Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable interactive experiences for immersive learning of STEM content. You will also support with the development of our C# platform systems. We require a strong commitment to collaborative problem‑solving, sophisticated design, and delivering a high‑quality product.

KEY RESPONSIBILITIES
  • Design, build and maintain a modular, reusable, and resilient code base that will be used to make high‑quality, low‑footprint and performant immersive experiences.
  • Collaborate with designers to implement prototypes of novel interactive learning tools and elevate production quality through rigorous user testing.
  • Perform regular iteration and maintenance of applications, tools, and functionality to ensure the best possible performance, quality, and responsiveness.
  • Establish strategy and development pipelines to integrate with release platforms.
  • Create and improve tools used to optimize the development pipeline.
  • Continuously work to identify and optimize processes, application bottlenecks, and bugs.
  • Help maintain code quality, organization, and automation.
REQUIREMENTS
  • Commitment to transforming and reimagining STEM education.
  • Bachelor’s degree in Computer Science, Master’s degree a plus.
  • Proficiency in developing object‑oriented software, with deep experience in C# scripting.
  • Deep understanding of VR or equivalent development workflows using Unity.
  • Experience with profiling and optimizing C# code base.
  • A knack for writing clean, readable, and easily maintainable code.
  • Experience with source control (Git preferred).
  • Receptive to an iterative design process with a willingness to participate in many areas of game development.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills.
EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal‑opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.

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