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Augmented Reality Unity Developer Jobs in Ontario

We're committed to pushing the boundaries of traditional gaming, blurring the lines between reality ... Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers

Technical Artist (Senior+/Lead)

Toronto, ON · On-site

CA$110K - CA$150K/yr

We're committed to pushing the boundaries of traditional gaming, blurring the lines between reality ... Production experience working in Unreal, Unity or other AAA engines * Production experience with ...

Technical Artist (Senior+/Lead)

Toronto, ON · On-site

CA$110K - CA$150K/yr

We're committed to pushing the boundaries of traditional gaming, blurring the lines between reality ... Production experience working in Unreal, Unity or other AAA engines * Production experience with ...

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Augmented Reality Unity Developer information

See Ontario salary details

$27K

$97.6K

$181K

How much do augmented reality unity developer jobs pay per year?

As of Jun 8, 2026, the average yearly pay for augmented reality unity developer in Ontario is $97,585.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,500.00 and $123,000.00 per year, depending on experience, location, and employer.

What is an Augmented Reality Unity Developer job?

An Augmented Reality Unity Developer is responsible for designing, developing, and optimizing AR applications using the Unity engine. They work with AR frameworks like ARKit, ARCore, and Vuforia to create immersive digital experiences that overlay virtual content onto the real world. Their role includes coding, 3D asset integration, performance optimization, and troubleshooting to ensure smooth interactions. They often collaborate with designers, artists, and other developers to bring AR concepts to life.

What are the key skills and qualifications needed to thrive in the Augmented Reality Unity Developer position, and why are they important?

To thrive as an Augmented Reality Unity Developer, you need strong skills in Unity3D, C# programming, 3D graphics, and experience with AR platforms like ARKit or ARCore, often supported by a degree in computer science or a related field. Familiarity with tools such as Visual Studio, Git, and 3D modeling software, along with relevant Unity or AR certifications, is commonly expected. Creative problem-solving, effective communication, and adaptability help developers excel, especially when working cross-functionally with designers and stakeholders. These abilities are crucial for delivering engaging, high-performance AR experiences that meet both technical and user requirements.

What are the typical daily responsibilities of an Augmented Reality Unity Developer?

An Augmented Reality Unity Developer typically spends their day designing, developing, and testing AR features and applications using the Unity3D engine. They collaborate closely with designers, artists, and other developers to integrate interactive 3D content, optimize performance, and troubleshoot technical issues. The role may also involve researching new AR technologies, participating in team meetings, and maintaining documentation to ensure smooth project development. This dynamic environment offers opportunities to contribute creative ideas and quickly see the impact of your work within innovative projects.

What are popular job titles related to Augmented Reality Unity Developer jobs in Ontario? For Augmented Reality Unity Developer jobs in Ontario, the most frequently searched job titles are:
What job categories do people searching Augmented Reality Unity Developer jobs in Ontario look for? The top searched job categories for Augmented Reality Unity Developer jobs in Ontario are:
Infographic showing various Augmented Reality Unity Developer job openings in Ontario as of May 2026, with employment types broken down into 1% Internship, 62% Full Time, 18% Part Time, and 19% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $97,585 per year, or $46.9 per hour.
Level Designer (Senior+)

CA$100K - CA$150K/yr

Full-time

Posted 2 days ago


Job description

At Velan Studios, we foster a culture of curiosity. Our games embrace diversity and are fueled by the adventurous spirit of our team. We are the creative minds behind titles like Mario Kart Live: Home Circuit, Knockout City, Hot Wheels Rift Rally, Midnight Murder Club as well as the VR game Bounce Arcade, and our journey continues! Our studio's mission is to pioneer groundbreaking gaming experiences and reimagine play in new ways. We're committed to pushing the boundaries of traditional gaming, blurring the lines between reality and fantasy, and revolutionizing the industry one game at a time. 

Are you a level designer with experience creating procedural environments?  Have you worked with terrain tools to create organic exteriors or random dungeon generators to make sprawling dynamic layouts?  If creating randomized levels for a new ARPG based on a premiere fantasy IP sounds like your dream job, we'd like to talk to you! 

Velan Studios is entering pre-production on this forthcoming title and we are looking for a seasoned Level Designer who can drive critical early-stage design decisions and then lead the implementation of compelling level designs throughout the project. 

Responsibilities 

  • Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers 
  • Collaborate with environment artists to create modular room pieces, corridors and static layouts that will come together dynamically to create replayable environments 
  • Define and maintain procedural parameters for length, complexity, spawn-composition, etc. for gameplay environments in the game to achieve engaging challenge and pacing 
  • Help define and implement unique gameplay mechanics that fit different biomes 
  • Create and maintain simple scripts for doors, traps and spawn entrances. 
  • Work closely with the Game Director and other Lead Designers to shape and implement compelling level and mission content. 

Requirements

  • 5+ years of design experience 
  • At least one shipped title as a level designer 
  • Experience with procedural level generation 
  • A knack for visual storytelling 
  • Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or equivalent 

Big Plusses 

  • Experience in isometric ARPG level design 
  • Experience creating dynamic exteriors in survival or exploration-based games 
  • Experience seamlessly blending hand-made and procedural scenes 
  • Familiarity with any major 3-d art creation tool such as 3d Studio Max, Maya or Blender 
  • Experience in a lead or sub-lead role on a mid- or large-size development project. 

This is a hybrid or onsite position. Hybrid is 3 days a week in studio. Our studios are located in Troy, NY & Toronto, ON.

The salary for this position is typically within the range specified below per year. Please note that the actual base pay may vary based on factors such as your qualifications, skills, experience, and other relevant considerations. 
US Salary Range:
Senior $80,000.-$120,000. USD
Specialist $100,000.-$150,000. USD
Canada Salary Range:
Senior $75,000. - $115,000. CAD
Specialist $95,000.-$145,000. CAD 

Velan Studios is dedicated to building a diverse, inclusive, and authentic workplace, so if you are excited about a role, but your experience doesn't align perfectly, we encourage you to submit a General Application. Velan Studios is an equal opportunity employer that is committed to inclusion, diversity, and providing a workplace free from discrimination and harassment. We seek to create a work culture that matches the diversity of our players.