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Augmented Reality Developer Intern Jobs in British Columbia

Job Summary The duties and responsibilities of the student will include assisting with programming in Unity and other related software to create virtual reality, extended reality, augmented reality ...

As the SME, you will serve as the primary engineering and technical authority for submarine ... VR), augmented reality (AR), and synthetic training environments. * Experience designing or ...

... reality to accelerating the development of medical breakthroughs. We do this by building and ... compelling augmented analytics experiences, providing best in class low/no code authoring, and ...

Augmented Reality Developer Intern information

What does an augmented reality developer intern do?

An Augmented Reality (AR) Developer Intern assists in designing, developing, and testing AR applications and features. They typically work with tools like Unity or Unreal Engine and use programming languages such as C# or JavaScript to create interactive experiences that blend digital content with the real world. Interns often support senior developers, contribute to user interface design, and help troubleshoot technical challenges. Their work may also involve researching new AR technologies and prototyping innovative solutions.

What are the key skills and qualifications needed to thrive as an augmented reality developer intern?

To excel as an Augmented Reality Developer Intern, a strong background in computer science fundamentals, programming (especially in C#, C++, or JavaScript), and familiarity with AR frameworks is essential. Experience with AR development tools such as Unity, Unreal Engine, and platforms like ARKit or ARCore is highly valuable, and coursework or certifications in AR/VR technologies can be advantageous. Creativity, problem-solving abilities, and effective teamwork are standout soft skills in this role. These qualifications and qualities enable interns to create innovative AR experiences and efficiently collaborate in fast-paced development environments.

What types of projects and technologies can I expect to work with as an augmented reality developer intern?

As an Augmented Reality Developer Intern, you'll typically work on projects involving mobile AR applications, interactive prototypes, and possibly headset-based experiences using platforms like ARKit, ARCore, or Unity. You'll collaborate closely with designers and senior developers to turn creative concepts into functional AR experiences, often participating in brainstorming sessions and code reviews. This role gives you hands-on experience with 3D modeling, real-time rendering, and user interaction design, providing a solid foundation for a future career in immersive technology.

What is the difference between Augmented Reality Developer Intern vs AR Software Engineer Intern?

AspectAugmented Reality Developer InternAR Software Engineer Intern
Required CredentialsEnrolled in Computer Science, Software Engineering, or related fields; some familiarity with AR toolsSimilar educational background; more advanced programming skills expected
Work EnvironmentInternship in tech companies, startups, or AR-focused teams; collaborative and project-basedSimilar environments; focus on developing AR applications and software solutions
Employer & Industry UsageUsed by companies developing AR apps, games, or AR integrations in various sectorsCommonly employed in AR development teams within tech firms and startups

Both roles involve working with AR technologies, but AR Software Engineer Interns typically require more advanced programming skills and focus on building and optimizing AR software, while Augmented Reality Developer Interns often focus on assisting in the development and design of AR applications. The roles overlap in educational background and work environment, but differ in technical depth and responsibilities.

What are popular job titles related to Augmented Reality Developer Intern jobs in British Columbia?

For Augmented Reality Developer Intern jobs in British Columbia, the most frequently searched job titles are:

What job categories do people searching Augmented Reality Developer Intern jobs in British Columbia look for?

The top searched job categories for Augmented Reality Developer Intern jobs in British Columbia are:

What cities in British Columbia are hiring for Augmented Reality Developer Intern jobs?

Cities in British Columbia with the most Augmented Reality Developer Intern job openings:

xR Developer

Vancouver, BC • On-site


Ubc
5 - 10K employees

8.6

Company rating: 8.6 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

2nd of 12 rated unions

People enjoy working here

Good employer

Recommended by students


Part-time

Posted 12 days ago


Job description

Job CategoryStudent EmployeeJob TitlexR DeveloperDepartmentVideo & Digital Media | Med IT | Faculty of MedicinePosting End DateAugust 21, 2026

Note: Applications will be accepted until 11:59 PM on the Posting End Date.

Job End DateMay 31, 2027

Please attach a cover letter with your application.

Job Summary

The duties and responsibilities of the student will include assisting with programming in Unity and other related software to create virtual reality, extended reality, augmented reality immersive educational experiences for the undergraduate medical program.

Organizational Status

The University of British Columbia is a global centre for research and teaching, consistently ranked among the top 20 public universities in the world. Since 1915, UBC's entrepreneurial spirit has embraced innovation and challenged the status quo. UBC encourages its students, staff and faculty to challenge convention, lead discovery and explore new ways of learning. At UBC, bold thinking is given a place to develop into ideas that can change the world.

Our Vision: To Transform Health for Everyone

Ranked among the world's top medical schools with the fifth-largest MD enrollment in North America, the UBC Faculty of Medicine is a leader in both the science and the practice of medicine. Across British Columbia, more than 12,000 faculty and staff are training the next generation of doctors and health care professionals, making remarkable discoveries, and helping to create the pathways to better health for our communities at home and around the world.

The Faculty-comprised of approximately 2,200 administrative support, technical/research and management and professional staff, as well approximately 650 full-time academic and over 10,000 clinical faculty members-is composed of 19 academic basic science and/or clinical departments, 3 schools, and 25 research centres and institutes. Together with its University and Health Authority partners, the Faculty delivers innovative programs and conducts research in the areas of health and life sciences. Faculty, staff and trainees are located at university campuses, clinical academic campuses in hospital settings and other regionally based centres across the province.

The UBC Vancouver Campus is located on the traditional, ancestral, and unceded territory of the xmkym (Musqueam) people. The City of Vancouver is located on Musqueam, Squamish, and Tsleil-Waututh First Nations territory.

Reports to the Senior Producer and Creative Lead, Digital Solutions Education, Faculty of Medicine. At the direction of the Senior Producer, the position may alsocollaborate with affiliated teams across UBC Faculty of Medicine and the wider campus under joint project initiatives in the development of emerging digital media such as extended reality, virtual reality and augmented reality.

Work Performed

The XR Developer will be required to implement faculty and student feedback in consultation with their supervisor and other colleagues on the team. This role requires a strong grasp of industry-standard programming practices and communication skills. The position will require a strong aptitude and proven experience in conceptualizing, developing, prototyping and maintaining Virtual Reality projects with a focus on Unity Development for interactive and immersive multiplayer experiences, and an interest in researching new media technology and emerging media technology practice. Technical and creative support will be available via the Technical and Innovation Producer, Senior Producer and affiliate groups. The Developer will follow industry standard design processes within an educational context, including researching, conceptualizing, prototyping, testing and iterating.

Supervision Received

The student will fall under the direct supervision of the Senior Producer and Creative Lead, Video and Digital Media, and under the wider supervision of the Senior Manager: Education (EdTech) portfolio of Digital Solutions within the Faculty of Medicine, andthrough the Senior Manager, receives guidance and direction from the Associate Dean, MD Undergraduate Education.

The student will work closely with the Technical and Innovation Producer to implement immersive educational projects. The student will work with the Technical and Innovation Producer to establish project requirements, feasibility, timelines, and expectations.

Qualifications

Desired Skills

Background or knowledge of computer science concepts. Experience in developing Virtual Reality, Augmented and/or other Extended Reality projects. Strong working knowledge of Unity, C#, and working with 3D models and related assets through Blender and other related software. Experience in creating, prototyping, troubleshooting and deploying multiplayer VR experiences. Strong problem-solving skills, clear communication and written skills, creative and collaborative in an interdisciplinary team-based setting.

In-Person, Remote and Flexible

The XR Developer will be expected to keep a consistent schedule within predetermined hours including consistent availability for in-person meetings. The XR Developer will also retain some flexibility in schedule and will be permitted to work from home, as determined and at the discretion of the Senior Producer.

UBC hires on the basis of merit and is committed to employment equity. All qualified persons are encouraged to apply. We especially welcome applications from members of visible minority groups, women, Aboriginal persons, persons with disabilities, persons of minority sexual orientations and gender identities, and others with the skills and knowledge to engage productively with diverse communities. Canadians and permanent residents of Canada will be given priority.



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