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Audio Sound Engineer Jobs in Milwaukee, WI (NOW HIRING)

Collaborate closely with developers and creative leads to ensure the final built experience matches ... Familiarity with audio editing or synchronizing visuals with sound Portfolio Required A portfolio ...

Video Intern

Milwaukee, WI · On-site

$15/hr

... its work, programming, and initiatives through visual communications. Responsibilities ... sound recording, gripping, edit direction, music scoring, color correction, audio editing and ...

Showing results 21-30

Audio Sound Engineer information

See Milwaukee, WI salary details

$29.1K

$83.2K

$169K

How much do audio sound engineer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for audio sound engineer in Milwaukee, WI is $83,209.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,300.00 and $111,300.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an audio sound engineer?

To thrive as an Audio Sound Engineer, you need a solid understanding of audio theory, acoustics, and recording techniques, often supported by a degree or certification in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as familiarity with microphones, mixing consoles, and signal processing equipment, is essential. Strong attention to detail, effective communication, and problem-solving abilities help set top engineers apart. These skills ensure high-quality sound production, efficient collaboration with clients and teams, and successful completion of complex audio projects.

How does an audio sound engineer typically collaborate with other professionals during a live event or studio recording?

Audio Sound Engineers work closely with producers, musicians, event coordinators, and technical staff to ensure high-quality sound. During live events, they coordinate with stage managers and performers to set up microphones, monitors, and mixing consoles, making real-time adjustments as needed. In a studio setting, engineers collaborate with artists and producers to capture the desired sound, troubleshoot equipment issues, and often assist with post-production editing and mixing. Strong communication and teamwork are essential, as the engineer is a key link between creative vision and technical execution.

What is the difference between Audio Sound Engineer vs Audio Technician?

AspectAudio Sound EngineerAudio Technician
CredentialsTypically requires a degree in audio engineering or related fieldOften has technical certifications or vocational training
Work EnvironmentRecording studios, live concerts, film setsSound equipment setup, maintenance, and troubleshooting
Job FocusDesigning, mixing, and producing soundInstalling, repairing, and operating audio equipment

Audio Sound Engineers focus on creating and mixing sound for recordings, live events, or films, requiring creative and technical skills. Audio Technicians handle the technical setup and maintenance of audio equipment. While both roles require technical knowledge, the engineer's role is more creative and production-oriented, whereas the technician's role is more technical and support-focused.

How much does an audio sound engineer get paid?

The average salary for an audio sound engineer varies by experience and location but typically ranges from $40,000 to $80,000 annually. Entry-level engineers may earn less, while experienced professionals working in live events, recording studios, or broadcasting can earn higher wages, often supplemented by overtime and freelance opportunities.

Is there a demand for audio sound engineers?

The demand for audio sound engineers remains steady across industries such as music, film, television, and live events, with growth driven by increasing media production and technological advancements. Skills in digital audio workstations, mixing, and sound design are highly valued, and employment opportunities are available in both freelance and full-time roles.

What jobs can an audio sound engineer do?

An audio sound engineer can work in various roles such as recording engineer, live sound technician, mixing engineer, mastering engineer, or audio post-production specialist. They may work in recording studios, concert venues, film and television production, or broadcasting, often using tools like mixing consoles, digital audio workstations, and microphones.
Infographic showing various Audio Sound Engineer job openings in Milwaukee, WI as of August 2026, with employment types broken down into 90% Full Time, 5% Part Time, and 5% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $83,209 per year, or $40 per hour.

Interactive Experiential Designer

Stamm

Milwaukee, WI

Full-time

Re-posted 21 days ago


Job description

Stamm Media designs and builds interactive media and real-time visual experiences for tradeshows, corporate events, and permanent installations. Our work spans large-format LED walls, touchscreen applications, immersive environments, and sensor-driven installations. We bring complex ideas to life through motion, interaction, and physical space.

We’re looking for a designer who can visualize and communicate interactive experiences through storyboards, design mockups, and previsualizations. This role focuses on translating ideas and product messaging into clear, compelling experiences across kiosks, architectural displays, and multi-screen environments, as well as supporting web and mobile displays connected to those systems.

You’ll help define how audiences move through an experience—what they see, how it responds, and how the story unfolds.

What You’ll Do

  • Develop visual concepts, storyboards, and design mockups that define the structure and flow of interactive experiences
  • Create previsualizations, motion studies, and layout mockups to communicate timing, behavior, and spatial context
  • Translate product messaging and abstract ideas into clear visual experience designs
  • Design interface layouts and visual systems for kiosks, touchscreen applications, and large-format displays
  • Prepare organized, implementation-ready assets, including image and vector files, typography, and formatting specifications
  • Collaborate closely with developers and creative leads to ensure the final built experience matches the original design vision
  • Present and explain design concepts, storyboards, and mockups to clients and internal teams

Required Skills

  • Experience creating storyboards, design mockups, and previsualizations for interactive or spatial experiences
  • Strong communication skills, including the ability to present and explain storyboards, design mockups, and previsualizations to clients and internal teams
  • Proficiency with standard interface design tools (Figma, Adobe Creative Suite, etc.), with the ability to create well-organized design files and export implementation-ready image and vector assets
  • Strong visual design skills, including layout, typography, and composition across a range of display sizes and resolutions
  • Ability to translate concepts and messaging into clear visual experiences

Preferred

  • Experience with motion design tools such as After Effects or similar
  • Familiarity with 3D tools such as Blender, Cinema 4D, or similar for spatial mockups and previsualization
  • Background in experiential design, exhibit design, immersive media, or installation-based work
  • Familiarity with real-time platforms such as Unity or TouchDesigner
  • Familiarity with audio editing or synchronizing visuals with sound

Portfolio Required

A portfolio is required for consideration. It should demonstrate strong visual thinking and the ability to communicate interactive or motion-based experiences. Applications without a portfolio will not be reviewed.

Employment Type: FULL_TIME