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Audio Sound Design Jobs in Washington (NOW HIRING)

Audio AI Engineer

Reston, VA · On-site

$80K - $160K/yr

... sound call on whether to transcribe those terms in English or in the source language's own ... Design model packaging so language-specific weights can be selected and downloaded on demand based ...

Audio AI Engineer

Reston, VA · On-site

$80K - $160K/yr

... sound call on whether to transcribe those terms in English or in the source language's own ... Design model packaging so language-specific weights can be selected and downloaded on demand based ...

... sound call on whether to transcribe those terms in English or in the source language's own ... Design model packaging so language-specific weights can be selected and downloaded on demand based ...

... sound call on whether to transcribe those terms in English or in the source language's own ... Design model packaging so language-specific weights can be selected and downloaded on demand based ...

Audio AI Engineer

Reston, VA · On-site

$80K - $160K/yr

... sound call on whether to transcribe those terms in English or in the source language's own ... Design model packaging so language-specific weights can be selected and downloaded on demand based ...

Be Seen First

Company Description Ford Audio Video (Ford AV) is a premier AV integrator specializing in the design, installation, and service of sound, audio-video, network infrastructure, and security systems for ...

Handle basic temp sound design, music editing, and supporting audio work during editorial process * Source archival footage, music, and supporting media assets when needed * Prepare projects for ...

Video Production Specialist

Chantilly, VA · On-site

$105K - $190K/yr

... sound design, and final delivery. Your work will help adult learners build the knowledge and skills ... lighting, audio, and composition. * Edit and produce polished multimedia content using Adobe ...

... sound design, and final delivery. Your work will help adult learners build the knowledge and skills ... lighting, audio, and composition. * Edit and produce polished multimedia content using Adobe ...

Troubleshoots, repairs, and maintains electronic equipment such as audio, video, sound, lighting ... Thorough knowledge of protocols and AV design, including signal flow, H.323, H.264, SIP, WebRTC ...

Commercial AV Foreman

Lanham, MD · On-site

$74K - $92K/yr

Company Description Ford Audio Video (Ford AV) is a premier AV integrator specializing in the design, installation, and service of sound, audio-video, network infrastructure, and security systems for ...

Showing results 21-40

Audio Sound Design information

See Washington salary details

$46.4K

$104.3K

$138.7K

How much do audio sound design jobs pay per year?

As of Aug 20, 2026, the average yearly pay for audio sound design in Washington is $104,311.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,700.00 and $120,100.00 per year, depending on experience, location, and employer.

What is audio sound design?

Audio sound design is the process of creating, recording, manipulating, and assembling audio elements for various forms of media, such as films, video games, theater, and music. Sound designers craft everything from ambient backgrounds to specific sound effects that enhance the audience's experience and support the storytelling. This work involves using software and hardware tools to record, edit, and mix sounds, ensuring they fit seamlessly within a project. Sound designers often collaborate with directors, composers, and other creative professionals to achieve the desired audio atmosphere.

What are the key skills and qualifications needed to thrive as an audio sound designer?

To thrive as an Audio Sound Designer, you need a solid grasp of audio engineering principles, sound theory, and proficiency in music or audio production, often supported by a relevant degree or portfolio. Familiarity with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as audio editing plugins and sound libraries, is typically expected. Creativity, attention to detail, and strong collaboration skills help sound designers craft immersive experiences and communicate effectively with directors and developers. These abilities ensure high-quality, engaging audio that enhances the overall impact of multimedia projects.

How does an audio sound designer typically collaborate with game developers and other creative team members?

Audio sound designers work closely with game developers, composers, and artists to create immersive soundscapes that enhance the player experience. This collaboration often involves attending regular team meetings, reviewing game builds, and integrating feedback to ensure audio elements align seamlessly with gameplay and visuals. Sound designers may also use middleware tools to implement audio assets directly into the game engine, requiring clear communication with programmers and designers. Effective teamwork is essential for balancing creative vision with technical requirements and meeting production deadlines.

What is the difference between Audio Sound Design vs Audio Post-Production?

AspectAudio Sound DesignAudio Post-Production
Primary FocusCreating original sound elements and effects for mediaEditing, mixing, and mastering audio for final output
Skills & ToolsSound creation, Foley, synthesis, sound editing softwareAudio editing, noise reduction, equalization, mixing consoles
Work EnvironmentFilm sets, game studios, sound studiosPost-production houses, film and TV studios
CredentialsAudio engineering, sound design certificationsAudio engineering, post-production certifications

While both roles involve working with audio, Audio Sound Design focuses on creating and designing original sounds, whereas Audio Post-Production involves editing and refining audio recordings for the final media product. Understanding these differences helps professionals choose the right career path or specialization within the audio industry.

What are popular job titles related to Audio Sound Design jobs in Washington?

For Audio Sound Design jobs in Washington, the most frequently searched job titles are:

What job categories do people searching Audio Sound Design jobs in Washington look for?

The top searched job categories for Audio Sound Design jobs in Washington are:

What cities in Washington are hiring for Audio Sound Design jobs?

Cities in Washington with the most Audio Sound Design job openings:

Infographic showing various Audio Sound Design job openings in Washington as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $104,311 per year, or $50.1 per hour.

Audio AI Engineer

Dev Technology

Reston, VA • On-site

$80K - $160K/yr

Full-time

Posted 13 days ago


Job description

Audio AI Engineer, #1085

Multilingual Speech-to-Text Engineer - On-Device Model Optimization, #1085

A Role with Purpose and Impact

This role builds the speech recognition core of a mobile translation capability supporting a government agency's national security mission. The engineer will take large, high-quality speech-to-text models spanning many language families and adapt, compress, and optimize them so they run performantly on an iPhone - including handling the reality that speakers frequently mix in borrowed English terms mid-utterance, and the model needs to make a sound call on whether to transcribe those terms in English or in the source language's own transliteration.

This is an applied ML role, not a research-only position. The strongest candidate can move fluidly from raw audio data, to model adaptation and compression experiments, to a rigorous evaluation framework - and can clearly explain what they're building, why it's better than the status quo, and how they'll know it worked.

What This Role Is (and Isn't)

This position owns the speech-to-text model - its data, its training/adaptation, its size and latency on-device, and its accuracy across languages. It does not own iOS application development, translation (source-language-to-target-language), or the Swift/AVFoundation integration layer; those are handled by a separate mobile engineering function this role will collaborate closely with.

Key Responsibilities

  • Data pipelines: Ingest, clean, segment, label, and version multilingual audio and transcript data, with attention to code-switching and borrowed-word phenomena across the target language set.
  • Model adaptation: Fine-tune and compress large ASR models (using LoRA/QLoRA, quantization, distillation, or other parameter-efficient and size-reduction techniques as appropriate) to fit iPhone-class memory, latency, and battery constraints, while preserving transcription quality.
  • Dynamic, per-language deployment: Design model packaging so language-specific weights can be selected and downloaded on demand based on use-case context (e.g., an operator interviewing a Chinese speaker pulls only the Chinese ASR weights).
  • Loanword/transliteration handling: Build and evaluate model behavior for deciding when a borrowed English term should be transcribed as-is versus rendered in the source language's transliteration or native equivalent.
  • Evaluation: Build reproducible evaluation pipelines (word/character error rate, latency, robustness to accent/noise/speaking rate/code-switching) and clearly articulate results against defined success criteria for each language and deployment target.
  • Documentation & communication: Produce clear model cards, dataset documentation, and evaluation write-ups that let technical and non-technical stakeholders understand what the model does, how it compares to alternatives, and what its risks and limitations are.

Required Qualifications

  • Bachelor's degree in Computer Science, Data Science, Machine Learning, Computational Linguistics, or a closely related field.
  • Strong data-engineering background building production pipelines for large, messy, or unstructured audio/text datasets.
  • Hands-on experience fine-tuning or adapting speech/audio models using parameter-efficient methods (LoRA, QLoRA, adapters) and/or model compression techniques (quantization, distillation, pruning) for constrained hardware.
  • Practical experience with ASR/speech-to-text model development and evaluation across multiple languages, including error analysis under real-world conditions (accents, noise, code-switching).
  • Strong Python and SQL skills; experience with PyTorch, Hugging Face Transformers/PEFT, torchaudio, librosa, or comparable tooling.
  • Experience deploying and monitoring production ML systems, with an understanding of secure handling of sensitive audio, transcripts, and derived data in a regulated environment.
  • Ability to clearly explain model behavior, tradeoffs, and limitations to both technical and non-technical stakeholders.

Preferred (Not Required)

  • Prior exposure to mobile/on-device ML deployment constraints (even without owning the mobile codebase directly).
  • Experience with agentic or multi-step workflow orchestration involving model outputs, retrieval, or human review.

The estimated salary range for this position is $80,000 - $160,000. This salary range is not a guarantee of compensation. The offered salary will be based on factors including relevant experience, geographic location, internal equity, and applicable contractual requirements. *Compensation may fall outside this range when appropriate.