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Audio Software Engineer Jobs in Portland, OR (NOW HIRING)

Senior Firmware Engineer

Camas, WA · On-site +1

$135K - $179K/yr

As a Senior Firmware Engineer, you will play a pivotal role in design and development of embedded software for Gaming audio products. You will be responsible for analyzing, designing, enhancing ...

Maintain working knowledge of key technology (computers, audio/video software) to enable troubleshooting in real time for issues not requiring engineering expertise. Facilities Management: * Ensure ...

Partner with facilities and vendors on A/V systems, conference room technology, and infrastructure ... software, and identity * Provide mentorship, guidance, and structured knowledge transfer to grow ...

Partner with facilities and vendors on A/V systems, conference room technology, and infrastructure ... software, and identity * Provide mentorship, guidance, and structured knowledge transfer to grow ...

Partner with facilities and vendors on A/V systems, conference room technology, and infrastructure ... software, and identity * Provide mentorship, guidance, and structured knowledge transfer to grow ...

Senior DevOps Engineer

Beaverton, OR · On-site

$135K - $173K/yr

This is a high-leverage role: you'll set the patterns that govern how our Software Operations team ... We make the world's most extraordinary audio and video solutions. For over 50 years, Biamp has ...

Senior DevOps Engineer

Beaverton, OR · On-site

$135K - $173K/yr

This is a high-leverage role: you'll set the patterns that govern how our Software Operations team ... We make the world's most extraordinary audio and video solutions. For over 50 years, Biamp has ...

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Showing results 1-20

Audio Software Engineer information

See Portland, OR salary details

$67.3K

$156.4K

$217.9K

How much do audio software engineer jobs pay per year?

As of Jun 13, 2026, the average yearly pay for audio software engineer in Portland, OR is $156,450.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,300.00 and $183,500.00 per year, depending on experience, location, and employer.

What are some typical projects or responsibilities for an Audio Software Engineer?

Audio Software Engineers frequently work on the design, development, and optimization of audio applications, plug-ins, and middleware for use in music production, gaming, broadcasting, or telecommunications. Typical responsibilities include coding audio processing algorithms, integrating audio features into applications, troubleshooting technical issues, and collaborating with QA teams to ensure product quality. Projects may involve improving existing products or creating entirely new solutions that push the boundaries of audio technology. This role often requires regular collaboration with product managers, sound designers, and UI/UX teams to deliver user-friendly and high-performance audio experiences.

What are the key skills and qualifications needed to thrive in the Audio Software Engineer position, and why are they important?

To thrive as an Audio Software Engineer, you need strong proficiency in software development (often in C++, Python, or Java), digital signal processing (DSP), and a solid understanding of audio algorithms, typically supported by a degree in computer science, engineering, or a related field. Familiarity with audio development frameworks (such as JUCE or VST), version control systems like Git, and experience with audio testing equipment are commonly required. Excellent problem-solving abilities, teamwork, and communication skills help engineers effectively collaborate with designers, musicians, and other developers. Mastering these skills and qualities ensures you can create innovative, reliable audio software that meets user needs and industry standards.

What does an Audio Software Engineer do?

An Audio Software Engineer designs, develops, and optimizes software for audio applications, including digital signal processing (DSP), plugins, virtual instruments, and audio engines. They work with programming languages like C++, Python, or Java and use frameworks such as JUCE or Core Audio. Responsibilities include implementing real-time audio processing algorithms, improving sound quality, and ensuring software performance across different devices. They often collaborate with sound designers, musicians, and other engineers to create seamless audio experiences.

What are the most commonly searched types of Audio Software Engineer jobs in Portland, OR? The most popular types of Audio Software Engineer jobs in Portland, OR are:
What are popular job titles related to Audio Software Engineer jobs in Portland, OR? For Audio Software Engineer jobs in Portland, OR, the most frequently searched job titles are:
What job categories do people searching Audio Software Engineer jobs in Portland, OR look for? The top searched job categories for Audio Software Engineer jobs in Portland, OR are:
Infographic showing various Audio Software Engineer job openings in Portland, OR as of June 2026, with employment types broken down into 6% Internship, 73% Full Time, and 21% Part Time. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $156,450 per year, or $75.2 per hour.
Embedded CPU Engineer, Platform Architecture

Embedded CPU Engineer, Platform Architecture

Apple

Beaverton, OR

Full-time

Posted 3 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

We are seeking a highly motivated and innovative Embedded CPU Engineer to join the Platform Architecture team. In this role, you will drive performance and efficiency optimization and architectural feature exploration for Apple’s embedded CPUs that power critical functions across Apple's product line.
Description
As an Embedded CPU Engineer, you will help define CPUs that are specifically designed for running embedded applications across iPhone, iPad, Mac, and other Apple products. Your focus will be on understanding the unique constraints and opportunities of varied embedded use cases and translating those insights into improvements for both the software stack as well as the hardware including the CPU and its surrounding subsystem.
You will be responsible for deep-dive performance analysis of embedded workloads, identifying bottlenecks in existing microarchitectures, and proposing optimization strategies that balance performance, power efficiency, and area. Working closely with algorithm teams, software engineers, and CPU designers, you will explore ISA extensions, microarchitecture enhancements, and system-level optimizations tailored to embedded use cases.
This role requires some background in software profiling, performance modeling, and simulation environments. You will use and develop analysis tools and infrastructure to enable data-driven architectural decisions, create and analyze both real workloads and benchmarks representative of embedded workloads, and iterate with design teams to ensure ideas are implementable within power, timing, and area constraints.","responsibilities":"Analyze performance characteristics of embedded workloads including real-time processing, audio DSP, always-on scenarios, and embedded ML inference
Collaborate with system architecture and software teams to understand use case requirements that could be unique for each environment
Translate findings into actionable improvements to our designs and software
Work with CPU design team to implement proposed improvements while balancing tradeoffs for power, timing and area
Provide feedback into and help develop performance models, simulators, and analysis tools used to support architectural exploration
Preferred Qualifications
MS or PhD in Electrical Engineering, Computer Engineering, or Computer Science
10+ years of industry experience in CPU architecture or performance analysis
Expertise in CPU microarchitecture in one or more of the following areas: branch prediction, prefetching, pipeline optimization, datapath, memory hierarchy
Experience in one or more of the following areas: embedded ML workloads and inference engines, SIMD/vector architectures for signal processing or ML, or compiler infrastructure and toolchain development for embedded workloads
Experience with real-time operating systems and embedded software constraints
Understanding of: power-performance trade-offs in CPU designs, system-level power management, and low-power design techniques
Strong communication and collaboration skills across hardware and software teams
Experience taking architectural ideas from concept through implementation
Minimum Qualifications
BS in Electrical Engineering, Computer Engineering, Computer Science, or similar
CPU architecture or microarchitecture experience
Experience with performance simulation environments, and performance analysis or optimization of workloads
Experience with one or more of the following ISAs: ARM, RISC-V, x86
Experience in C, C++, or similar programming languages
Experience with scripting languages such as Python or Perl for analysis and automation

What Apple employees say

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Benefits

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976