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Audio Software Engineer From Home Jobs in Redmond, WA

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties ... Implement software infrastructure for audio techniques in areas such as spatial audio, room ...

Software Engineer III

Redmond, WA · On-site

$64.50 - $86.50/hr

... for audio and other modalities. • Deploying, testing and evaluating upgrades to the data ... programming experience. • Full stack software development experience. • Demonstrated ...

... software, and content. The role focuses on end-to-end product audio development--from proof-of ... Audio Systems Engineer Responsibilities: * Design, develop, and test audio systems and technologies ...

Senior Software Engineer

Redmond, WA · On-site

$160K - $261K/yr

Work on device redirection, input, display, audio/video, USB, HID, and peripheral integration used ... Create and maintain solutions to ensure that keyboard input is secure from keyloggers running on ...

Senior Software Engineer

Seattle, WA · On-site

$139K - $183K/yr

Senior Software Engineer Req ID: 10145074 Disney Entertainment and ESPN Product & Technology ... Media Engineering handles audio, video, and metadata content from ingest through publish - for ...

Applicants must reside and be able to work from the following state: WA. Must reside within ... We provide auto, home, renters, and boat coverage. Recognized by Forbes as one of America's Best ...

As a Software Engineer at Starcloud, you will play a pivotal role in designing, developing, and ... You will own the complete software lifecycle, from development through testing and support ...

Software Engineer

Redmond, WA · On-site

$160K - $210K/yr

As a Software Engineer at Starcloud, you will play a pivotal role in designing, developing, and ... You will own the complete software lifecycle, from development through testing and support ...

Senior Software Engineer

Seattle, WA · On-site

$139K - $183K/yr

Built by engineers from mining, construction, Waymo, SpaceX, Google and Tesla, AIM enables scalable ... About The Role About you You're a builder who thrives in the intersection of software, robotics ...

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Audio Software Engineer From Home information

See Redmond, WA salary details

$71.1K

$165.2K

$230.1K

How much do audio software engineer from home jobs pay per year?

As of Aug 26, 2026, the average yearly pay for audio software engineer from home in Redmond, WA is $165,219.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,400.00 and $193,800.00 per year, depending on experience, location, and employer.

What are the most commonly searched types of Audio Software Engineer jobs in Redmond, WA?

The most popular types of Audio Software Engineer jobs in Redmond, WA are:

What are popular job titles related to Audio Software Engineer From Home jobs in Redmond, WA?

For Audio Software Engineer From Home jobs in Redmond, WA, the most frequently searched job titles are:

Infographic showing various Audio Software Engineer From Home job openings in Redmond, WA as of August 2026, with employment types broken down into 1% As Needed, 72% Full Time, 23% Part Time, and 4% Contract. Highlights an 79% Physical, 1% Hybrid, and 20% Remote job distribution, with an average salary of $165,219 per year, or $79.4 per hour.

audio engineer

AditiStaffing

Redmond, WA • On-site

Contractor

Re-posted 5 days ago


Job description

Company Description

Job Title: Game Audio Engineer (Oculus) 

Duration: 6+ Months (possibility of extension)

Job Description


Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate audio technologies in commercial and proprietary engines  • Maintain, test and debug existing software codebase, as well as adding new features.Work alongside art team to prototype new game demos and experiences Skills:
  • 5+ years of experience in C/C++ programming.
  • 3+ years of experience in audio middleware software such as FMOD, AudioKineticWise, XAudio, etc.
  • 3+ years of experience in Unity and Unreal 
  • 3+ years of experience in game audio software development 
  • In-depth understanding of DSP systems, signal processing algorithms, convolution, FIR/IIR filters, DSP frameworks and DSP integration
  • Prior experience in MATLAB programming preferred but not required

Additional Information

If you are interested, please send me your updated resume with the following details.

Thanks,
Saradhi
padmast(at)aditistaffing.com