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Audio Narration Jobs in Quebec (NOW HIRING)

Integrez l'audio directement dans UE5 en utilisant Wwise, assurant ainsi une performance optimale ... de la narration sonore. * Controle de version : Familiarite avec les logiciels de gestion de ...

Assurer la coherence des experiences avec les equipes transverses (audio, art,gamedesign, narration et monetisation). * Travailler etroitement avec le Directeur UI afin de garantir que sa vision ...

Assurer la coherence des experiences avec les equipes transverses (audio, art,gamedesign, narration et monetisation). * Travailler etroitement avec le Directeur UI afin de garantir que sa vision ...

Aligner la fantaisie de jeu et la narration Elaborer une vision globale de la jouabilite qui ... audio et d'operations en direct, afin d'assurer une comprehension commune de la vision et des ...

Audio Narration information

What is audio narration?

Audio narration is the process of recording spoken content to accompany visual media or to create audio-only materials, such as audiobooks, e-learning modules, podcasts, or videos. Professional narrators use their voice to convey information, tell stories, or guide listeners through a script, often enhancing the emotional impact and accessibility of the material. Audio narration requires clear diction, appropriate pacing, and sometimes character voices or inflections, depending on the project. This role is essential in making content engaging and accessible to a wider audience, including those with visual impairments.

What are the key skills and qualifications needed to thrive as an audio narrator, and why are they important?

To thrive as an Audio Narrator, you need strong vocal control, clear diction, and proficiency in storytelling, typically backed by experience in voice acting or broadcasting. Familiarity with audio recording software, microphones, and editing tools such as Audacity or Adobe Audition is commonly required. Standout soft skills include attention to detail, adaptability to different genres, and the ability to convey emotion authentically. These skills ensure engaging, high-quality narrations that meet the expectations of both clients and audiences.

What are some common challenges faced by audio narrators when working on long-form projects, and how can they be managed?

Audio narrators working on long-form projects, such as audiobooks, often encounter challenges like vocal fatigue, maintaining consistency in tone and character voices, and managing pacing over multiple recording sessions. To address these issues, narrators typically schedule regular breaks, stay hydrated, and use vocal warm-up exercises. Keeping detailed notes on character voices and pacing helps ensure consistency throughout the project. Collaboration with producers and sound engineers is also crucial for feedback and maintaining high-quality recordings.

What is the difference between Audio Narration vs Voice Acting?

AspectAudio NarrationVoice Acting
Required CredentialsVoice training, clear diction, recording skillsVoice training, acting skills, character development
Work EnvironmentRecording studios, home studios, remote workRecording studios, animation, gaming, commercials
Industry UsageAudiobooks, documentaries, corporate videosAnimation, video games, commercials, cartoons

Audio narration primarily involves reading and recording content like audiobooks and documentaries with a focus on clarity and consistency. Voice acting encompasses a broader range of performances, including character voices for animation and games, requiring acting skills and character interpretation. While both roles use similar equipment and environments, their applications and skill sets differ significantly.

What are popular job titles related to Audio Narration jobs in Quebec?

For Audio Narration jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Audio Narration jobs in Quebec look for?

The top searched job categories for Audio Narration jobs in Quebec are:

Infographic showing various Audio Narration job openings in Quebec as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Senior Sound Designer - Dead by Daylight | Concepteurtrice de son seniore - Dead by Daylight

Behaviour Interactive

Montreal, QC • On-site

Full-time

Re-posted 17 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

The Senior Sound Designer independently crafts complex, emotionally impactful audio experiences across characters, objects, and environments. They collaborate closely with design, animation, narrative, and engineering teams to ensure seamless and meaningful audio integration throughout the game. 
In this role you will:
  • Design and deliver high-quality audio for game sections in collaboration with stakeholders to ensure cohesive integration.

  • Create, implement, and maintain audio assets for characters, objects, and environments, including sound event integration with animations.

  • Design complex audio systems using Wwise and Unreal, ensuring seamless functionality and integration into gameplay.

  • Record and edit various audio elements, including sound effects and voice-over assets.

  • Test, validate, and refine in-game audio to deliver emotionally impactful player experiences.

  • Manage priorities effectively, contribute to meetings, and proactively suggest solutions throughout production. 

What we are looking for:
  • Minimum 5 years of experience with the entire production cycle for multiple video games, from preproduction tolive operations. 
  • Excellent knowledge oftechniques related to sound (recording, mixing, integration, postproduction,foley, SFX, music). 

  • Experience withaddingsound to a visual medium. 

  • Excellent knowledge of standard audio and game development tools.  

  • Knowledge of mastering standards. 

  • Excellent grasp of the relationship between SFX and music. 

  • Portfolio demonstrating your work in sound design.
Dans ce role, tu devras :
  • Concevoir et livrer un audio de haute qualite pour differentes sections du jeu, en collaboration avec les parties prenantes, afin d'assurer une integration coherente;
  • Creer, implementer et maintenir des elements audio pour les personnages, objets et environnements, incluant l'integration des evenements sonores aux animations;
  • Concevoir des systemes audio complexes a l'aide de Wwise et Unreal, en assurant leur bon fonctionnement et leur integration fluide au gameplay;
  • Enregistrer et editer differents elements audio, incluant les effets sonores et de voix hors champ   (voix off);
  • Tester, valider et iterer sur l'audio en jeu afin d'offrir une experience emotionnellement impactante aux joueurs;
  • Gerer efficacement les priorites, contribuer aux reunions et proposer proactivement des solutions tout au long de la production.
Ce que nous recherchons :
  • Minimum 5 ans d'experience du cycle complet de production de plusieurs jeux video, de la preproduction aux operations en direct;
  • Excellente connaissance des techniques liees au son (enregistrement, mixage, integration, postproduction, bruitages, effets sonores, musique); 

  • Experience en ajout de son a un support visuel; 

  • Excellente connaissance des outils standards de developpement audio et de jeux video; 

  • Connaissance des normes de mastering; 

  • Excellente comprehension de la relation entre les effets sonores (SFX) et la musique.;

  • Portfolio demontrant vos travaux en conception sonore.
Lela Concepteurtrice Sonore Seniore cree de maniere autonome des experiences audio complexes et a fort impact emotionnel pour les personnages, les objets et les environnements. Ilelle collabore etroitement avec les equipes de design, d'animation, de narration et de programmation pour assurer une integration audio coherente et significative tout au long du jeu. 

Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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