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Associate User Experience Designer Jobs in Quebec

En tant que Designer UX Senior à Ubi Montréal , vous contribuerez à façonner l'expérience utilisateur d'un ambitieux jeu de tir à la première personne multijoueur en mode « live-service ...

Dans un contexte d'essor de l'IA, le role du designer est essentiel pour concevoir des solutions pertinentes, responsables et centrees sur l'humain. UX/UI Designer Ville de Quebec, QC (Hybride) Temps ...

Lela designer UX/UI comprend la difference parfois subtile entre un produit qui fonctionne et un produit que les gens aiment vraiment utiliser. Tu te passionnes pour les solutions numeriques et tu as ...

Experience en leadership, mentorat ou accompagnement d'autres artistes/designers. * Motion Design, animation UI et Interaction Design. * Experience Free-to-Play, notamment onboarding, progression ...

Iterate on designs based on user feedback and business requirements. * Stay up to date on industry trends, best practices, and emerging technologies in UX design. * Advocate for the user throughout ...

Superviser l'ensemble des livrables UI/UX de l'equipe. * Collaborer avec les designers et la direction artistique pour definir les lignes directrices visuelles et faire evoluer la vision creative.

Superviser l'ensemble des livrables UI/UX de l'equipe. * Collaborer avec les designers et la direction artistique pour definir les lignes directrices visuelles et faire evoluer la vision creative.

Work with UI/UX designer to build original graphical user interfaces for embedded Linux platforms. * Optimize applications for speed and responsiveness and troubleshoot problems based on user ...

Work with UI/UX designer to build original graphical user interfaces for embedded Linux platforms. * Optimize applications for speed and responsiveness and troubleshoot problems based on user ...

dcbel Inc. (www.dcbel.energy) designs and sells residential products to make clean, efficient, and ... This role focuses on defining that experience end to end. It combines hands-on product design with ...

As a Sr Systems Designer you will serve as a change leader who partners with engineering, quality ... Experience evaluating and implementing emerging digital technologies, including artificial ...

... experience; * Help define the features and implementation of the UI in an effort to support the graphic designer's needs; * Design and implement menu and interface systems for specific users on ...

Showing results 21-40

Associate User Experience Designer information

What does an associate user experience designer do?

An Associate User Experience (UX) Designer assists in creating intuitive, user-friendly digital products such as websites and apps. They collaborate with senior designers and cross-functional teams to conduct user research, create wireframes, and test prototypes. Their work helps ensure that products not only look appealing but are also easy to use and meet the needs of their target audience. Typically, this is an entry-level position where individuals gain hands-on experience in UX design processes and tools.

What are some common challenges faced by associate user experience designers when starting out in the field?

Associate User Experience Designers often encounter challenges such as balancing user needs with business goals and working within existing design systems. Navigating feedback from multiple stakeholders—such as developers, product managers, and senior designers—can also be demanding, especially when priorities conflict. Additionally, new designers may need to quickly adapt to various research and prototyping tools, while learning how to effectively communicate their design decisions to both technical and non-technical team members. These experiences, though challenging, help build strong collaborative and problem-solving skills essential for career growth in UX.

What are the key skills and qualifications needed to thrive as an associate user experience designer, and why are they important?

To thrive as an Associate User Experience Designer, you need foundational skills in user research, wireframing, prototyping, and visual design, typically supported by a degree in design or a related field. Familiarity with design tools such as Sketch, Figma, Adobe XD, and prototyping platforms is essential, and a basic understanding of HTML/CSS can be beneficial. Strong communication, collaboration, and problem-solving skills help you interpret user needs and work effectively with cross-functional teams. These skills enable you to create user-centric solutions and contribute to intuitive, impactful digital experiences.

What is the difference between Associate User Experience Designer vs User Experience Designer?

AspectAssociate User Experience DesignerUser Experience Designer
Required CredentialsBachelor's degree in design, psychology, or related field; some internships or entry-level experienceBachelor's or master's degree; more professional experience and portfolio
Work EnvironmentSupportive, collaborative teams; entry-level projectsLead projects; more complex design tasks
Employer & Industry UsageStartups, agencies, tech companiesEstablished companies, larger tech firms
Search & Comparison IntentEntry-level roles, career growthMid-level roles, skill development

The Associate User Experience Designer typically holds an entry-level position with foundational skills, supporting design teams and working on simpler projects. In contrast, a User Experience Designer has more experience, handles complex projects, and often leads design initiatives. Both roles are common in tech and design industries, but the UX Designer generally requires a stronger portfolio and more advanced skills.

What are the most commonly searched types of User Experience Designer jobs in Quebec?

The most popular types of User Experience Designer jobs in Quebec are:

What cities in Quebec are hiring for Associate User Experience Designer jobs?

Cities in Quebec with the most Associate User Experience Designer job openings:

Senior UX Designer - Blight: Survival | Concepteurtrice UX seniore - Blight: Survival

Behaviour Interactive

Montreal, QC • On-site

Full-time

Re-posted 13 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Senior UX Designer on Blight: Survival, you'll empower both players and the development team by shaping intuitive, elegant experiences across a vast and dynamic world of systems and interactions. You'll define scalable UX frameworks, interaction patterns, and player flows, collaborating closely with designers, engineers, and artists to solve complex usability challenges and bring the game's vision to life.  This is a rare opportunity to leave a real mark.
 
Blight: Survival is a bold, atmospheric experience where your UX work will directly shape how players survive, feel tension, and fight back. As the sole UX voice on the project, you'll have full ownership to define the experience from the ground up: your vision, your impact, your legacy.
In this role you will:
  • Be responsible for UX from concept to delivery, from player flows and wireframes to prototypes and polished interaction visions.
  • Shape intuitive, accessible, and emotionally engaging player experiences in close partnership with leadership and cross-discipline teams.
  • Design UX solutions that balance player needs, product goals, and technical realities.
  • Champion the player perspective to ensure every feature strengthens satisfaction, clarity, and enjoyment, collaborating closely with the Game design and UI Art teams. 
  • Turn user research and playtest feedback into focused, high-impact design improvements.
  • Elevate UX craft across the team and studio by driving best practices, principles, and quality standards. 
What we're looking for:
  • 8+ years of UX design experience in games.
  • Strong grasp of playercentered UX and player behavior, with the ability to translate insights into practical design solutions. 
  • Thoughtful problem solver with good attention to detail; proactive about identifying and addressing issues early.
  • Collaborative and communicative, comfortable working in team settings and incorporating feedback.
  • Reliable and adaptable, able to contribute quickly and effectively on projects with real constraints.
  • Experienced with Figma, Adobe XD, and the Adobe Suite; motion experience is a plus. 
Dans ce role tu devras:
  • Etre responsable de l'UX de la conception a la livraison, des parcours joueur et wireframes jusqu'aux prototypes et aux visions d'interaction abouties;
  • Creer des experiences joueur intuitives, accessibles et emotionnellement engageantes, en etroite collaboration avec le leadership et les equipes transverses;
  • Concevoir des solutions UX qui equilibrent les besoins des joueurs, les objectifs produit et les realites techniques;
  • Porter la voix du joueur afin de garantir que chaque fonctionnalite renforce la satisfaction, la clarte et le plaisir, en collaboration etroite avec les equipes de conception de jeux et d'art UI;
  • Transformer la recherche utilisateur et les retours de playtests en ameliorations de design ciblees et a fort impact;
  • Elever le niveau de l'UX au sein de l'equipe et du studio en diffusant les bonnes pratiques, les principes et les standards de qualite.
 
Ce que nous recherchons:
  • Plus de 8 ans d'experience en design UX dans le jeu video;
  • Excellente comprehension de l'UX centree sur le joueur et des comportements des joueurs, avec la capacite de transformer ces insights en solutions de design concretes;
  • Bon esprit d'analyse et de resolution de problemes, avec un fort souci du detail; proactifve dans l'identification et la resolution des problemes en amont;
  • A l'aise dans le travail collaboratif et la communication, capable de travailler en equipe et d'integrer les retours;
  • Fiable et adaptable, capable de contribuer rapidement et efficacement sur des projets soumis a de vraies contraintes;
  • Experience avec Figma, Adobe XD et la suite Adobe; une experience en motion design est un atout.

A titre de concepteurtrice UX senior sur Blight: Survival, tu habiliteras autant les joueureuses que l'equipe de developpement en faconnant des experiences intuitives et elegantes a travers un monde vaste, riche et dynamique, compose de nombreux systemes et interactions. Tu definiras des cadres UX evolutifs, des patrons d'interaction et des parcours joueur, en collaboration etroite avec les designers, les programmeures et les artistes, afin de resoudre des enjeux complexes d'utilisabilite et de donner vie a la vision du jeu.

Il s'agit d'une occasion rare de laisser une veritable empreinte. Blight: Survival est une experience audacieuse et atmospherique ou ton travail en UX influencera directement la facon dont les joueureuses survivent, ressentent la tension et ripostent. En tant que seule voix UX sur le projet, tu auras une pleine responsabilite dans la definition de l'experience des les fondations: ta vision, ton impact, ton heritage.


Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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