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Associate User Experience Designer Jobs in Iowa (NOW HIRING)

US Tech-Product Associate

Des Moines, IA · On-site

$50K - $140K/yr

... Associate, you will play a pivotal role in developing innovative software solutions and driving ... user experience, and technology. Your responsibilities will include designing, developing, and ...

The ideal candidate works well in a team environment, has experience working with multi-discipline ... Provide end-user training, support, and leadership within the department. * Support the department ...

You will work closely with project teams (including digital strategists, UX/UI designers, product managers, engineers, data scientists and industry SMEs) and key stakeholders to understand customer ...

Web Design Tutor

Iowa City, IA · Remote

$18 - $40/hr

... designs for usability and accessibility. Emphasizes the intersection of aesthetics and functionality and connects web design to brand identity, user experience research, and front-end development.

Web Design Tutor

Ames, IA · Remote

$18 - $40/hr

... designs for usability and accessibility. Emphasizes the intersection of aesthetics and functionality and connects web design to brand identity, user experience research, and front-end development.

Showing results 21-40

Associate User Experience Designer information

See Iowa salary details

$18.3K

$55K

$82.2K

How much do associate user experience designer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for associate user experience designer in Iowa is $55,004.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,600.00 and $63,900.00 per year, depending on experience, location, and employer.

What does an associate user experience designer do?

An Associate User Experience (UX) Designer assists in creating intuitive, user-friendly digital products such as websites and apps. They collaborate with senior designers and cross-functional teams to conduct user research, create wireframes, and test prototypes. Their work helps ensure that products not only look appealing but are also easy to use and meet the needs of their target audience. Typically, this is an entry-level position where individuals gain hands-on experience in UX design processes and tools.

What are some common challenges faced by associate user experience designers when starting out in the field?

Associate User Experience Designers often encounter challenges such as balancing user needs with business goals and working within existing design systems. Navigating feedback from multiple stakeholders—such as developers, product managers, and senior designers—can also be demanding, especially when priorities conflict. Additionally, new designers may need to quickly adapt to various research and prototyping tools, while learning how to effectively communicate their design decisions to both technical and non-technical team members. These experiences, though challenging, help build strong collaborative and problem-solving skills essential for career growth in UX.

What are the key skills and qualifications needed to thrive as an associate user experience designer, and why are they important?

To thrive as an Associate User Experience Designer, you need foundational skills in user research, wireframing, prototyping, and visual design, typically supported by a degree in design or a related field. Familiarity with design tools such as Sketch, Figma, Adobe XD, and prototyping platforms is essential, and a basic understanding of HTML/CSS can be beneficial. Strong communication, collaboration, and problem-solving skills help you interpret user needs and work effectively with cross-functional teams. These skills enable you to create user-centric solutions and contribute to intuitive, impactful digital experiences.

What is the difference between Associate User Experience Designer vs User Experience Designer?

AspectAssociate User Experience DesignerUser Experience Designer
Required CredentialsBachelor's degree in design, psychology, or related field; some internships or entry-level experienceBachelor's or master's degree; more professional experience and portfolio
Work EnvironmentSupportive, collaborative teams; entry-level projectsLead projects; more complex design tasks
Employer & Industry UsageStartups, agencies, tech companiesEstablished companies, larger tech firms
Search & Comparison IntentEntry-level roles, career growthMid-level roles, skill development

The Associate User Experience Designer typically holds an entry-level position with foundational skills, supporting design teams and working on simpler projects. In contrast, a User Experience Designer has more experience, handles complex projects, and often leads design initiatives. Both roles are common in tech and design industries, but the UX Designer generally requires a stronger portfolio and more advanced skills.

What are the most commonly searched types of User Experience Designer jobs in Iowa?

The most popular types of User Experience Designer jobs in Iowa are:

What cities in Iowa are hiring for Associate User Experience Designer jobs?

Cities in Iowa with the most Associate User Experience Designer job openings:

Senior Software Engineer, Windows/Desktop Applications - Des Moines, IA, USA

Speechify Inc.

Des Moines, IA • On-site

$126K - $158K/yr

Other

Re-posted 15 days ago


Job description

Mission
The mission of Speechify is to make sure that reading is never a barrier to learning.
Over 50 million people use Speechify's text-to-speech products to turn whatever they're reading - PDFs, books, Google Docs, news articles, websites - into audio, so they can read faster, read more, and remember more. Speechify's text-to-speech reading products include its iOS app, Android App, Mac App, Chrome Extension, and Web App. Google recently named Speechify the Chrome Extension of the Year and Apple named Speechify its 2025 Design Award winner for Inclusivity.
Today, nearly 200 people around the globe work on Speechify in a 100% distributed setting - Speechify has no office. These include frontend and backend engineers, AI research scientists, and others from Amazon, Microsoft, and Google, leading PhD programs like Stanford, high growth startups like Stripe, Vercel, Bolt, and many founders of their own companies
What You'll Do
  • Lead the design, architecture, and development of native Windows desktop applications using Windows App SDK, WinUI (or related UI frameworks), C#, XAML, and - when needed - C++.
  • Define and enforce best-practices for Windows desktop development across the codebase: code architecture, performance, memory usage, responsive UI, cross-version compatibility (Windows 10/11+), and maintainability.
  • Drive accessibility efforts: integrate and validate support for accessibility APIs (e.g. Microsoft UI Automation or other relevant Windows accessibility frameworks), ensure UI controls, focus management, keyboard navigation, screen-reader support, and usability for users with disabilities.
  • Collaborate closely with product designers, UX researchers, QA, and other stakeholders to shape feature planning, UI/UX architecture, and long-term roadmap for the Windows platform.
  • Take ownership of full lifecycle of features: conception design implementation testing release maintenance. Ensure quality, reliability, and consistency across releases.
  • Identify, diagnose, and resolve complex bugs, performance bottlenecks, memory leaks, rendering issues, or compatibility problems - and propose robust architectural or design solutions.

An ideal candidate should have
Required:
  • 3+ in Windows desktop application development using Windows App SDK, WinUI (or similar), C#, XAML - and ideally additional experience with native Windows code (C++, Win32/WinRT/COM).
  • Deep understanding of Windows application architecture, including interop between managed code (.NET) and native code.
  • Proven track record of designing, building, and shipping production-quality desktop applications, with an emphasis on reliability, performance, scalability, and maintainability.
  • Strong experience with accessibility APIs on Windows (e.g. Microsoft UI Automation or similar), and a dedication to building accessible and inclusive software.
  • Excellent software engineering fundamentals: OOP, design patterns, data structures, algorithms, memory management, multi-threading or asynchronous programming (where relevant).
  • Experience leading technical design, mentoring other engineers, conducting code reviews, and making architecture-level decisions.
  • Strong communication skills; ability to articulate tradeoffs, collaborate with cross-functional teams, and drive consensus.
  • A user-centric mindset: focus on building polished, intuitive, and accessible experiences for end users.

Preferred / Bonus:
  • Experience with writing automated tests for UI - unit tests, integration tests, UI automation tests; familiarity with relevant testing frameworks.
  • Experience with performance optimization for desktop apps (memory usage, startup time, rendering performance, high-DPI support, responsiveness under load).
  • Experience with localization/globalization, right-to-left UI support, internationalization, accessibility for multiple regions.
  • Familiarity with telemetry, analytics, crash reporting, logging, and error monitoring in desktop applications.
  • Previous experience in shaping CI/CD workflows, release pipelines, and deployment strategies for desktop applications.
  • Demonstrated ability to take ownership of feature areas or modules and drive them long-term, including maintenance, refactoring, and technical debt management.

What we offer
  • A high-impact role: you will define architecture, shape the future of our Windows product, and directly influence what millions of users see and experience.
  • A collaborative, flat-structure engineering culture - you are not just a coder, but a builder and a decision-maker.
  • Opportunities to lead - mentor others, steer technical direction, and grow into broader technical leadership (e.g. Tech Lead, Architect).
  • Flexibility, autonomy, and responsibility: you define how to solve problems, own features end-to-end, and contribute to long-term product vision.
  • A purpose-driven mission: building software that's reliable, accessible, and user-centered - making a real difference for people.

The United States Based Salary range for this role is: 140,000-200,000 USD/Year + Bonus + Stock depending on experience
Think you're a good fit for this job?
Tell us more about yourself and why you're interested in the role when you apply.
And don't forget to include links to your portfolio and LinkedIn.
Not looking but know someone who would make a great fit?
Refer them!
Speechify is committed to a diverse and inclusive workplace.
Speechify does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.