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Associate Hardware Engineer Jobs in Bothell, WA (NOW HIRING)

FLS Manufacturing Engineer, Leo

Kirkland, WA · On-site

$83K - $106K/yr

... hardware testing environment - Associate's degree in Mechanical or Aerospace engineering, or equivalent - Previous work in one or more of the following disciplines; Structural loads and dynamics ...

Senior Video Engineer II

Everett, WA · On-site

$115K - $158K/yr

... of video hardware that provides secondary services (VOD, IMG, Ad insertion) Validation and ... Associates degree in engineering or computer science or a related technical field or equivalent ...

Minimum of 3 years of hands-on experience with audio hardware testing. * Strong experience ... Education such as an associate or bachelor's degree in electrical engineering, acoustics, audio ...

Minimum of 3 years of hands-on experience with audio hardware testing. * Strong experience ... Education such as an associate or bachelor's degree in electrical engineering, acoustics, audio ...

... hardware -- audio interfaces, acoustic calibrators, acoustic test fixtures/couplers (or ... Associate's or Bachelor's degree in acoustics, audio/electrical engineering, physics, audiology ...

... hardware - audio interfaces, acoustic calibrators, acoustic test fixtures/couplers (or demonstrated ... Associate's or Bachelor's degree in acoustics, audio/electrical engineering, physics, audiology ...

... hardware -- audio interfaces, acoustic calibrators, acoustic test fixtures/couplers (or ... Associate's or Bachelor's degree in acoustics, audio/electrical engineering, physics, audiology ...

Mechanical Design Engineer, AFT Quality

Bellevue, WA · On-site

$85K - $116K/yr

AFT builds and operates software, hardware, and processes that run the global network of ... Our team collaborates with machine learning scientists, fulfillment associates, labeling teams ...

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Associate Hardware Engineer information

See Bothell, WA salary details

$46.4K

$92.4K

$147.6K

How much do associate hardware engineer jobs pay per year?

As of Jul 11, 2026, the average yearly pay for associate hardware engineer in Bothell, WA is $92,378.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,200.00 and $106,200.00 per year, depending on experience, location, and employer.

What are some common challenges Associate Hardware Engineers face when transitioning from academic projects to industry roles?

Associate Hardware Engineers often find that industry projects require balancing theoretical knowledge with practical constraints like cost, manufacturability, and tight deadlines. Unlike academic settings, industry roles demand strong collaboration with cross-functional teams such as software engineers, product managers, and manufacturing specialists. Adapting to established workflows, using industry-standard tools, and following rigorous documentation and testing protocols can be challenging but are essential for success and career growth.

What are the key skills and qualifications needed to thrive as an Associate Hardware Engineer, and why are they important?

To thrive as an Associate Hardware Engineer, you need a solid understanding of electronics, circuit design, and hardware troubleshooting, typically supported by a bachelor's degree in electrical or computer engineering. Familiarity with CAD software, PCB design tools, and industry-standard testing equipment is often required, and certifications like IPC or familiarity with industry standards can be advantageous. Strong problem-solving abilities, attention to detail, and effective teamwork and communication skills help you excel in this role. These combined skills ensure accurate hardware development, efficient collaboration, and successful project outcomes in a fast-paced engineering environment.

What is the difference between Associate Hardware Engineer vs Hardware Engineer?

AspectAssociate Hardware EngineerHardware Engineer
Required CredentialsBachelor's in Electrical or Computer Engineering, entry-level certificationsBachelor's or higher in Electrical or Computer Engineering, relevant certifications
Work EnvironmentSupportive team, entry-level projects, collaborative labsDesign, develop, test hardware components, more independent responsibilities
Employer & Industry UsageTech companies, manufacturing, R&D labsElectronics, semiconductor, consumer electronics industries

In summary, Associate Hardware Engineers typically handle entry-level tasks and support roles, while Hardware Engineers take on more complex design and development responsibilities. Both roles require similar educational backgrounds but differ in experience level and project scope.

What are Associate Hardware Engineers?

Associate Hardware Engineers are entry-level professionals who assist in the design, development, testing, and maintenance of computer hardware components such as circuit boards, processors, memory devices, and networks. They typically work under the supervision of senior engineers and contribute to building prototypes, troubleshooting hardware issues, and supporting hardware integration with software systems. This role often requires a background in electrical or computer engineering and involves collaboration with cross-functional teams to ensure hardware efficiency and reliability.
What are the most commonly searched types of Hardware Engineer jobs in Bothell, WA? The most popular types of Hardware Engineer jobs in Bothell, WA are:
What are popular job titles related to Associate Hardware Engineer jobs in Bothell, WA? For Associate Hardware Engineer jobs in Bothell, WA, the most frequently searched job titles are:
CONTRACT - Associate Software Engineer, Audio (NTD)

CONTRACT - Associate Software Engineer, Audio (NTD)

Nintendo

Redmond, WA • On-site

$50.62 - $81/hr

Contractor

Medical

Re-posted 21 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

87th of 209 rated software companies


Job description

Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
The Redmond audio team is part of a small global group that researches and develops system software for current and future Nintendo game systems. We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and testing audio firmware. The candidate should have experience with digital audio, knowledge of C/C++, and excellent communications skills.
DESCRIPTION OF DUTIES
  • Design and implement audio system software.
  • Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.

SUMMARY OF REQUIREMENTS
  • BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field.
  • Coursework or foundational knowledge in digital signal processing (DSP).
  • Experience with real-time embedded and cross-platform development.
  • 3 or more years of professional experience with C/C++ programming.
  • Strong analytical and problem-solving skills.

PREFERRED REQUIREMENTS:
  • Knowledge of DSP architectures (eg. Hifi, Hexagon, ARM SIMD).
  • Experience with acoustic and audio signal processing algorithms.
  • Familiarity with audio peripherals and interfaces (eg. I2S, TDM, PDM, DMA).

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay range:
$50.62-$81 USD

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