Principal Sound Designer, Unannounced Game | Irvine, CA Requisition ID: R026781 Your Mission At ... Passion for video games and a deep understanding of game audio. Required Application Materials
Principal Sound Designer, Unannounced Game | Irvine, CA Requisition ID: R026781 Your Mission At ... Passion for video games and a deep understanding of game audio. Required Application Materials
About the role: The Sound Designer role involves working with engineers, product managers, and ... Be a subject matter expert in sound design for game creation, including user-centered technologies.
About the role: The Sound Designer role involves working with engineers, product managers, and ... Be a subject matter expert in sound design for game creation, including user-centered technologies.
Sound Designer
San Mateo, CA · On-site
$147.45K - $182.30K/yr
About the role: The Sound Designer role involves working with engineers, product managers, and ... Be a subject matter expert in sound design for game creation, including user-centered technologies.
Sound Designer
San Mateo, CA · On-site
$147.45K - $182.30K/yr
About the role: The Sound Designer role involves working with engineers, product managers, and ... Be a subject matter expert in sound design for game creation, including user-centered technologies.
Senior Technical Sound Designer
San Rafael, CA · On-site
$140K - $170K/yr
... * Assist in defining and documenting audio pipelines and workflows for current and future ... Core Qualifications * 5+ years of experience in sound design for video games, with at least one ...
Senior Technical Sound Designer
San Rafael, CA · On-site
$140K - $170K/yr
... * Assist in defining and documenting audio pipelines and workflows for current and future ... Core Qualifications * 5+ years of experience in sound design for video games, with at least one ...
Our goal is to provide entertaining gaming experiences for the video slots and casino market. The Composer/Sound Designer should not only have the necessary experience, but also the drive and passion ...
Our goal is to provide entertaining gaming experiences for the video slots and casino market. The Composer/Sound Designer should not only have the necessary experience, but also the drive and passion ...
Sound Designer II - III
$60K - $85K/yr
Konami Gaming is looking for a Sound Designer II - III to join our team! Pay Ranges: Sound Designer II - $60,000.00 - $85,000.00 Sound Designer III - $80,000.00 - $112,000.00 Application Requirements:
Sound Designer II - III
$60K - $85K/yr
Konami Gaming is looking for a Sound Designer II - III to join our team! Pay Ranges: Sound Designer II - $60,000.00 - $85,000.00 Sound Designer III - $80,000.00 - $112,000.00 Application Requirements:
Technical Sound Designer
Atlanta, GA · On-site
Capable of presenting game content and demonstrations to key stakeholders Skills/Requirements ... Provides full audio development and production as outlined in Sound Designer positions as needed.
Technical Sound Designer
Atlanta, GA · On-site
Capable of presenting game content and demonstrations to key stakeholders Skills/Requirements ... Provides full audio development and production as outlined in Sound Designer positions as needed.
Sound Designer II - III
Las Vegas, NV · On-site
$60K - $85K/yr
Konami Gaming is looking for a Sound Designer II - III to join our team! Pay Ranges: Sound Designer II - $60,000.00 - $85,000.00 Sound Designer III - $80,000.00 - $112,000.00 Application Requirements:
Sound Designer II - III
Las Vegas, NV · On-site
$60K - $85K/yr
Konami Gaming is looking for a Sound Designer II - III to join our team! Pay Ranges: Sound Designer II - $60,000.00 - $85,000.00 Sound Designer III - $80,000.00 - $112,000.00 Application Requirements:
Technical Sound Designer
Atlanta, GA · On-site
Evaluates, improves and innovates the level of quality of our games in relation to our competition ... Provides audio development mentoring for mid to lower-level sound designers. * Participates in ...
Technical Sound Designer
Atlanta, GA · On-site
Evaluates, improves and innovates the level of quality of our games in relation to our competition ... Provides audio development mentoring for mid to lower-level sound designers. * Participates in ...
Technical Sound Designer
Atlanta, GA · On-site
Evaluates, improves and innovates the level of quality of our games in relation to our competition ... Provides audio development mentoring for mid to lower-level sound designers. * Participates in ...
Quick apply
Technical Sound Designer
Atlanta, GA · On-site
Evaluates, improves and innovates the level of quality of our games in relation to our competition ... Provides audio development mentoring for mid to lower-level sound designers. * Participates in ...
Sound Designer | $20/hr Remote
Manhattan, NY · Remote
$20/hr
Proven track record in film, gaming, music, or immersive media projects . Proficiency with industry ... Sound Designer jobs in United States . #J-18808-Ljbffr
Sound Designer | $20/hr Remote
Manhattan, NY · Remote
$20/hr
Proven track record in film, gaming, music, or immersive media projects . Proficiency with industry ... Sound Designer jobs in United States . #J-18808-Ljbffr
The Video Game Scoring Department is looking for a student assistant. Student Assistants with Video Game Scoring technical skills required to assist with file and resource organization, game research ...
The Video Game Scoring Department is looking for a student assistant. Student Assistants with Video Game Scoring technical skills required to assist with file and resource organization, game research ...
Video Game Scoring Department Assistant
Boston, MA · On-site
$16.97/hr
The Video Game Scoring Department is looking for a student assistant. Student Assistants with Video Game Scoring technical skills required to assist with file and resource organization, game research ...
Video Game Scoring Department Assistant
Boston, MA · On-site
$16.97/hr
The Video Game Scoring Department is looking for a student assistant. Student Assistants with Video Game Scoring technical skills required to assist with file and resource organization, game research ...
Assistant Video Editor
Indianapolis, IN · On-site
Ensure the sound library and logo assets are properly stored and accessible within the Avid system ... * Assist video editors with additional tasks as needed to streamline post-production processes.
Quick apply
Assistant Video Editor
Indianapolis, IN · On-site
Ensure the sound library and logo assets are properly stored and accessible within the Avid system ... * Assist video editors with additional tasks as needed to streamline post-production processes.
Senior Technical Sound Designer - Treyarch (Vancouver) Requisition ID:R026491 Treyarch is looking ... Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ...
Senior Technical Sound Designer - Treyarch (Vancouver) Requisition ID:R026491 Treyarch is looking ... Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ...
Overview Columbus Crew is searching for an energetic and passionate individual for an Assistant ... Organize and help facilitate individual training and game clips for all players. * Produce video ...
Overview Columbus Crew is searching for an energetic and passionate individual for an Assistant ... Organize and help facilitate individual training and game clips for all players. * Produce video ...
Live, Individual and Post Game Coding of All St. Louis CITY SC matches, including away games * Support Technical Staff In-Game with radio communication and video clips for review at half time
New
Live, Individual and Post Game Coding of All St. Louis CITY SC matches, including away games * Support Technical Staff In-Game with radio communication and video clips for review at half time
New
Overview Columbus Crew is searching for an energetic and passionate individual for an Assistant ... Organize and help facilitate individual training and game clips for all players. * Produce video ...
Overview Columbus Crew is searching for an energetic and passionate individual for an Assistant ... Organize and help facilitate individual training and game clips for all players. * Produce video ...
Overview Columbus Crew is searching for an energetic and passionate individual for an Assistant ... Organize and help facilitate individual training and game clips for all players. * Produce video ...
Overview Columbus Crew is searching for an energetic and passionate individual for an Assistant ... Organize and help facilitate individual training and game clips for all players. * Produce video ...
Video Game Design Tutor
Tempe, AZ · Remote
$40/hr
What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...
Video Game Design Tutor
Tempe, AZ · Remote
$40/hr
What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...
Assistant Video Game Sound Designer information
See salary details
$10.82 - $14.27
6% of jobs
$16.59 is the 25th percentile. Wages below this are outliers.
$14.27 - $17.72
28% of jobs
The median wage is $20.96 / hr.
$17.72 - $21.18
17% of jobs
$21.18 - $24.63
18% of jobs
$27 is the 75th percentile. Wages above this are outliers.
$24.63 - $28.08
9% of jobs
$28.08 - $31.53
11% of jobs
$31.53 - $34.99
5% of jobs
$34.99 - $38.44
2% of jobs
$38.44 - $41.89
1% of jobs
$41.89 - $45.35
2% of jobs
$45.35 - $48.80
1% of jobs
$10
$24
$48
How much do assistant video game sound designer jobs pay per hour?
What is the difference between Assistant Video Game Sound Designer vs Sound Designer?
| Aspect | Assistant Video Game Sound Designer | Sound Designer |
|---|---|---|
| Credentials | Typically a degree in audio production, sound design, or related field; entry-level experience | Advanced experience, portfolio, and sometimes certifications in sound design |
| Work Environment | Collaborates with senior sound designers, game developers, and audio teams within game studios | Works independently or with teams on complex sound projects for games, films, or media |
| Employer & Industry Usage | Commonly employed in game development studios, assisting in sound creation and implementation | Hired for leading sound design projects, creating original soundscapes and audio assets |
In summary, an Assistant Video Game Sound Designer typically supports and learns from senior sound designers, focusing on assisting with sound creation and implementation. A Sound Designer has more experience, handles complex projects independently, and creates original audio content for games and other media.

Principal Sound Designer, Unannounced Game | Irvine, CA
Blizzard Entertainment, Inc.Irvine, CA • On-site
Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Posted 4 days ago
Job description
Unannounced Project
Job Title:
Principal Sound Designer, Unannounced Game | Irvine, CA
Requisition ID:
R026781
Job Description:
Your Mission
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and technical excellence, we create immersive universes and unforgettable player experiences - only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.
We are looking for a Principal Sound Designer to help craft a new, unannounced game for Blizzard. As a principal-level individual contributor, you will be responsible for defining and executing high-quality sound design while shaping scalable audio pipelines and workflows across the project. You will work in close partnership with audio leadership, engineering, and cross-disciplinary teams to ensure audio systems are robust, performant, and creatively aligned with the vision of the game.
This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Deliver world class sound design using commercial and proprietary software, tools, and source material.
- Partner closely with the Audio Director to define and execute the audio aesthetic of the project.
- Collaborate with audio programmers and sound designers to design, implement, and scale audio pipelines.
- Anticipate project needs and independently design and implement solutions without supervision.
- Optimize audio assets and advise on workflow improvements to increase efficiency and scalability across the project.
- Troubleshoot complex audio-related problems across multiple disciplines.
- Clearly communicate technical and creative concepts through strong written and verbal communication.
- Self-manage time and drive complex, multi-stage initiatives to completion.
Experience
- 13+ years of combined professional experience in the game industry as a sound designer.
- Demonstrated experience owning and delivering complex audio systems on shipped titles.
- Proven experience collaborating with engineering and cross-disciplinary partners on large-scale projects.
Knowledge and Skills
- Expertise with AAA game engines and a strong understanding of audio implementation and integration workflows.
- Deep understanding of Wwise and real-time audio systems.
- Experience developing and improving custom audio workflows and tools.
- Extensive knowledge of field-recording techniques and source capture.
- Experience mentoring others and actively sharing technical and creative knowledge across teams.
Key Attributes
- A team-oriented approach to your work, understanding the importance of collaboration and partnership across disciplines.
- The ability to inspire and elevate others through technical leadership, mentorship, and craft excellence.
- A self-motivated, proactive problem-solver who operates effectively with minimal direction.
- Strong adaptability to feedback and evolving project needs.
Extra Points
- Experience working through early-development and R&D phases of a project.
- Experience with Unreal Engine, including Blueprints and Wwise integration.
- Scripting skills in Python, MEL, or similar languages.
- Passion for video games and a deep understanding of game audio.
Required Application Materials
- Demo reel and/or online portfolio showcasing sound design and technical audio work.
Your Platform
At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video-game universes including Warcraft, Overwatch, Diablo, and StarCraft, we've been creating genre-defining games for millions of players around the world for more than 30 years. We're on a quest: bring our dreams to life and craft the most epic entertainment experiences...ever.
Our World
Best known for iconic video-game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences.
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $116,800.00 - $216,000.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
About Blizzard Entertainment
Sourced by ZipRecruiter
Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.
Industry
Arts, entertainment, and recreation
Company size
1,001 - 5,000 Employees
Headquarters location
Irvine, CA, US
Year founded
1991