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Assistant Unity Game Developer Jobs in Oregon (NOW HIRING)

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

... engineers to develop efficient, reliable workflows for creating and implementing game content. • ... Nice-To-Have Skills • Understanding of 3D art. • Understanding of Unity. Demonstrated Ability ...

Senior Engineer - Build Systems

OR · On-site +1

$104K - $142K/yr

Are you on a mission to create games that bond players together into deeply invested communities ... assist in other engineering efforts as needed Embrace a "we" culture in addition to being an ...

Ensure that all team activities -- practices, games, and meetings -- integrate opportunities for ... Mentor and equip assistant coaches, volunteers, and athletes to become leaders who disciple others.

Ensure that all team activities -- practices, games, and meetings -- integrate opportunities for ... Mentor and equip assistant coaches, volunteers, and athletes to become leaders who disciple others.

Activity Assistant

Portland, OR

$15.50 - $18.75/hr

Lead or co-facilitate group and one-on-one activities (games, crafts, exercise, music, etc ... Support weekend, evening, or special programming as needed. * Other duties as assigned.

Activity Assistant

Portland, OR · On-site

$15.50 - $18.75/hr

Lead or co-facilitate group and one-on-one activities (games, crafts, exercise, music, etc ... Support weekend, evening, or special programming as needed. * Other duties as assigned.

Activity Assistant

Portland, OR · On-site

$19 - $22/hr

Lead or co-facilitate group and one-on-one activities (games, crafts, exercise, music, etc ... Support weekend, evening, or special programming as needed * Other duties as assigned REQUIREMENTS:

Activity Assistant

Portland, OR · On-site

$15.50 - $18.75/hr

Lead or co-facilitate group and one-on-one activities (games, crafts, exercise, music, etc ... Support weekend, evening, or special programming as needed. * Other duties as assigned.

Activity Assistant

Portland, OR · On-site

$15.50 - $18.75/hr

Lead or co-facilitate group and one-on-one activities (games, crafts, exercise, music, etc ... Support weekend, evening, or special programming as needed. * Other duties as assigned.

Activity Assistant

Medford, OR · On-site

$18 - $20/hr

Lead or co-facilitate group and one-on-one activities (games, crafts, exercise, music, etc ... Support weekend, evening, or special programming as needed * Other duties as assigned REQUIREMENTS:

Activity Assistant

Medford, OR

$16 - $19/hr

Lead or co-facilitate group and one-on-one activities (games, crafts, exercise, music, etc ... Support weekend, evening, or special programming as needed. * Other duties as assigned.

Activity Assistant

Medford, OR · On-site

$16 - $19/hr

Lead or co-facilitate group and one-on-one activities (games, crafts, exercise, music, etc ... Support weekend, evening, or special programming as needed. * Other duties as assigned.

ASP Support

Portland, OR · On-site

$18 - $25/hr

PRIMARY JOB RESPONSIBILITIES Assist in the coordination of after school programming activities ... Adhere to and ensure rules and regulations are followed for all game room and gym activities ...

Senior VDC Engineer

Central Point, OR · Hybrid

$106K - $139K/yr

Enforce and assist in development of VDC standards, workflows, templates, and best practices for ... Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization.

ASP Support

Portland, OR · On-site

$18 - $25/hr

PRIMARY JOB RESPONSIBILITIES Assist in the coordination of after school programming activities ... Adhere to and ensure rules and regulations are followed for all game room and gym activities ...

Senior VDC Engineer

Central Point, OR · Hybrid

$106K - $139K/yr

Enforce and assist in development of VDC standards, workflows, templates, and best practices for ... Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization.

Showing results 21-40

Assistant Unity Game Developer information

What does an assistant Unity game developer do?

An Assistant Unity Game Developer helps design, develop, and maintain video games and interactive experiences using the Unity game engine. They typically assist senior developers by writing scripts, creating basic game mechanics, and troubleshooting issues. Their role also involves collaborating with artists and designers to implement assets and ensure the game runs smoothly. This position is ideal for those looking to gain hands-on experience in game development and learn industry-standard practices.

What are the key skills and qualifications needed to thrive as an assistant Unity game developer?

To thrive as an Assistant Unity Game Developer, you need a solid understanding of C# programming, knowledge of game development fundamentals, and experience with the Unity engine, often supported by a relevant degree or portfolio. Familiarity with Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is typically expected. Strong problem-solving skills, attention to detail, and effective communication help you collaborate within development teams and contribute creative solutions. These skills are crucial for producing high-quality, functional games and ensuring efficient team workflows in a fast-paced development environment.

What are some common challenges faced by assistant Unity game developers when working on large team projects?

Assistant Unity Game Developers often encounter challenges related to managing project assets and ensuring consistency across a large team. Coordinating with designers, artists, and senior developers requires effective communication and version control skills to prevent conflicts and maintain workflow efficiency. Additionally, understanding and implementing team coding standards, as well as adapting to evolving project requirements, can be demanding but are important for professional growth and successful project delivery.

What are the most commonly searched types of Unity Game Developer jobs in Oregon?

The most popular types of Unity Game Developer jobs in Oregon are:

What cities in Oregon are hiring for Assistant Unity Game Developer jobs?

Cities in Oregon with the most Assistant Unity Game Developer job openings:

Technical Artist

Pipeworks Studios

Eugene, OR • On-site, Remote

$70K - $82K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 10 days ago


Job description

Technical Artist
Department: Art
Employment Type: Fixed Term - Full Time
Location: Eugene, OR
Compensation: $70,000 - $82,000 / year
Description
The Technical Artist will work with the Senior Technical Artist to support various projects on
their technical art needs from scripting to tools.
This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office.
Day To Day
Responsibilities• Partner with artists and engineers to develop efficient, reliable workflows for creating
and implementing game content.
• Build, maintain, and document tools, scripts, and pipeline improvements that reduce
repetitive work and improve content quality.
• Support the integration of art assets into the game and help ensure they function as
intended.
• Investigate and resolve technical issues involving assets, materials, animation, lighting,
visual effects, user interface content, or other visual systems within the role's assigned
scope.
• Profile and optimize art content to meet established performance, memory, quality, and
platform targets.
• Establish and communicate technical art guidelines, validation practices, and content
standards in partnership with project leadership.
• Create prototypes and technical examples that demonstrate production-ready
approaches to visual challenges.
• Evaluate proposed art workflows and recommend solutions that balance visual quality,
production efficiency, and technical constraints.
• Work with QA and development teams to identify, reproduce, prioritize, and resolve
content-related defects.
• Provide technical support, training, and documentation for artists and other content
creators.
• Participate in planning and estimation by identifying technical dependencies, risks, and
implementation needs.
Skills Knowledge and Expertise
Must Haves• Working knowledge of Maya, specifically the ability to create custom script tools (MEL /
Python) that streamline artist workflow and/or increase efficiency.
• Unreal experience is a must; Unreal 5 a benefit.
• A focus on animation support from rigging to pipelines to tools for animation.
• A strong understanding of animation and all the steps involved in creating strong
animations.
• Technical support for the animation team on any given project.
Overall strong software development and programming skills.
• Understanding of "artistic concepts," e.g. modeling, lighting, and shading.
• Ability to assess sometimes contradictory technical and artistic needs, and come up with
creative compromise solutions.
• A readiness to explore multiple solutions to multiple problems simultaneously, and a
willingness to - occasionally - have work discarded.
• Working knowledge of C# and Python/MEL required.
• Familiarity with C++ or other high-level languages beneficial.
• General knowledge of programmable shaders helpful.
• Overall attention to detail, both visually and technically.
• Strong interest in the industry and a desire to make games.
• Ability to work as part of a game team.
Nice-To-Have Skills• Understanding of 3D art.
• Understanding of Unity.
Demonstrated Ability To
• Make quality decisions within a project that improved the animation process.
• Work effectively with other artists and engineers to achieve project goals.
• Solve problems to the benefit of the project/team.
Education & Experience• 3+ years of experience in a similar role.
• Any degree or certification in both Art and Engineering or equivalent work experience.
What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.