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Assistant Narrative Design Jobs (NOW HIRING)

Narrative and Worldbuilding * Visual Scripting and Prototyping * Experimental Interfaces and ... As required by the Department Chair, Associate Chair, or Assistant Chair, participate in ...

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Assistant Narrative Design information

What are the key skills and qualifications needed to thrive as an Assistant Narrative Designer, and why are they important?

To thrive as an Assistant Narrative Designer, you need strong creative writing skills, a solid understanding of storytelling principles, and often a relevant degree in writing, game design, or a related field. Familiarity with game engines (such as Unity or Unreal), branching narrative tools (like Twine or Ink), and collaborative platforms (such as Jira or Confluence) is typically required. Excellent communication, adaptability, and teamwork are essential soft skills for collaborating with designers, artists, and developers. These abilities ensure that narrative elements are seamlessly integrated into the game experience, enhancing player engagement and supporting cohesive project development.

How does an Assistant Narrative Designer typically collaborate with other game development team members?

As an Assistant Narrative Designer, you will work closely with writers, game designers, artists, and programmers to ensure that story elements are seamlessly integrated into gameplay. Your responsibilities often include supporting the lead narrative designer, assisting in scriptwriting and dialogue, and providing feedback on how narrative choices affect player experience. Effective communication and a willingness to iterate based on team feedback are essential, as you’ll regularly participate in meetings and brainstorming sessions to align story direction with the game's overall vision.

What is an Assistant Narrative Designer?

An Assistant Narrative Designer is a professional who supports the creation and implementation of stories, characters, dialogue, and world-building elements in video games or interactive media. They work closely with senior narrative designers and other team members to help develop engaging storylines, write in-game text, and ensure narrative consistency. Their responsibilities may also include organizing narrative assets, assisting with editing, and participating in brainstorming sessions to enhance the storytelling experience. This entry-level role provides valuable experience for those looking to grow within the game narrative field.
More about Assistant Narrative Design jobs
What cities are hiring for Assistant Narrative Design jobs? Cities with the most Assistant Narrative Design job openings:
What are the most commonly searched types of Narrative Design jobs? The most popular types of Narrative Design jobs are:
What states have the most Assistant Narrative Design jobs? States with the most job openings for Assistant Narrative Design jobs include:
Infographic showing various Assistant Narrative Design job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.
Adjunct Faculty - Narrative Design Instructor (Evergreen)

Adjunct Faculty - Narrative Design Instructor (Evergreen)

DigiPen

Redmond, WA • On-site

$5.18K - $8.71K/mo

Part-time

Posted 16 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Department of Design, Narrative Design Instructor
Reports to: Design Department Chair
The Department of Design at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Narrative Design Instructor to help teach the next generation of designers. Join the pool of vetted faculty adjuncts for future adjunct instructor positions. Help students develop the necessary skills to succeed in the field of narrative design for games.
The Department of Design faculty who teach these topics are themselves subject matter experts who bring decades of first-hand industry experience from the world of mobile games, PC/console games, tabletop games, user research, and more. They help students learn design thinking and how to solve problems from the vantage of the end user, creating more seamless and engaging experiences in the process.
Design courses at DigiPen cover a multitude of sub-disciplines within the broader practice of professional game design and development. Most of these courses fall into one of six design specialization tracks - systems design, level design, user experience design, narrative design, technical design, and user research.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Department of Design hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach introductory and upper-division courses in Narrative Design in accordance with departmental policies and assigned class schedules (evening classes available)
    • Focus on interactive story structures, genre conventions, script formatting, interactive storytelling techniques, characterization, dialogue, and worldbuilding. The ideal candidate understands how to integrate interactive narrative with the systems and environments and can explain the principles of narrative design alongside practical implementation techniques.
  • Demonstrate design and analysis techniques
  • Grade, critique, and input assignment feedback on a weekly basis to the learning management system (Moodle)
  • Organize class activities, demos, and assignments
  • Relate assignments and tests to learning outcomes
  • Manage Student Teaching Assistants, if required; supervising their punches and reviewing their weekly hours
  • Provide input, create, and improve course materials
  • Offer weekly office hours
  • In-person teaching, with online classes when necessary, in Redmond, WA

Minimum Qualifications
  • Bachelor's degree in any field or equivalent.
  • 5+ years of professional design experience (for example, 2+ shipped titles, published works, published research projects, or other body of work)
  • Lecture experience, including professional talks or panels at conventions or events.
  • Excellent interpersonal and communication skills
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Ability to accommodate different learning styles and special needs

Preferred Qualifications
  • Bachelor's degree or equivalent in Design, Psychology, Communications, Interactive Media, or a related field.
  • 10+ years of experience, including design lead positions, with the ability to apply the skills of the area of specialization.
  • Shipped titles on different platforms and media
  • Instructor experience in a college setting, or other teaching experience.

Salary Range:
$5,184 - $8,709 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
  • Cover letter of interest, including a link to your digital portfolio, if applicable
  • Current curriculum vitae / résumé
  • Academic Transcripts of most recently attended educational institutions
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.