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Assistant Game Producer Jobs in Oregon (NOW HIRING)

You will be accountable to the Assistant Game Director while continuing to drive consistent and ... Work with Executive Producer to make sure teams are staffed appropriately for size and shape of ...

... produce all kinds of solutions as needed for our customers. Event Furniture Rentals - Staging - Room Design - Room Builds - Event Design - Decor - Floral - Theming - Game Rentals - Tent Rentals ...

... produce all kinds of solutions as needed for our customers. Event Furniture Rentals - Staging - Room Design - Room Builds - Event Design - Decor - Floral - Theming - Game Rentals - Tent Rentals ...

We also build custom creations for special events, and produce all kinds of solutions as needed for ... Floral - Theming - Game Rentals - Tent Rentals - Event Rentals - Customizations, Branding ...

Accountant

Lincoln City, OR · On-site

$32.21 - $38.94/hr

Produce inventory worksheets and generate all COS entries for all outlets. * Assist with Fixed ... Certificates & Licenses Must obtain and maintain a Siletz Tribal Gaming License. Physical Demands

Accountant

Lincoln City, OR · On-site

$32.21 - $38.94/hr

Produce inventory worksheets and generate all COS entries for all outlets. * Assist with Fixed ... Certificates & Licenses Must obtain and maintain a Siletz Tribal Gaming License. Physical Demands

Baker

Grand Ronde, OR

$15 - $19.75/hr

Maintains general list of supplies necessary to produce products. * Measures and mixes ingredients ... Trains all baker's assistants. * Maintains team cohesion and morale. * Keeps remote baking team ...

Be Seen First

... and custom produced equipment. We work a widely varied and changing schedule, including days ... Floral - Theming - Game Rentals - Tent Rentals - Event Rentals - Customizations, Branding ...

FRONT END/CASHIER

Happy Valley, OR · On-site

$12.25 - $16.75/hr

Assist customers and process sales. Demonstrate the company's core values of respect, honesty ... Provide lottery service (except Alaska) and fish and game licenses * Send/receive faxes

FRONT END/CASHIER

Portland, OR

$12.25 - $16.75/hr

Assist customers and process sales. Demonstrate the company's core values of respect, honesty ... Provide lottery service (except Alaska) and fish and game licenses * Send/receive faxes

FRONT END/CASHIER

Brookings, OR · On-site

$11.25 - $15.50/hr

Assist customers and process sales. Demonstrate the company's core values of respect, honesty ... Provide lottery service (except Alaska) and fish and game licenses * Send/receive faxes

FRONT END/CASHIER

Newport, OR · On-site

$12.50 - $17/hr

Assist customers and process sales. Demonstrate the company's core values of respect, honesty ... Provide lottery service (except Alaska) and fish and game licenses * Send/receive faxes

FRONT END/CASHIER

Salem, OR · On-site

$11.75 - $16/hr

Assist customers and process sales. Demonstrate the company's core values of respect, honesty ... Provide lottery service (except Alaska) and fish and game licenses * Send/receive faxes

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Assistant Game Producer information

What does an assistant game producer do?

An Assistant Game Producer supports the development of a video game by coordinating communication between teams, tracking project progress, and ensuring deadlines are met. They assist with scheduling, documentation, and problem-solving to keep production running smoothly. Their role can involve quality assurance, asset management, and helping to address development challenges. They work closely with designers, artists, programmers, and senior producers to maintain workflow efficiency.

What does a typical day look like for an assistant game producer?

A typical day for an Assistant Game Producer involves coordinating team meetings, tracking project milestones, and ensuring clear communication between developers, artists, and designers. You might help manage production schedules, address blockers that arise, and update documentation or task boards to keep the team aligned. Collaboration is key, as you'll often be the point of contact for various departments and assist the lead producer in resolving day-to-day challenges. This role is highly dynamic, blending both administrative and creative problem-solving tasks to ensure the project stays on course.

What are the key skills and qualifications needed to thrive as an assistant game producer, and why are they important?

To thrive as an Assistant Game Producer, you need a solid understanding of game development processes, project management principles, and a degree in game design, computer science, or a related field. Familiarity with project management tools like Jira, Trello, or Asana, as well as basic knowledge of version control systems, is often required. Exceptional organizational skills, attention to detail, effective communication, and the ability to multitask make candidates stand out in this role. These competencies are crucial because they enable you to support production schedules, facilitate interdepartmental collaboration, and help deliver high-quality games on time and within budget.

What are the most commonly searched types of Game Producer jobs in Oregon?

The most popular types of Game Producer jobs in Oregon are:

What are popular job titles related to Assistant Game Producer jobs in Oregon?

For Assistant Game Producer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Assistant Game Producer jobs in Oregon look for?

The top searched job categories for Assistant Game Producer jobs in Oregon are:

Infographic showing various Assistant Game Producer job openings in Oregon as of August 2026, with employment types broken down into 2% As Needed, 73% Full Time, 22% Part Time, 1% Temporary, and 2% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution.

Marathon UI/UX Director

OR • On-site, Remote

Bungie
501 - 1,000 employees

Full-time

Re-posted 8 days ago


Job description

Bungie is seeking a UI/UX Director to drive and own the vision and quality execution of Marathon's player interface. As a UI/UX Director you will be responsible for defining problem spaces and executional strategy based on product needs and goals. You will collaborate with other discipline directors to align on goals, constraints, and execution. You will also be accountable for unblocking, empowering, and managing the UI/UX discipline and ensuring the quality of their craft.

In the context of Marathon, you are a member of a director level leadership group that directs efforts across multiple Marathon teams. You will be accountable to the Assistant Game Director while continuing to drive consistent and holistic user experience across project wide.

RESPONSIBILITIES

  • Own, driving, and communicating the UI/UX vision for Marathon based on creative and production priorities.

  • Own Marathon UI/UX quality, design craft excellence, and consistency while holding UI/UX teams accountable to achieving vision and goals.

  • Prioritizing the UI/UX backlog, breaking down UI/UX problems for UI/UX Leads to own. and communicating status with other leaders.

  • Build alignment in the Director leadership group of UI/UX goals, constraints, and executions.

  • Work with Executive Producer to make sure teams are staffed appropriately for size and shape of goals, including strategy for using external development.

  • Develop and champion best practices of UI/UX process.

  • Collaborating on creative problem solving for product wide problems spaces beyond UI/UX.

  • Works with Executive Producer and Engineering Director on goals and needs of UI Technical Design, Visual Design, UI/UX tools and workflows.

REQUIRED SKILLS

  • Experience as a UI/UX Director developing and implementing UI/UX vision for large-scale, multiplatform, live-service competitive FPS games.

  • Ability to creatively align and collaborate with other director level discipline leaders to help define and break down problem spaces.

  • Leading UI/UX teams in developing philosophy, process, capabilities, and execution. Deep Experience with philosophy, process, design, documentation, and workflows of UI/UX systems.

  • Leading UI/UX teams to break down ambiguous problems spaces to clear goals, strategies, and tactics with testable hypothesis and tracking metrics.

  • Defining what successful UI/UX collaboration and integration looks like with other disciplines including User Research.

  • Managing UI/UX discipline including defining UI/UX roles, performance expectations, leading the hiring process, and building a highly functioning discipline. Extensive demonstrated ability to work independently, driving tasks to completion with efficiency and reliability.

  • Proactive in making design decisions and solving problems with a focus on the broader impact to the overall project.

  • Social intelligence, great interpersonal skills, and empathy for creative teams.