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Assistant Ai Game Developer Jobs (NOW HIRING)

About Onebrief Onebrief builds collaboration and AI-powered workflow software for military planning ... As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our ...

The CERT Division of the Software Engineering Institute (SEI) is seeking applicants for the Assistant AI Security Researcher role. Originally created in response to one of the first computer viruses ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... You'll work closely with the Pipeline and AI/ML teams to plan and improve the way this 3D data ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... You'll work closely with the Pipeline and AI/ML teams to plan and improve the way this 3D data ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... You'll work closely with the Pipeline and AI/ML teams to plan and improve the way this 3D data ...

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Assistant Ai Game Developer information

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How much do assistant ai game developer jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for assistant ai game developer in the United States is $24.74, according to ZipRecruiter salary data. Most workers in this role earn between $18.99 and $26.92 per hour, depending on experience, location, and employer.

How does an Assistant AI Game Developer typically collaborate with other team members during a game development project?

As an Assistant AI Game Developer, you will work closely with senior developers, designers, and artists to integrate AI features seamlessly into the game. Your responsibilities often include implementing basic AI behaviors, debugging, and refining code based on feedback from QA testers and designers. Effective communication is key, as you'll regularly participate in team meetings and code reviews to ensure your work aligns with the game's overall vision. You'll also have opportunities to learn from more experienced colleagues, which can be valuable for your professional growth within the game development industry.

What is the difference between Assistant Ai Game Developer vs Ai Game Developer?

AspectAssistant Ai Game DeveloperAi Game Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; familiarity with AI and game development toolsBachelor's or higher in Computer Science, AI, or related; strong programming skills in AI and game engines
Work EnvironmentSupportive team, assisting senior developers in game studios or tech companiesLead or develop AI features independently within game development teams
Employer & Industry UsageGame studios, tech companies focusing on AI-driven gamingGame studios, AI-focused gaming companies, research labs

Assistant Ai Game Developers typically support AI development tasks under supervision, focusing on learning and assisting. In contrast, Ai Game Developers take on more independent roles, designing and implementing AI features. Both roles require similar educational backgrounds but differ in experience level and responsibilities.

What are the key skills and qualifications needed to thrive as an Assistant AI Game Developer, and why are they important?

To thrive as an Assistant AI Game Developer, you need a solid understanding of programming languages (such as C++ or Python), algorithms, and basic game development principles, often supported by a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and AI development frameworks is highly valued. Strong problem-solving, collaboration, and communication skills help you work effectively within multidisciplinary teams and address complex gameplay challenges. These skills are crucial for building engaging, responsive game AI and ensuring smooth integration within the game development pipeline.

What does an Assistant AI Game Developer do?

An Assistant AI Game Developer supports the creation and implementation of artificial intelligence in video games. This includes designing and coding behaviors for non-player characters (NPCs), helping to create engaging and realistic gameplay experiences, and collaborating with other development team members. They often assist with debugging, testing, and optimizing AI systems to ensure smooth and challenging gameplay. Typically, this is an entry-level or junior role, perfect for those starting their careers in game development with a focus on AI.
More about Assistant Ai Game Developer jobs
What cities are hiring for Assistant Ai Game Developer jobs? Cities with the most Assistant Ai Game Developer job openings:
What are the most commonly searched types of Ai Game Developer jobs? The most popular types of Ai Game Developer jobs are:
What states have the most Assistant Ai Game Developer jobs? States with the most job openings for Assistant Ai Game Developer jobs include:
Infographic showing various Assistant Ai Game Developer job openings in the United States as of July 2026, with employment types broken down into 73% Full Time, 24% Part Time, and 3% Contract. Highlights an 65% Physical, 3% Hybrid, and 32% Remote job distribution, with an average salary of $51,449 per year, or $24.7 per hour.
Game Play Engineer, Battle Road

Game Play Engineer, Battle Road

Onebrief, Inc

Remote

$150K - $185K/yr

Full-time

Re-posted 2 hours ago


Job description

Consequential Work. Dedicated People.
About Onebrief
Onebrief builds collaboration and AI-powered workflow software for military planning and operational coordination.
Today, many critical planning workflows still rely on fragmented systems, static documents, and disconnected tools that make collaboration and decision-making unnecessarily difficult. Onebrief brings modern software, AI, and real-time collaboration into those environments, helping teams operate with greater clarity, coordination, and adaptability in situations where decisions carry real-world consequences.
We are a distributed team of builders from military, operational, and technology backgrounds who care deeply about improving how important work gets done. Some team members work remotely, while others work directly alongside customers in operational environments around the world.
Founded in 2019, Onebrief is backed by leading investors including General Catalyst, Battery Ventures, Insight Partners, Sapphire Ventures, and Human Capital. Valued at more than $2 billion, we continue to invest in product innovation, AI capabilities, and team growth.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
About the Role
We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.
As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform. In this role, you'll work with our awesome team, building new gameplay systems and user experiences.
What You'll Do
  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated, and how latency and scale impact gameplay behavior and player experience
  • Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs related to gameplay correctness, performance, and user experience
  • Write and maintain clear technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability

What We Look For
  • 3+ years of game engine or gameplay engineering experience, with experience both shipping and supporting live service games
  • Familiarity with popular game engines (Godot, Unity, Unreal)
  • Experience optimizing performance of systems
  • A mindset focused on player experience at massive scales
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.