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Assistant 3D Engineer Jobs (NOW HIRING)

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164K - $203K/yr

... Pipeline Engineer to help integrate cutting-edge research features and make them reliable ... * Assist in integrations across the 3D ecosystem, including asset import/export and format ...

Be Seen First

... Civil 3D. * Assist with site layout, roadway/access design, parking, and infrastructure ... Perform engineering calculations and support preparation of technical reports. * Coordinate with ...

Urgent

Be Seen First

... * Assist engineers in preparing input for general purpose computer programs. Compile data and ... Knowledgeable in 2D CADD platforms (AutoCAD and MicroStation) and 3D Parametric modeling platforms ...

3D Printing Intern

Palm Bay, FL · On-site

$14.25 - $18.50/hr

The 3D Printing Intern position at Jaycon Systems LLC supports the engineering team in producing ... Inspect printed parts for dimensional accuracy and overall quality. * Assist in research and ...

3D Surface Modeler

Denver, CO · On-site

$95K - $135K/yr

Ability to perform or assist with drone flights as needed * Perform other field and office related ... engineering plans. * FAA 107 Remote Pilot License or be able to obtain one within a year of ...

3D Surface Modeler

Denver, CO · On-site

$95K - $135K/yr

Ability to perform or assist with drone flights as needed * Perform other field and office related ... engineering plans. * FAA 107 Remote Pilot License or be able to obtain one within a year of ...

Concept Engineers Inc is looking for a talented Civil 3D Designer to join their growing team in ... Perform quantity takeoffs and assist with construction documentation * Review and redline drawings ...

Vision insurance About the Role Concept Engineers Inc is looking for a talented Civil 3D Designer ... Perform quantity takeoffs and assist with construction documentation * Review and redline drawings ...

Concept Engineers Inc is looking for a talented Civil 3D Designer to join their growing team in ... Perform quantity takeoffs and assist with construction documentation * Review and redline drawings ...

Concept Engineers Inc is looking for a talented Civil 3D Designer to join their growing team in ... Perform quantity takeoffs and assist with construction documentation * Review and redline drawings ...

NY · On-site

Support approved contractor, vendor, remote-engineering, and workshare activities, including ... materials, and assist with onboarding and development of less experienced administrators.

NY · On-site

Support approved contractor, vendor, remote-engineering, and workshare activities, including ... materials, and assist with onboarding and development of less experienced administrators.

NY · On-site

Support approved contractor, vendor, remote-engineering, and workshare activities, including ... materials, and assist with onboarding and development of less experienced administrators.

Showing results 21-40

Assistant 3d Engineer information

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$33K

$88.8K

$134.5K

How much do assistant 3d engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for assistant 3d engineer in the United States is $88,754.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,500.00 and $104,500.00 per year, depending on experience, location, and employer.

What does an Assistant 3D Engineer do?

An Assistant 3D Engineer supports the development and design of three-dimensional models and prototypes using CAD software and 3D modeling tools. They assist senior engineers in creating, testing, and refining 3D designs for products, simulations, or visualizations, often working in engineering or design environments. Strong technical skills and knowledge of 3D software are essential for this role.
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The most popular types of 3D Engineer jobs are:

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Infographic showing various Assistant 3D Engineer job openings in the United States as of September 2026, with employment types broken down into 2% As Needed, 72% Full Time, 22% Part Time, 1% Temporary, and 3% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $88,754 per year, or $42.7 per hour.

Pipeline Engineer (Graphics/3D)

San Francisco, CA • On-site

$164K - $203K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Key responsibilities

  • Work closely with graphics/computer vision researchers and frontend engineers to ship usable features.

  • Transform standalone Python scripts into production-ready systems with clear inputs, outputs, validations, and failure modes.

  • Develop backend services, APIs, and tooling that expose complex 3D workflows in a reliable and scalable way.


Job description

About World Labs
World Labs is a frontier AI research and product company advancing spatial intelligence, the next frontier beyond large language models. Co-founded by Dr. Fei-Fei Li, Justin Johnson and Ben Mildenhall, the company is pioneering world models that perceive, generate, reason, and interact with virtual and physical worlds.
The company's flagship product, Marble, transforms text, images, and video into fully navigable 3D worlds, unlocking applications across gaming, film, architecture, robotics, and immersive digital experiences. Backed by leading investors and with over $1B raised, World Labs is assembling a world-class team at the intersection of AI research and real-world deployment.
Role Overview
We are building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing, and we're looking for a Pipeline Engineer to help integrate cutting-edge research features and make them reliable, debuggable, and delightful to use.
This is a high-ownership, fullstack-but-backend-heavy role that sits between R&D and frontend. You will work end-to-end across graphics/ML algorithms, backend services, and frontend UI - turning proof-of-concepts into shipped features that users can rely on. The ideal candidate enjoys making complex, messy systems work smoothly in production and improving them continuously based on both internal testing and external user feedback.
Key Responsibilities
  • Bridge research and product by working closely with both graphics/computer vision researchers and frontend engineers to ship usable features.
  • Turn standalone Python scripts into clean, production-ready systems with clear inputs, outputs, validations, and failure modes.
  • Develop backend services, APIs, and tooling that expose complex 3D workflows in a reliable and scalable way.
  • Assist in integrations across the 3D ecosystem, including asset import/export and format conversion with common DCC tools.
Ideal Candidate Profile
  • You have a strong pipeline mindset, with experience turning scripts into production systems with clear inputs, outputs, validations, and failure modes.
  • You enjoy building tools and infrastructure that enable others, and you take pride in making complex systems understandable and usable.
  • You have fluency in the 3D ecosystem, including familiarity with 3D algorithms, DCC tools and common 3D file formats, sufficient to design integrations and debug workflow issues.
Minimum Qualifications
  • Strong proficiency in Python, including packaging, typing, tooling, debugging, and performance profiling.
  • Strong literacy in core 3D graphics and computer vision concepts, such as transforms, cameras, coordinate systems, rendering, and visual artifact debugging.
  • Demonstrated experience taking prototypes to production, including refactoring, testing, CI/CD, versioned artifacts, and reproducibility.
  • Solid backend fundamentals, including HTTP APIs, FastAPI (or similar frameworks), async/concurrency basics, cloud deployment, and service reliability.
Strongly Preferred / Nice-to-Haves
  • Experience with photogrammetry, 3D reconstruction, or Gaussian splat rendering pipelines.
  • Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity.
  • Familiarity with the GPU stack (CUDA, PyTorch), batch/queue systems, and containerization (Docker, Kubernetes).
  • Frontend adjacency, with comfort collaborating on React-based parameter plumbing and UX for technical controls.
  • Experience with production pipelines at VFX, animation, or gaming studios.
  • A production support mindset, including willingness to iterate on documentation, tutorials, and error messages to improve usability and reduce misuse.
Example Projects You Might Work On
  • Packaging ML and 3D Python pipelines into GPU-backed FastAPI services with request validation, reproducible outputs, and well-defined request/response schemas.
  • Designing parameter schemas and defaults that map cleanly from frontend controls to backend APIs and internal pipeline configurations.
  • Integrating import/export workflows with popular DCC tools (e.g., Blender, Maya, Houdini, Unity, Unreal, USD), identifying workflow friction, and producing lightweight documentation, tutorials, and example code/scripts to help users succeed.
Who You Are
  • Fearless Innovator: We need people who thrive on challenges and aren't afraid to tackle the impossible.
  • Resilient Builder: Impacting Large World Models isn't a sprint; it's a marathon with hurdles. We're looking for builders who can weather the storms of groundbreaking research and come out stronger.
  • Mission-Driven Mindset: Everything we do is in service of creating the best spatially intelligent AI systems, and using them to empower people.
  • Collaborative Spirit: We're building something bigger than any one person. We need team players who can harness the power of collective intelligence.

We're hiring the brightest minds from around the globe to bring diverse perspectives to our cutting-edge work. If you're ready to work on technology that will reshape how machines perceive and interact with the world - then World Labs is your launchpad.
Join us, and let's make history together.
Equal Opportunity & Pay Transparency
Equal Employment Opportunity
World Labs is an equal opportunity employer. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, genetic information, veteran status, or any other characteristic protected under applicable law. We welcome all qualified applicants and are committed to providing reasonable accommodations throughout the hiring process upon request.
California Pay Transparency
In accordance with California law, we disclose the following:
Pay Range
$200-$325 base salary (good-faith estimate for San Francisco Bay Area upon hire; actual offer based on experience, skills, and qualifications)
Total Compensation
Base salary plus equity awards
Salary History
We do not request or consider prior compensation in making offers
Compliance: Cal. Lab. Code §432.3 (pay scale disclosure & salary history ban); Cal. Lab. Code §1197.5 (Equal Pay Act); Cal. Gov. Code §12940 (FEHA); 42 U.S.C. §2000e (Title VII); 29 U.S.C. §621 (ADEA); 42 U.S.C. §12101 (ADA)