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Asset Artist 3D Modeler Jobs (NOW HIRING)

Technical Artist

San Francisco, CA ยท On-site

$149K - $179K/yr

The Role We're looking for a Technical Artist / 3D Generalist who can create high-quality ... Create realistic 3D models, props, environments, and articulated assets in Blender * Build assets ...

Bachelor's degree in computer aided design, industrial design or graphic arts specializing in 3D software, or related field preferred. Experience: * Equivalent combination of education and experience ...

3D Artist

Menlo Park, CA ยท On-site

$50 - $80/hr

Model assets with a focus on accuracy and realism. * Maintain clean geometry and edge flow suitable for real-time rendering. * Retopology: * Optimize high-poly hard surface models into low-poly ...

Bachelor's degree in computer aided design, industrial design or graphic arts specializing in 3D software, or related field preferred. Experience: * Equivalent combination of education and experience ...

... models based on client specifications. This role supports the production team across all programs by transforming conceptual ideas into compelling, realistic 3D assets that align with project ...

The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is ...

We're looking for an artist who specializes in photorealistic models of both interior and exterior ... assets, and uniquely authored assets. * Tell Stories - Locations carry life, portray the backstory ...

... models based on client specifications. This role supports the production team across all programs by transforming conceptual ideas into compelling, realistic 3D assets that align with project ...

We're looking for an artist who specializes in photorealistic models of both interior and exterior ... assets, and uniquely authored assets. * Tell Stories - Locations carry life, portray the backstory ...

3D Artist II

Naples, FL ยท On-site

Collaborate in all phases of the 3D model creation process including, anatomical sculpting and ... Job title: 3D Artist II Arthrex Location:

Arthrex is actively searching for a 3D Artist for our 3DAnatomy team Arthrex - 3DAnatomy Modeling Platform This individual will collaborate in the production process of anatomically accurate 3D ...

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... assets Be accountable to the art director visual goals and directions Required Skills: Deep ...

Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ... Protect Assets: Maintain backups of all work in an organized storage system. * Data Asset ...

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Asset Artist 3D Modeler information

See salary details

$39.5K

$78.5K

$124.5K

How much do asset artist 3d modeler jobs pay per year?

As of Jun 30, 2026, the average yearly pay for asset artist 3d modeler in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is the difference between Asset Artist 3D Modeler vs 3D Environment Artist?

AspectAsset Artist 3D Modeler3D Environment Artist
Primary FocusCreating 3D models of assets like characters, props, and objectsDesigning and building entire 3D environments and scenes
Skills & ToolsModeling, texturing, UV mapping, software like Maya, Blender, ZBrushModeling, texturing, layout, lighting, environment-specific tools
Work EnvironmentGame studios, film, animation, VFX companiesGame studios, film, VR/AR projects, architectural visualization

While both roles involve 3D modeling, Asset Artist 3D Modelers focus on creating individual assets, whereas 3D Environment Artists design entire scenes. Both roles require similar skills and tools but differ in scope and focus within the 3D art pipeline.

More about Asset Artist 3D Modeler jobs
What cities are hiring for Asset Artist 3D Modeler jobs? Cities with the most Asset Artist 3D Modeler job openings:
What states have the most Asset Artist 3D Modeler jobs? States with the most job openings for Asset Artist 3D Modeler jobs include:
Infographic showing various Asset Artist 3D Modeler job openings in the United States as of June 2026, with employment types broken down into 45% Full Time, 22% Temporary, and 33% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

Technical Artist

Moonlake AI

San Francisco, CA โ€ข On-site

$149K - $179K/yr

Full-time

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

Introducing Moonlake, AI for creating world simulations.
About Moonlake
Moonlake is building the frontier of interactive world models: systems that generate, simulate, and reason over 3D environments for embodied AI, robotics and gaming. We develop the simulation infrastructure to build worlds (e.g., assets, scenes, digital twins) at scale.
Our team sits at the intersection of:
  • Embodied AI
  • Robotics simulation
  • Interactive 3D worlds
  • World models
  • Real-time generation
  • AI infrastructure

Moonlake is building the next generation of AI infrastructure for interactive digital worlds. Our mission is to enable anyone to create, simulate, and interact with rich environments using natural language and multimodal inputs, turning simple ideas into worlds with structure, logic, and agents that can perceive and act.
Our team has raised $28M in seed funding from NVIDIA Ventures, Threshold Ventures, AIX ventures and notable angels including Naval Ravikant and Jeff Dean to build the foundational layer for the future of AI - powering everything from creative tools and games to robotics training, simulations, and digital twins. Our goal is to make building and experimenting with these environments as accessible and scalable as publishing video on the internet.
The Role
We're looking for a Technical Artist / 3D Generalist who can create high-quality, realistic 3D assets and environments primarily in Blender.
This person will help build the visual and structural foundation for interactive AI-generated worlds: objects, scenes, environments, physicalized assets, and production-ready 3D content. The ideal candidate is both artistic and technical: someone who can model, texture, render, iterate quickly, and understand how 3D assets behave inside interactive environments.
What You'll Do
  • Create realistic 3D models, props, environments, and articulated assets in Blender
  • Build assets that are not just visually strong, but usable in interactive worlds
  • Own end-to-end 3D workflows: modeling, texturing, materials, lighting, rendering, optimization, and scene polish
  • Help create environments that support physics, interaction, gameplay, simulation, and embodied AI workflows
  • Work closely with research and engineering teams building world models, real-time video models, and multimodal 3D systems
  • Translate abstract prompts or product needs into clean, usable, production-quality 3D assets
  • Improve visual quality, realism, and consistency across generated or hand-authored 3D worlds
What We're Looking For
  • Deep proficiency with Blender
  • Strong 3D modeling skills across hard-surface, environment, and object creation
  • Ability to create realistic renders
  • Strong understanding of materials, lighting, geometry, topology, and scene composition
  • Comfort working across the full 3D pipeline, preferably mostly or entirely inside Blender
  • Technical mindset: you understand how assets are used in engines, simulations, games, or interactive environments
  • Fast iteration speed and high visual taste
  • Strong portfolio showing polished 3D work
Bonus Points
  • Background in games, simulation, robotics, virtual worlds, or interactive media
  • Experience with game engines or real-time 3D workflows
  • Familiarity with physics-ready assets, rigging, articulation, collision, or procedural workflows
  • Experience creating 3D content for AI, synthetic data, RL environments, or world-modeling systems
  • Ability to work with tools beyond Blender, while still being strongest in Blender
Why This Role Matters
Moonlake is not just generating static 3D assets. The company is building systems that create interactive, multimodal worlds where geometry, physics, affordances, symbolic logic, visuals, and audio all remain coherent together. (moonlakeai.com)
You'll help define the visual and technical quality bar for the worlds Moonlake creates.
We are committed to being an on-site, in-person team currently based in San Francisco.