1

Arts Manager Jobs in Quebec (NOW HIRING)

Manage, coach, and mentor a team of character artists to support their career growth, development, and artistic output. * Set artistic standards in Unreal Engine, build exemplary reference assets ...

The Game Artist plays a key role in ensuring visual assets are production-ready, technically ... Ability to manage multiple tasks and consistently meet production deadlines * Technical aptitude ...

While this role does not involve people management, we are looking for someone who cancoach and mentor junior artists, sharing knowledge and elevating the overall quality of the team's output.

You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ... management, and datasets. Experience our side of life. For more information, visit www.side.inc

Manage the day-to-day activities of the World Art Team. * Mentor and manage the career growth and development of the artists on your team. * Create and manage asset lists in collaboration with ...

Partner with other Art Leads to manage, mentor, and inspire a team of World Builders and Level Artists. * Work closely with the Art Director, Associate Art Director, and other Leads to ensure ...

Manage, coach, and mentor a team of character artists to support their career growth, development, and artistic output. * Set artistic standards in Unreal Engine, build exemplary reference assets ...

$222 - $319/hr

Electronic Arts creates next-level entertainment experiences that inspire players and fans around ... management--to support shared, large-scale goals. Guide the world-class execution from high-level ...

next page

Showing results 1-20

Arts Manager information

What is an arts manager?

Arts Managers are professionals responsible for overseeing the administration of arts organizations, such as theaters, museums, galleries, and music companies. They handle tasks like budgeting, fundraising, marketing, event planning, and staff management to ensure the smooth operation and financial stability of the organization. Arts Managers often act as a bridge between the creative and business sides, enabling artists and performers to focus on their work while ensuring organizational goals are met. Their role requires strong leadership, communication, and organizational skills.

What are the key skills and qualifications needed to thrive as an arts manager?

To thrive as an Arts Manager, you need a solid background in arts administration, project management, and budgeting, often backed by a relevant degree or experience in arts management. Familiarity with tools like CRM systems, event management software, and grant application platforms is typically required. Strong interpersonal, organizational, and leadership skills help build relationships with artists, stakeholders, and audiences. These skills are vital for successfully coordinating projects, securing funding, and ensuring the smooth operation of arts organizations.

What are some common challenges faced by arts managers when coordinating multidisciplinary projects?

Arts Managers often navigate the complexities of bringing together artists, technicians, and stakeholders from diverse backgrounds to realize multidisciplinary projects. Typical challenges include balancing creative visions with budget constraints, aligning schedules across multiple teams, and ensuring effective communication between parties with differing priorities. Successful Arts Managers are adept at problem-solving, fostering collaboration, and adapting plans quickly to address unforeseen issues, all while maintaining a supportive environment that encourages artistic innovation.

What are the most commonly searched types of Arts jobs in Quebec?

The most popular types of Arts jobs in Quebec are:

What cities in Quebec are hiring for Arts Manager jobs?

Cities in Quebec with the most Arts Manager job openings:

Infographic showing various Arts Manager job openings in Quebec as of August 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 81% Physical, 3% Hybrid, and 16% Remote job distribution.

Lead Character Artist

Cloud Chamber

Montreal, QC • Remote

Full-time

Posted 17 days ago


Job description

As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will play a key role in establishing the overall visual quality bar and guidelines for character development on the project. In this role, you'll lead a team of artists to achieve their full potential, collaborate with a passionate group of game developers to craft compelling stylized character assets that support our aesthetic, meet technical requirements, and gameplay needs, ultimately bringing the richly imagined world of BioShock to life. 

What You'll Do:

  • Manage, coach, and mentor a team of character artists to support their career growth, development, and artistic output.
  • Set artistic standards in Unreal Engine, build exemplary reference assets, and establish clear workflows to ensure consistent quality.
  • Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to prototype assets and ensure character specifications align with project goals.
  • Collaborate with the Art Director and Outsourcing Manager to assign and schedule character assets for external development partners.
  • Contribute to material pipelines, track team output, supervise bug distribution, and provide input on custom tools and software.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • 10+ years of professional experience in the video game industry, with 2 or more shipped titles as a character artist (preferably on a first-person title).
  • Proven success managing, guiding, and mentoring a team of character artists.
  • Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter, Marvelous Designer, and Unreal Engine.
  • Mastery of the PBR pipeline for texture creation, including baking tools, Substance Painter, and Photoshop.
  • Exceptional background in traditional art with an expert understanding of human anatomy, composition, proportion, volume, light, and color.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • Strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

#LI-Remote

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).