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Artist In Jobs in Berkeley, CA (NOW HIRING)

Board Member opportunity

Emeryville, CA · On-site

$14.50 - $19.75/hr

The New Arts Foundation is seeking members of the community who are interested in joining our board of directors. Why be a Director? * Creatively use expert skills * Directly support a local arts ...

Sandwich Artist ®

San Francisco, CA · On-site

$13 - $16.25/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Castro Valley, CA · On-site

$13 - $16.25/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : High School Diploma ...

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Redwood City, CA · On-site

$13.75 - $17.25/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Redwood City, CA · On-site

$13.75 - $17.25/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

San Francisco, CA · On-site

$13 - $16.25/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Oakland, CA · On-site

$20 - $25/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Oakland, CA · On-site

$20 - $25/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : Some high school or ...

Sandwich Artist ®

Castro Valley, CA

$12.25 - $15.25/hr

As part of the Subway ® Team, you as a Sandwich Artist ® will focus on four main things ... Hands on career experience in a restaurant business PREREQUISITES Education : High School Diploma ...

Showing results 41-60

Artist In information

See Berkeley, CA salary details

$37.3K

$158.6K

$186.7K

How much do artist in jobs pay per year?

As of Sep 8, 2026, the average yearly pay for artist in in Berkeley, CA is $158,615.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,500.00 and $186,100.00 per year, depending on experience, location, and employer.

What is an Artist In?

An Artist In is typically an artist who participates in an 'artist-in-residence' program, where they are invited to work within a specific institution or community, such as a school, museum, company, or cultural center. These programs offer artists time, space, and resources to develop their work, often engaging with the host organization or its audience through workshops, exhibitions, or collaborative projects. The goal is to foster creative exchange and allow the artist to focus on their practice while contributing to the cultural environment of the host.

What are the key skills and qualifications needed to thrive as an Artist In, and why are they important?

To thrive as an Artist In, you typically need strong creative skills, a portfolio showcasing your work, and a background in fine arts or a related field. Familiarity with tools such as Adobe Creative Suite, digital illustration software, or traditional art materials is often required. Excellent communication, adaptability, and collaboration skills help artists work effectively with clients or teams. These abilities are vital for producing high-quality artwork that meets project goals and resonates with audiences.

How do artists typically collaborate with other team members in a creative studio setting?

Artists working in a creative studio often collaborate closely with designers, project managers, and marketing professionals to bring visual concepts to life. Communication is key—they may participate in brainstorming sessions, provide visual input during project planning, and work together to revise artwork based on feedback. This collaborative environment allows artists to refine their work and ensures that the final product aligns with the overall vision of the project. Regular team meetings and digital collaboration tools are commonly used to streamline workflows and maintain creative consistency.

What is the difference between Artist In vs Art Director?

AspectArtist InArt Director
Required CredentialsPortfolio, artistic skills, sometimes a degree in fine arts or related fieldPortfolio, leadership skills, often a degree in design, fine arts, or related field
Work EnvironmentFilm sets, theater productions, advertising agencies, studiosAdvertising agencies, media companies, film studios, creative departments
Employer & Industry UsagePrimarily in entertainment, advertising, and media industriesPrimarily in advertising, media, and entertainment industries

While both Artist In and Art Director work in creative environments, the Artist In typically focuses on executing artistic tasks under direction, whereas the Art Director oversees the visual style and manages creative teams. Understanding these differences helps clarify career paths and job expectations in the creative industry.

What jobs can I do as an artist?

As an artist, you can work in various roles such as fine artist, illustrator, graphic designer, muralist, or concept artist. These jobs often require skills in drawing, painting, or digital tools like Adobe Creative Suite, and may involve freelance work, studio employment, or contract projects.

What type of job do artists have?

Artists work in various fields such as fine arts, illustration, graphic design, and commercial art. They create visual content using tools like paints, digital software, or sculpture materials, often working independently or for organizations, with roles ranging from freelance to employed positions in studios or companies.

What cities near Berkeley, CA are hiring for Artist In jobs?

Cities near Berkeley, CA with the most Artist In job openings:

Infographic showing various Artist In job openings in Berkeley, CA as of August 2026, with employment types broken down into 79% Full Time, 17% Part Time, 1% Temporary, and 3% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $158,615 per year, or $76.3 per hour.

Real-Time Environment Artist - ILM San Francisco (Project Hire)

The Walt Disney Company

San Francisco, CA

Full-time

Re-posted 4 days ago


Key responsibilities

  • Create believable real-time 3D assets, props, and environments from concept art, photographic reference, and creative direction.

  • Build, model, texture, assemble, and set dress detailed 3D environments in a real-time engine, applying materials and lighting to support visual storytelling.

  • Test, optimize, and troubleshoot environment content to meet visual quality, performance, and technical requirements, while collaborating with cross-functional team members.


Walt Disney Company rating

7.6

Company rating: 7.6 out of 10

Based on 130 frontline employees who took The Breakroom Quiz

5th of 52 rated entertainment


Job description

Job Posting Title:

Real-Time Environment Artist - ILM San Francisco (Project Hire)

Req ID:

10153285

Job Description:

We are looking for an artist who reflects the innovative spirit, creative talent, production excellence, inclusive mindset, and passion for great storytelling that defines ILM.

Real-Time Environment Artists create immersive, high-fidelity environments and assets for interactive experiences and virtual-production workflows. Working closely with Art Directors, Creative Directors, and cross-functional partners, they build visually compelling and technically performant worlds that support the player experience, creative exploration, and virtual scouting process.

Depending on the project, their work may support interactive gameplay, immersive storytelling, virtual scouting, or other real-time production workflows.

What You'll Do
  • Create a wide range of believable real-time 3D assets, props, and environments from concept art, photographic reference, and creative direction.

    • Create and maintain both organic and hard-surface environment assets, materials, and textures.

  • Build blocking geometry for initial environment layouts and develop environments from early blockout through final art implementation.

  • Maintain a consistent visual standard throughout the development process, from initial blockout through final polish and delivery.

  • Model, texture, assemble, edit, and set dress detailed 3D environments in a real-time engine.

  • Apply materials and lighting to support the intended mood, visual storytelling, and creative goals of each environment.

  • Process and clean up photogrammetry assets for integration into real-time environments.

  • Test content in builds and proactively identify visual, performance, or integration issues affecting the quality of the environment. Tune and optimize assets and environments to meet the visual-quality, performance, memory, and run-time requirements of the project.

  • Actively participate in the QA process to identify and fix bugs.

  • Create and implement materials, LODs, foliage, and other environment-art elements needed to support efficient real-time rendering.

  • Collaborate with Leads, Art Directors, Designers, Technical Artists, and Engineers to solve artistic and technical challenges.

  • Prepare scenes and content for internal reviews, creative working sessions, and virtual scouting sessions as needed. Support client-facing creative sessions and other real-time working sessions as needed.

  • Contribute to environment-art workflows, documentation, asset briefs, and best practices that improve consistency and iteration speed.

  • Proactively seek feedback, respond constructively to direction, and keep Leads and Production informed of progress and developments.

  • Participate in dailies and reviews, contribute aesthetic solutions, and share knowledge with other members of the team.

  • Work toward defined milestones and deadlines while continuing to develop your skills and stay current with relevant tools, techniques, and industry trends.

  • Support the development of Apprentice and Junior Artists as appropriate.

What We're Looking For
  • 3-5 years of relevant professional experience in game development, VFX, animation, virtual production, or a related field, with shipped titles or comparable completed productions.

  • A strong foundation in traditional or digital art, with a particular emphasis on landscapes, interiors, environmental composition, and visual storytelling.

  • Strong 3D modeling and texturing skills using Maya, 3ds Max, Blender, or equivalent software.

  • Proficiency with Photoshop and 3D painting tools such as Substance Painter or equivalent software.

  • Experience using a real-time engine such as Unreal Engine or Unity.

  • Familiarity with environment-art workflows such as terrain or landscape editing, material setup, LOD creation, asset optimization, foliage tools, and scene assembly.

  • Experience taking environments from early blockout through final polish and real-time engine integration.

  • A solid understanding of PBR workflows, materials, textures, and lighting.

  • Strong understanding of form, shape, structure, silhouette, scale, proportion, color, and detail.

  • Experience with sculpting software such as ZBrush or Mudbox.

  • Ability to create work in a range of visual styles, from photorealistic to stylized.

  • Ability to work with a high degree of self-direction and motivation while meeting deadlines.

  • Strong communication, collaboration, time-management, and prioritization skills.

  • A team-oriented attitude and an openness to new ideas, constructive criticism, artistic direction, and changes.

  • Familiarity with source-control tools such as Perforce or equivalent software.

Bonus Points
  • Experience creating environments for virtual production, virtual scouting, VR, AR, or other emerging platforms.

  • Experience working with photogrammetry.

  • Familiarity with procedural modeling, procedural asset-placement tools, or world-building tools.

  • Experience with software such as Houdini, Mari, World Machine, Quixel, or equivalent tools.

  • Familiarity with Blueprint visual scripting or similar real-time engine tools.

  • Familiarity with advanced Unreal Engine material creation or scripting tools such as Python or MEL.

JoinILM

The hiring range for this position in San Francisco is $104,300 to 136,900 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

ILM San Francisco

Job Posting Primary Business:

ILM San Francisco

Primary Job Posting Category:

Environment - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-06-05

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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