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Artist In Jobs in Berkeley, CA (NOW HIRING)

Growing resort wear apparel company looking for an artist who can contribute location-based designs ... In this role, the individual will work with the Creative Director, sales reps, and customers to ...

Teaching Artist, Summer Camp Kid Stock has nine camp sessions in three locations in San Francisco over the course of the summer. We are a beloved tradition for SF families, with many campers ...

Processor

Union City, CA · On-site

$20 - $26/hr

Think of the processor as a 'Doughnut Designer' or the artist in which the doughnut is the canvas; creating a masterpiece each and every time. The processor also is tasked with prepping wholesale ...

Processor

Daly City, CA · On-site

$20 - $26/hr

Think of the processor as a 'Doughnut Designer' or the artist in which the doughnut is the canvas; creating a masterpiece each and every time. The processor also is tasked with prepping wholesale ...

Processor

Concord, CA · On-site

$20 - $26/hr

Think of the processor as a 'Doughnut Designer' or the artist in which the doughnut is the canvas; creating a masterpiece each and every time. The processor also is tasked with prepping wholesale ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... US Citizen, GC Holders or Authorized to Work in the U.S. HOW WE WORK Our team is at the ...

Senior Technical Artist

Redwood City, CA · On-site

$170K - $225K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Proficiency in C# scripting for editor tooling, automation, or runtime integrations. * Experience ...

Senior Technical Artist

Redwood City, CA · Remote

$130K - $155K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Proficiency in C# scripting for editor tooling, automation, or runtime integrations. * Experience ...

Senior Technical Artist

Redwood City, CA · On-site +1

$170K - $225K/yr

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Proficiency in C# scripting for editor tooling, automation, or runtime integrations. * Experience ...

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... What We Need We are looking for an exceptionally skilled 3D Character Artist to join us and process ...

3D Artist

San Rafael, CA · On-site

$37 - $56/hr

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... What We Need We are looking for an exceptionally skilled 3D Character Artist to join us and process ...

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Showing results 1-20

Artist In information

See Berkeley, CA salary details

$37.3K

$158.6K

$186.7K

How much do artist in jobs pay per year?

As of Jun 23, 2026, the average yearly pay for artist in in Berkeley, CA is $158,615.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,500.00 and $186,100.00 per year, depending on experience, location, and employer.

What is an Artist In?

An Artist In is typically an artist who participates in an 'artist-in-residence' program, where they are invited to work within a specific institution or community, such as a school, museum, company, or cultural center. These programs offer artists time, space, and resources to develop their work, often engaging with the host organization or its audience through workshops, exhibitions, or collaborative projects. The goal is to foster creative exchange and allow the artist to focus on their practice while contributing to the cultural environment of the host.

What is the difference between Artist In vs Art Director?

AspectArtist InArt Director
Required CredentialsPortfolio, artistic skills, sometimes a degree in fine arts or related fieldPortfolio, leadership skills, often a degree in design, fine arts, or related field
Work EnvironmentFilm sets, theater productions, advertising agencies, studiosAdvertising agencies, media companies, film studios, creative departments
Employer & Industry UsagePrimarily in entertainment, advertising, and media industriesPrimarily in advertising, media, and entertainment industries

While both Artist In and Art Director work in creative environments, the Artist In typically focuses on executing artistic tasks under direction, whereas the Art Director oversees the visual style and manages creative teams. Understanding these differences helps clarify career paths and job expectations in the creative industry.

What are the key skills and qualifications needed to thrive as an Artist In, and why are they important?

To thrive as an Artist In, you typically need strong creative skills, a portfolio showcasing your work, and a background in fine arts or a related field. Familiarity with tools such as Adobe Creative Suite, digital illustration software, or traditional art materials is often required. Excellent communication, adaptability, and collaboration skills help artists work effectively with clients or teams. These abilities are vital for producing high-quality artwork that meets project goals and resonates with audiences.

How do artists typically collaborate with other team members in a creative studio setting?

Artists working in a creative studio often collaborate closely with designers, project managers, and marketing professionals to bring visual concepts to life. Communication is key—they may participate in brainstorming sessions, provide visual input during project planning, and work together to revise artwork based on feedback. This collaborative environment allows artists to refine their work and ensures that the final product aligns with the overall vision of the project. Regular team meetings and digital collaboration tools are commonly used to streamline workflows and maintain creative consistency.
What are popular job titles related to Artist In jobs in Berkeley, CA? For Artist In jobs in Berkeley, CA, the most frequently searched job titles are:
What job categories do people searching Artist In jobs in Berkeley, CA look for? The top searched job categories for Artist In jobs in Berkeley, CA are:
What cities near Berkeley, CA are hiring for Artist In jobs? Cities near Berkeley, CA with the most Artist In job openings:
Infographic showing various Artist In job openings in Berkeley, CA as of June 2026, with employment types broken down into 1% As Needed, 84% Full Time, 9% Part Time, and 6% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $158,615 per year, or $76.3 per hour.

$145K - $180K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago


Job description

Summary 

We are seeking a highly skilled Senior Real-Time VFX Artist to craft stunning visual effects for our ambitious open-world project. As a core member of the VFX team, you will be relied upon to execute complex effects from block-out to final polish with minimal supervision. We highly value senior-level artistic fundamentals and technical problem-solving above specific software constraints; whether your previous AAA experience is rooted in proprietary engines or other commercial software, your core VFX capabilities are what matter most. With a foundational understanding of Unreal Engine, you will work within established pipelines and collaborate with art, design, and engineering to deliver awe-inspiring visuals that bring our expansive world to life, consistently hitting a AAA quality bar. 

Core Responsibilities 

  • Create and implement real-time, high-quality visual effects for an open-world environment, including environmental effects, character abilities, destruction, and cinematic sequences. 
  • Take ownership of complex VFX features from concept to final integration, driving high-quality results and proactively solving technical challenges. 
  • Work closely with the VFX Director to perfectly execute the established visual style and tone of the project.
  • Craft dynamic and visually dramatic effects that enhance gameplay and cinematics while strictly adhering to performance budgets. 
  • Proactively troubleshoot your own effects, ensuring they are highly optimized for memory and runtime performance across any engine environment. 
  • Stay current on real-time visual effects techniques and efficiently apply them to your daily workflow. 
  • Collaborate with Engineering and Tech Art to test new toolsets and clearly communicate the technical needs required to complete your tasks. 

Core Qualifications 

  • Strong portfolio showcasing a high-quality, diverse range of real-time VFX work, demonstrating mastery of visual effects principles regardless of the engine used. 
  • 5+ years of proven experience as a VFX artist in the games industry. 
  • Shipped at least one AAA title as a VFX artist. 
  • Deep proficiency in real-time VFX authoring within a major game engine (e.g., proprietary AAA engines, Unity, etc.). 
  • Foundational experience with Unreal Engine (Niagara, materials, sequencing) and a strong aptitude for translating your senior-level skills into a UE5 pipeline. 
  • Expert understanding of particle systems, shaders, lighting, and real-time rendering pipelines. 
  • Proven track record of balancing high-fidelity visual quality with strict technical optimization. 
  • Ability to collaborate seamlessly with other departments (design, lighting, environment, cinematics), providing polished elements for seamless integration. 
  • Exceptional eye for the timing, animation, weight, and motion of real-world phenomena and visual FX. 
  • Strong problem-solving skills and a proactive approach to overcoming day-to-day development challenges. 
  • Excellent communication skills, taking and implementing feedback effectively. 
  • Familiarity with physically based lighting (PBR) concepts and physics-based effects. 
  • Experience with third-party packages and workflows (Houdini, 3ds Max, Maya, or EmberGen). 
  • Passion for creating immersive and visually compelling game worlds. 

Plus if... 

  • Hands-on experience implementing dynamic weather systems, large-scale destruction effects (e.g., using Chaos physics), or systemic open-world VFX. 
  • Advanced experience with specific UE5 rendering and simulation features, such as Dataflow or Substrate material systems. 
  • Familiarity with scripting languages (Python, Blueprint) to assist in your own VFX implementation. 

Description 

  • Full-time job with benefits. 
  • Role is on-site in San Rafael, CA. 
  • Office is in downtown San Rafael - near freeways, bus and train stations. 

Join our talented team and play a crucial role in defining the visual identity of our games. Together, we will create memorable characters that resonate with players worldwide. Apply now and lead our character art team as the Lead Character Artist with Absurd Ventures. 

The base pay range for this position is $145,000 to $180,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. 

About Absurd Ventures   

Absurd Ventures is a media company creating new IP across all platforms and for all formats.Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.Â