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Artist Assistant Jobs in Madison, WI (NOW HIRING)

Technical Artist

Oregon, WI · On-site

$70 - $110/hr

As a Technical Artist, you will work closely with the Art Lead and Product Owner to create visually stunning games. Your responsibilities will include preparing, exporting, optimizing, and ...

Spray tan artist

Madison, WI

$17.50 - $22.25/hr

Maintain a clean, sanitized, organized studio * Assist with opening and closing responsibilities ... Our artists are trained to look at the individual client, customize their color, and provide an ...

Activity Assistant

Madison, WI · On-site

$15 - $18/hr

Organize, lead, and promote interest in recreational activities, such as arts, crafts, and games ... Activity Assistant Qualifications * A positive attitude and a willingness to learn * Previous ...

Activity Assistant

Madison, WI · On-site

$15 - $18/hr

The Activity Assistant job responsibilities include planing, organizing, and implementing ... Organize, lead, and promote interest in recreational activities, such as arts, crafts, and games

Activity Assistant

Janesville, WI · On-site

$13.25 - $16/hr

The Activity Assistant job responsibilities include planing, organizing, and implementing ... Organize, lead, and promote interest in recreational activities, such as arts, crafts, and games

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Artist Assistant information

See Madison, WI salary details

$6

$19

$33

How much do artist assistant jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for artist assistant in Madison, WI is $19.70, according to ZipRecruiter salary data. Most workers in this role earn between $15.24 and $21.54 per hour, depending on experience, location, and employer.

What does an artist assistant do?

An artist assistant provides administrative or artistic support to an artist. In some assistant roles, you perform purely administrative duties, such as scheduling appointments, answering email and press queries, and communicating with gallerists, dealers, and collectors. However, you can also find roles similar to that of an apprentice. In these positions, you may help the artist create their artwork, oversee its installation at a gallery or public exhibit, and ensure that the studio remains in working order. Some assistants have both administrative and creative responsibilities. Your involvement depends on the needs of the artist.

What are the key skills and qualifications needed to thrive as an artist assistant, and why are they important?

To thrive as an Artist Assistant, you need a strong understanding of artistic techniques, organizational skills, and often a background in fine arts or a related field. Familiarity with studio equipment, art handling protocols, and digital tools like Adobe Creative Suite is typically required. Excellent communication, time management, and adaptability help you anticipate the artist’s needs and work efficiently in dynamic environments. These skills are vital for supporting the artist’s creative process, ensuring smooth studio operations, and contributing to the timely completion of projects.

What are some common challenges faced by artist assistants, and how can they be overcome?

Artist Assistants often face challenges such as managing shifting priorities, working under tight deadlines, and adapting to the unique creative processes of different artists. Success in this role requires strong organizational skills, clear communication, and flexibility. Building a proactive approach to problem-solving and being open to feedback can help Artist Assistants navigate these challenges while fostering a productive working relationship with the artist.

What is the difference between Artist Assistant vs Art Director?

AspectArtist AssistantArt Director
Required CredentialsHigh school diploma or equivalent; some roles may prefer art or design coursesBachelor’s degree in art, design, or related field; often a master's for senior roles
Work EnvironmentArt studios, galleries, or on-location for projectsAdvertising agencies, publishing, or media companies
Employer & Industry UsageArtists, galleries, art institutionsAdvertising, media, publishing industries
Common Search & Comparison IntentYesYes

The main difference between an Artist Assistant and an Art Director lies in their responsibilities and experience level. An Artist Assistant supports artists with tasks like preparing materials and managing studio work, often requiring basic art knowledge. An Art Director oversees creative projects, manages teams, and makes high-level design decisions, typically requiring advanced education and experience. While both roles are integral to the creative industry, they serve different functions and career stages.

What skills and qualifications are needed to be an artist assistant?

An artist assistant typically needs strong organizational skills, basic knowledge of art techniques and materials, and the ability to follow instructions. Relevant skills include proficiency with art tools, good communication, and sometimes experience with administrative tasks or studio maintenance. A high school diploma or equivalent is often sufficient, though some roles may prefer or require additional art-related education or experience.

What are the most commonly searched types of Artist jobs in Madison, WI?

The most popular types of Artist jobs in Madison, WI are:

What are popular job titles related to Artist Assistant jobs in Madison, WI?

For Artist Assistant jobs in Madison, WI, the most frequently searched job titles are:

What cities near Madison, WI are hiring for Artist Assistant jobs?

Cities near Madison, WI with the most Artist Assistant job openings:

Infographic showing various Artist Assistant job openings in Madison, WI as of August 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution, with an average salary of $40,982 per year, or $19.7 per hour.

Senior VFX Artist (Apex Legends)

Madison, WI • On-site

Electronic Arts Inc.
PC Games • 10K+ employees

$127K - $190K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 12 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

  • Location: Madison
  • State: Wisconsin
  • Country: United States of America

Role ID
214758
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars™ Jedi titles. Join us to help shape the future of one of the world's leading live service franchises.
Respawn Entertainment is seeking a Senior VFX Artist who is as passionate about growing people as they are about making great effects. In this role, you will create and implement high-quality real-time VFX that bring Legends, weapons, and seasonal moments to life - reporting to the Senior VFX Director and collaborating closely with Art, Design, Animation, and Engineering. Beyond your own craft, you will play an active role in mentoring, guiding, and supporting the career development of the VFX team, helping build the kind of environment where artists do their best work.
Responsibilities
• Create and implement high-quality real-time VFX for legend abilities, weapons, seasonal content, and gameplay moments, with a focus on effects that feel impactful, polished, and competitive.
• Help define and maintain the visual quality bar for VFX across seasonal updates, weapon releases, character abilities, and gameplay moments.
• Actively mentor and guide VFX artists on the team - investing in their growth, helping them develop their craft, and supporting their long-term career goals.
• Lead career development conversations, including goal-setting, performance feedback, and identifying opportunities for artists to stretch and grow.
• Lead VFX problem-solving for complex content, including visual polish, performance constraints, and technical issues across the content pipeline.
• Collaborate closely with Art, Design, Animation, and Engineering to develop effects that support gameplay, improve clarity, and strengthen the visual identity of Apex Legends.
• Contribute to visual direction and help evolve Apex's real-time VFX language, supporting production planning to ensure work is scoped and delivered effectively.
Qualifications
• 5+ years of professional experience as a real-time VFX artist in the games industry.
• Strong portfolio of shipped in-game real-time VFX work; portfolio examples that showcase bombastic, gritty combat and VFX-driven player intensity are a strong plus.
• A genuine passion for mentoring and guiding other artists - someone who finds as much satisfaction in a teammate's breakthrough as in their own shipped work.
• People management experience, including supporting career growth, providing regular feedback, and leading team members through development goals, is a plus.
• Proficiency with relevant DCC tools such as Maya, Houdini, Photoshop, or Substance Designer, and experience implementing your own work within a game engine or proprietary toolset.
• Strong cross-discipline communication and collaboration skills with a proactive approach to feedback and problem-solving.
• Passion for making and playing games.
• Experience with first-person games, sci-fi art direction, or live-service seasonal content is a plus.
• Shipped AAA game credit is a plus.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$127,700 - $190,600 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.