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Art Internship Jobs in Raleigh, NC (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... internship. For more information about Epic's Early Career Program, visit epicgames.com ...

New

... interns. Our doctors' pride themselves on providing expert, timely, collaborative, and ... Art and culture thrive here, too--whether it's a performance at the Duke Energy Center for the ...

Gameplay Programmer Intern

Cary, NC · On-site

$119K - $132K/yr

... art and design * Help debug, test, and fix bugs in gameplay systems * Learn to write clean ... The ability to react and respond effectively to constructive feedback This internship has a ...

IT Intern (Raleigh, NC)

Raleigh, NC

$13.25 - $17.75/hr

Founded in 2013, we bring together the best of art and engineering to make an impact in a digital ... Carimus interns are able to enroll in our 401(k) Retirement Plan and company match! We are looking ...

Studio Coordinator

Raleigh, NC · On-site

$11 - $16/hr

... staff, volunteers, interns, vendors) and external customer (current clients and all potential ... In fact, our service providers are so skilled in the art of waxing they have a special name:

Art Internship information

See Raleigh, NC salary details

$5

$14

$20

How much do art internship jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for art internship in Raleigh, NC is $14.02, according to ZipRecruiter salary data. Most workers in this role earn between $12.40 and $16.54 per hour, depending on experience, location, and employer.

What is an art internship?

An art internship is a temporary position that allows students or aspiring artists to gain practical experience in the art industry. Interns may work in art galleries, museums, design studios, or with individual artists, assisting with various tasks such as organizing exhibitions, creating artwork, or supporting marketing efforts. These internships help individuals build their portfolios, develop professional skills, and expand their network in the art world. Most art internships are aimed at students or recent graduates and can be paid or unpaid, depending on the organization.

What types of projects and tasks can I expect to work on during an art internship?

As an art intern, you'll typically assist with a variety of creative tasks, such as supporting artists or designers with ongoing projects, preparing materials for exhibitions, and contributing to brainstorming sessions. You may also help with administrative duties, digital media creation, or social media content, depending on the organization. Interns often get exposure to the full creative process, from initial concept development to final production, providing valuable hands-on experience in a collaborative studio or gallery environment.

What are the key skills and qualifications needed to thrive as an art intern, and why are they important?

To thrive as an Art Intern, you typically need a strong foundation in visual arts, creativity, and basic knowledge of art principles, often supported by coursework or portfolio work. Familiarity with digital design tools like Adobe Creative Suite and experience with sketching or illustration software are commonly required. Strong communication, openness to feedback, and a proactive attitude help interns collaborate with teams and grow professionally. These skills and qualities are essential for contributing effectively to projects, learning from experienced artists, and developing a professional art portfolio.

What is the difference between Art Internship vs Art Assistant?

AspectArt InternshipArt Assistant
Required CredentialsTypically students or early-career individuals, no formal certification requiredOften requires some experience or related coursework, but not always formal certification
Work EnvironmentTemporary, educational setting, or gallery/museum environmentOngoing support role in studios, galleries, or museums
Employer & Industry UsageUsed by educational institutions, galleries, and museums for trainingCommon in art studios, galleries, and museums for assisting artists and curators

In summary, an Art Internship is typically a short-term, educational opportunity for students or emerging artists to gain experience, while an Art Assistant is a more ongoing support role assisting professional artists or institutions. Both roles involve hands-on work but differ mainly in duration and level of responsibility.

Is an art internship worth it?

An art internship provides hands-on experience, skill development, and industry connections that can enhance a future art career. It often offers opportunities to learn new techniques, build a portfolio, and gain insight into professional workflows, making it a valuable step for aspiring artists.

What does an art internship do?

An art internship provides hands-on experience in artistic practices, allowing interns to develop skills in areas such as drawing, painting, or digital art. Interns often assist with projects, learn about art production and curation, and gain exposure to the art industry environment.

What are the most commonly searched types of Art jobs in Raleigh, NC?

The most popular types of Art jobs in Raleigh, NC are:

What cities near Raleigh, NC are hiring for Art Internship jobs?

Cities near Raleigh, NC with the most Art Internship job openings:

Infographic showing various Art Internship job openings in Raleigh, NC as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, 2% Contract, and 1% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $29,162 per year, or $14 per hour.

Tech Art Intern

Epic Games

Cary, NC • On-site

Internship

Posted 3 days ago

New


Job description

WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
TECH ART INTERN
What You'll Do
We are looking for a Technical Art Intern to join the Rocket League team. You will sit between our artists and engineers: building tools that speed up how content gets into the build, authoring real-time materials, and profiling scenes so the game holds frame rate everywhere from mobile to high-refresh PC. You will have an impact on real work that ships into playable builds.
In this role, you will
  • Build small pipeline tools and scripts (Python, UEFN/Verse, DCC scripting APIs) that automate repetitive steps for arena, vehicle, and cosmetics artists
  • Profile arenas and assets in engine, then help fix what you find: draw calls, overdraw, texture memory, LODs, and vertex budgets
  • Author and iterate on real-time materials and shaders for signature Rocket League surfaces
  • Take assets from Maya, Blender, or Substance through to an optimized, working setup in engine and validate them in a playable build
  • Work directly with technical artists, rendering engineers, and environment artists to unblock issues and document what you learn
  • Show your work in art reviews and playtests, take feedback, and iterate quickly
What we're looking for
  • Currently enrolled in, or recently graduated from, a Technical Art, Computer Science, Digital Media, or Game Development program, or a portfolio strong enough to stand in for one
  • Scripting experience in Python, C#, or a DCC scripting API. Bonus if you have written something that saved someone else time
  • Hands-on with at least one 3D package (Maya, 3ds Max, or Blender) and the Substance suite
  • Working knowledge of Unreal Engine
  • Solid real-time rendering fundamentals: how lighting, shading, UV layout, texture memory, and poly budgets affect performance
  • Genuine curiosity about performance. You like finding out why a frame is slow
  • Clear, proactive communication. You raise blockers early instead of quietly grinding on them
  • A portfolio or reel showing technical art work: tools, shaders, procedural systems, or optimization case studies
  • Nice to have: profiling tools (Unreal Insights, RenderDoc, PIX), HLSL, Houdini, or experience shipping to mobile or console

This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic's Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.