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Arcade Game Engineer Jobs (NOW HIRING)

Cupertino, California, United States Software and Services Sneaky Sasquatch, one of Apple Arcade ... engineering. Minimum Qualifications * 7+ years of professional experience as a game artist, with ...

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Sneaky Sasquatch, one of Apple Arcade's most beloved original games, is a wholesome, open-world ... alongside engineering. Preferred Qualifications An artistic style and sensibility that fits ...

Senior iOS Engineer, Apple Games

Cupertino, CA · On-site

$172K/yr

... Arcade, and Game Center are the home of gaming on Apple's platforms - iPhone, iPad, Mac, Apple TV, and Vision Pro. Join the Game Services UI team to help build the Apple Games app and the user-facing ...

Senior Software Engineer

Washington, DC · On-site

$138K - $182K/yr

Our designers, developers, marketers and makers build everything from apps, to connected devices ... arcade game for Nickelodeon's SpongeBob, or creating live streaming interactive games for ...

Senior Software Engineer

Washington, DC

$138K - $182K/yr

Our designers, developers, marketers and makers build everything from apps, to connected devices ... arcade game for Nickelodeon's SpongeBob, or creating live streaming interactive games for ...

Our designers, developers, marketers and makers build everything from apps, to connected devices ... arcade game for Nickelodeon's SpongeBob, or creating live streaming interactive games for ...

... Arcade, and Game Center are the home of gaming on Apple's platforms - iPhone, iPad, Mac, Apple TV, and Vision Pro. Join the Game Services UI team to help build the Apple Games app and the user-facing ...

Our designers, developers, marketers and makers build everything from apps, to connected devices ... arcade game for Nickelodeon's SpongeBob, or creating live streaming interactive games for ...

Infrastructure Engineer

Madison, WI · On-site

$108K - $142K/yr

Infrastructure Engineer Power High-Reliability Healthcare Systems Design, build, coordinate, and ... arcade game, located at Madison's first arcade bar. More than just important work . We offer ...

Infrastructure Engineer

Madison, WI · On-site +1

$108K - $142K/yr

Infrastructure Engineer Power High-Reliability Healthcare Systems Design, build, coordinate, and ... arcade game, located at Madison's first arcade bar. More than just important work . We offer ...

... Arcade, and Game Center are the home of gaming on Apple's platforms -- iPhone, iPad, Mac, Apple TV, and Vision Pro. Join the Game Services UI team to help build the Apple Games app and the user ...

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Arcade Game Engineer information

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$52.5K

$141.9K

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How much do arcade game engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for arcade game engineer in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

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For Arcade Game Engineer jobs, the most frequently searched job titles are:

Infographic showing various Arcade Game Engineer job openings in the United States as of June 2026, with employment types broken down into 93% Full Time, and 7% Part Time. Highlights an 100% Physical job distribution, with an average salary of $141,941 per year, or $68.2 per hour.

Senior Creative Gameplay Engineer, Apple Arcade

Cupertino, CA • On-site

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 24 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple Arcade is redefining the future of games by offering players of all ages a growing collection of award-winning titles with no ads, no in-app purchases, and a commitment to quality, creativity, and fun. At the heart of this vision is Sneaky Sasquatch, one of Arcade's most beloved originals.
To help define the future for this celebrated game, Apple is building a team to expand the creative boundaries of Sneaky Sasquatch, to imagine and build entirely new adventures, while introducing the magic of shared, connected gameplay.
This is an opportunity to join a focused, creatively-driven team to develop new content and features that will deliver magical experiences to millions of players. You will work directly alongside the original creators, shaping the future of a renowned IP and helping to establish a culture of creative and technical excellence from the ground up.
Description
As a Senior Creative Gameplay Engineer, you will contribute creative vision and technical expertise to the Sneaky Sasquatch team, creating innovative new gameplay experiences for millions of players around the world. You will:
- Drive the creative vision for new gameplay by designing, prototyping, and shipping innovative and expressive core mechanics and systems.
- Own major gameplay features from initial concept and paper design, through rapid iteration and playtesting, to final polished implementation in Unity.
- Champion new ideas for player activities, character abilities, and emergent systems that deepen the humor, charm, and heart of the Sneaky Sasquatch universe.
- Architect robust, scalable, and designer-friendly gameplay frameworks that empower the team to build new content and experiences efficiently.
- Help define and maintain the high creative and technical bar for Apple's internal game development, acting as a key stakeholder in game feel and player experience.
- Communicate clearly and effectively across teams to ensure alignment and momentum.
- Be a part of a uniquely small and focused internal team at Apple, where general programming skills are deeply valued with a focus on creative gameplay implementation.
- Work alongside the creators of Sneaky Sasquatch to define what it means for Apple to make games. This role offers the chance to create playful, emotionally resonant, and connected experiences for millions of players around the world.
Minimum Qualifications
10+ years of experience in game development, with a portfolio demonstrating exceptional creative and technical ownership on multiple shipped titles. This includes deep expertise in Unity and C#, with proven mastery of building complex gameplay systems from the ground up.
Preferred Qualifications
A proven ability to "find the fun" through rapid prototyping and iteration. Your portfolio should show us how you've turned a rough idea into a polished, delightful experience.
A deep understanding of gameplay systems design. You think in terms of scalable frameworks, not just one-off features.
A highly self-directed and resourceful attitude, comfortable navigating the ambiguity of the creative process.
Excellent communication skills and a passion for collaborative, team-oriented problem-solving.
Experience in a "technical design" or similar hybrid role where you were responsible for both the design and implementation of core gameplay.
Experience shipping on Apple platforms (iOS, tvOS, macOS, visionOS).
Deep familiarity with a wide range of game genres, with strong, well-reasoned opinions on game feel, pacing, and player motivation.
A genuine love for Sneaky Sasquatch and a passion for creating heartfelt, player-centered experiences.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976