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Apple Swift Jobs (NOW HIRING)

Role Overview: We are seeking an experienced Swift Engineer to design, develop, and ship high ... This role requires deep native Apple platform expertise combined with backend development skills in ...

$129K - $194K/yr

The work we do together will shape the developer experience on Apple's platforms and beyond for ... Proficiency with Swift (or the capacity to become proficient quickly) * The ability to work ...

New

$184K - $277K/yr

Experience with any of Swift, Objective-C, or C++ * In-depth iOS Development: Demonstrated ... At Apple, base pay is one part of our total compensation package and is determined within a range.

IOS/Swift Developer

Manhattan, NY · On-site

$150K - $160K/yr

Design and develop iOS applications using Swift and Apple development frameworks. * Build responsive, scalable, and user-friendly mobile interfaces. * Collaborate with product managers, designers ...

iOS Engineer-Apple Sports

New York, NY · On-site

$56.50 - $78/hr

Apple is where individual imaginations come together to build innovative products, services, and ... Minimum Qualifications 3+ years experience building iOS applications with Swift Deep understanding ...

IOS/Swift Developer

New York, NY · On-site

$150K - $160K/yr

Design and develop iOS applications using Swift and Apple development frameworks. * Build responsive, scalable, and user-friendly mobile interfaces. * Collaborate with product managers, designers ...

$150K - $160K/yr

Design and develop iOS applications using Swift and Apple development frameworks. * Build responsive, scalable, and user-friendly mobile interfaces. * Collaborate with product managers, designers ...

New

Showing results 21-40

Apple Swift information

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$59

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How much do apple swift jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for apple swift in the United States is $59.61, according to ZipRecruiter salary data. Most workers in this role earn between $49.76 and $68.51 per hour, depending on experience, location, and employer.

What is an Apple Swift?

An Apple Swift job typically involves developing applications for Apple's ecosystem, including iOS, macOS, watchOS, and tvOS, using the Swift programming language. Professionals in this role work on building, testing, and optimizing apps for performance and user experience. They may collaborate with designers, product managers, and backend developers to create seamless applications. Strong knowledge of Swift, Xcode, and Apple's frameworks like UIKit and SwiftUI is often required.

What does an Apple Swift do?

A typical day for an Apple Swift Developer involves designing, coding, and testing iOS or macOS applications using Swift and related Apple development tools like Xcode. Developers collaborate closely with UX/UI designers, product managers, and QA engineers to translate user needs into functional features and troubleshoot any technical challenges. Daily tasks often include attending team stand-ups, participating in code reviews, and keeping up to date with Apple's latest frameworks and technologies. This collaborative and fast-paced environment provides opportunities to contribute ideas, enhance software quality, and continually learn new skills in the dynamic field of Apple development.

What are the key skills and qualifications needed to thrive in the Apple Swift position, and why are they important?

To thrive as an Apple Swift Developer, you need strong proficiency in Swift programming, iOS/macOS application development, and a solid understanding of Apple's design guidelines, usually demonstrated through a degree in computer science or relevant experience. Familiarity with Xcode, Interface Builder, version control systems like Git, and sometimes Apple developer certifications are highly valuable. Effective collaboration, problem-solving, and communication skills set top candidates apart in team-based, agile environments. These competencies ensure high-quality, user-focused Apple platform apps and smooth project delivery within multidisciplinary teams.

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Infographic showing various Apple Swift job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 78% Full Time, 13% Part Time, and 8% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $123,994 per year, or $59.6 per hour.

Senior Software Engineer-Apple Music

San Francisco, CA • On-site

Apple Inc.
Computer and Electronic Product Manufacturing • 10K+ employees

$150K - $277K/yr

Other

Medical, Dental, Retirement

Re-posted 29 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz


Job description

San Francisco Bay Area, California, United States Software and Services

Every scroll, every tap, every moment of discovery of the Apple Music catalog is powered by the MusicUI framework — and the team behind it is looking for their next great engineer. We build the cross-platform UI layer that brings Apple Music to life on iPhone, iPad, Mac, Apple TV, and Apple Vision Pro, reaching hundreds of millions of listeners in over 160 countries. This is a full-stack role spanning TypeScript and native Swift/SwiftUI, where you'll build the rich, content-driven interfaces that help people find their next favorite song, album, or playlist. You'll work alongside exceptional engineers, tackle challenges that span multiple languages and platforms, and often be among the first to build on Apple's newest technologies. If you're passionate about music, meticulous about user experience, and energized by working at scale, we'd love to meet you.

Description

As a software engineer on the MusicUI team, you will build and maintain the cross-platform framework that powers Apple Music's user interface across iOS, tvOS, macOS, and visionOS. You'll work across the full client technology stack — writing TypeScript that shapes the data and logic behind the UI, and implementing the native Swift/SwiftUI components that bring rich catalog experiences to life on each platform. This role spans the full UI pipeline: from modeling and transforming API data, to building polished native components that showcase albums, playlists, artists, and more. You'll tackle performance optimization, cross-platform navigation, accessibility, and the day-to-day craft of delivering a world-class content browsing experience within a large, multi-platform codebase.

Responsibilities
  • Design and implement new features across the MusicUI framework in both TypeScript and Swift/SwiftUI
  • Build and maintain rich, content-driven UI — catalog browsing, search, and personalized experiences across iOS, tvOS, macOS, and visionOS
  • Optimize performance of scroll-heavy interfaces, lazy layouts, image loading, and rendering to ensure a smooth experience at scale
  • Architect solutions that span the full stack, analyzing feature requirements and proposing designs that work across multiple client platforms
  • Debug and resolve complex issues that cross language boundaries, platform boundaries, and system layers
  • Collaborate closely with design, product, and systems teams across Apple to deliver polished, platform-authentic experiences
  • Ensure quality through unit testing, performance regression testing, metrics validation, and code review within a fast-paced release cadence
  • Contribute to the team's shared frameworks, patterns, and developer tooling to improve velocity and code health across the codebase
Minimum Qualifications
  • Experience working in large, multi-layered codebases across multiple languages or technology stacks
  • Experience integrating with RESTful APIs and transforming data models into UI components
  • Strong understanding of software design patterns such as dependency injection, protocol-oriented design, and command/action patterns
  • Demonstrated ability to debug across system boundaries — bridging layers, async workflows, and platform-specific behaviors
  • Strong communication and collaboration skills in a team environment
  • Bachelor's degree in Computer Science, Software Engineering, or a related technical field — or equivalent practical experience.
Preferred Qualifications
  • Experience with cross-platform mobile/desktop development targeting multiple Apple platforms (iOS, tvOS, macOS, visionOS)
  • Experience with UI performance profiling and optimization — scroll performance, view reuse, memory management, lazy loading
  • Familiarity with UIKit, AppKit, or Objective-C and experience bridging legacy frameworks with Swift/SwiftUI
  • Track record of working with metrics and analytics pipelines to measure feature impact and detect regressions
  • Passion for music and a keen eye for the details that make a great user experience

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.

Learn about accessibility in Apple’s workplace

Learn about reasonable accommodations for job applicants

Apple accepts applications to this posting on an ongoing basis.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976