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Apple Animation Jobs in California (NOW HIRING)

Prototyping Designer

Bodega Bay, CA · On-site

$184K - $324K/yr

You will make things with aesthetic breadth beyond the Apple style. - Animation. Use motion in a complementary and tasteful way to direct attention and describe interactions. You will create motion ...

Next Gen Computing (NGC) develops new concepts and capabilities for Apple products. The team brings ... animations, motion design, or writing shaders Familiarity with common hardware sensors, basic ...

Partner with multiple groups at Apple to manage the final development of assets (including CG animation, Business Affairs, photography). Preferred Qualifications You have strong verbal and written ...

Showing results 21-40

Apple Animation information

See California salary details

$10

$38

$69

How much do apple animation jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for apple animation in California is $38.89, according to ZipRecruiter salary data. Most workers in this role earn between $21.59 and $63.12 per hour, depending on experience, location, and employer.

What is an Apple Animation?

An Apple Animation job typically involves working within Apple's creative teams to produce high-quality animations for products, marketing, and user interfaces. Roles may include character animation, motion graphics, and UI animations to enhance Apple’s ecosystem. Employees in this field collaborate with designers, engineers, and marketing teams to create engaging visual experiences. Strong proficiency in animation software, storytelling, and an understanding of Apple's design principles are essential for success in this role.

What does an Apple Animation do?

Professionals in Apple Animation are typically engaged in designing and creating high-quality animations for product launches, marketing campaigns, or user interfaces. Daily tasks often include storyboarding, collaborating closely with creative directors and product teams, and revising animations based on feedback. You'll be expected to balance creativity with technical precision while ensuring all visuals align with Apple's brand guidelines. This collaborative environment encourages the sharing of ideas, and you may frequently work with designers, engineers, and producers to deliver seamless animations across a range of digital products.

What are the key skills and qualifications needed to thrive in Apple Animation?

To thrive in an Apple Animation role, you need strong proficiency in animation principles, storytelling, and visual design, often supported by a degree in animation or a related field. Technical skills with tools such as Apple Motion, Final Cut Pro, and industry-standard software like Adobe After Effects or Maya are typically required. Collaboration, creativity, and attention to detail are standout soft skills in this position. These capabilities are crucial to producing precise, innovative, and on-brand animations that align with Apple's high quality standards.

Does Apple hire animators?

Apple hires animators for roles in product design, marketing, and multimedia content creation. Candidates typically need skills in animation software like Maya or After Effects, along with a strong portfolio and relevant experience. Job openings are posted on Apple's careers website and may require collaboration with cross-functional teams.

What job categories do people searching Apple Animation jobs in California look for?

The top searched job categories for Apple Animation jobs in California are:

What cities in California are hiring for Apple Animation jobs?

Cities in California with the most Apple Animation job openings:

Infographic showing various Apple Animation job openings in California as of August 2026, with employment types broken down into 89% Full Time, 6% Part Time, and 5% Contract. Highlights an 53% Physical, 1% Hybrid, and 46% Remote job distribution, with an average salary of $80,900 per year, or $38.9 per hour.

Software Engineer - iOS Engineer - SpringBoard Multitasking - System Experience

Apple

Cupertino, CA • On-site

Full-time

Re-posted 4 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

The Multitasking Experience team believes that software can be used to create beauty and through it echo the sense of purpose in our lives. We craft the most fluid, useful, and cared for user interfaces. We do so by collaborating with our hardware and software teams, and by designing and implementing software architectures necessary to ship them to billions of people around the world. We observe patterns in our designs, and build upon them when facing new environments and challenges. We push forward the App windowing experience through fluid interruptible App launch and transition animations; the App Switcher; external display support through Stage Manager, and more. We craft Dynamic Island and its playful transitions and interactions; seamless hardware pointer support; lightweight multitasking through Picture in Picture, and more. We build these on top of our own software architectures, which have been proven capable of withstanding the complexity of an interactive embedded operating system, enable rapid prototyping, and form useful abstractions and separation of concerns in our designs. We explore ways to push forward animation technologies across Apple in service of our own purposes, as well as to empower teams across the company to ship their features with the same frame of reference we use for our own user interactive interfaces.
Description
The Multitasking Experience team believes that software can be used to create beauty and through it echo the sense of purpose in our lives. We craft the most fluid, useful, and cared for user interfaces. We do so by collaborating with our hardware and software teams, and by designing and implementing software architectures necessary to ship them to billions of people around the world. We observe patterns in our designs, and build upon them when facing new environments and challenges. We push forward the App windowing experience through fluid interruptible App launch and transition animations; the App Switcher; external display support through Stage Manager, and more. We craft Dynamic Island and its playful transitions and interactions; seamless hardware pointer support; lightweight multitasking through Picture in Picture, and more. We build these on top of our own software architectures, which have been proven capable of withstanding the complexity of an interactive embedded operating system, enable rapid prototyping, and form useful abstractions and separation of concerns in our designs. We explore ways to push forward animation technologies across Apple in service of our own purposes, as well as to empower teams across the company to ship their features with the same frame of reference we use for our own user interactive interfaces.
Minimum Qualifications
Dedication to the creation of compelling and beautiful products
Excelled in collaborative, cross-functional environments
Successfully synthesized analysis of complex problems
iOS/iPadOS App development experience
Prolific at writing clean and testable code
Preferred Qualifications
Deep software and memory performance analysis
Inter-process communication mechanisms

What Apple employees say

Pay

Benefits

Hours and flexibility

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976