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Animator Jobs in California (NOW HIRING)

Principal Animator

San Diego, CA ยท On-site +1

$160K - $180K/yr

Art/Animation Location : San Diego, CA - Remote Employee Type: Full Time, Regular THE OPPORTUNITY We are seeking an exceptional Principal Animator to join our creative team and drive animation ...

We are seeking a Lead Animator to lead by example through high-quality animation work while gaining leadership duties. You will help drive the project's visual style by providing regular feedback ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Lead Animator San Mateo, California, United States Who We Are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

We are seeking a Lead Animator to lead by example through high-quality animation work while gaining leadership duties. You will help drive the project's visual style by providing regular feedback ...

About Big Shot Pictures Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

Lead Animator San Mateo, California, United States Who We Are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity ...

We are seeking a Lead Animator to lead by example through high-quality animation work while gaining leadership duties. You will help drive the project's visual style by providing regular feedback ...

Lead Animator

San Mateo, CA ยท On-site

$123K - $182K/yr

We are seeking a Lead Animator to lead by example through high-quality animation work while gaining leadership duties. You will help drive the project's visual style by providing regular feedback ...

About Big Shot Pictures Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the ...

Senior Animator

Los Angeles, CA ยท On-site

$114K - $130K/yr

About Big Shot Pictures Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the ...

They are looking for a FLASH1- Animator/Developer with Knowledge in ActionScript, CSV, XML, and HTML5. Please feel free to get in touch with me if you are available to talk and in the job market.

As our Lead Animator , you'll be accountable for how our game moves and how our animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the quality bar high for a ...

As our Lead Animator , you'll be accountable for how our game moves and how our animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the quality bar high for a ...

They are looking for a FLASH1- Animator/Developer with Knowledge in ActionScript, CSV, XML, and HTML5. Please feel free to get in touch with me if you are available to talk and in the job market.

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of animators who are tasked with breathing life into the world of BioShock. You will be responsible for ...

Senior Gameplay Animator

Novato, CA ยท On-site

$124K - $142K/yr

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of animators who are tasked with breathing life into the world of BioShock. You will be responsible for ...

Senior Gameplay Animator

Orange, CA ยท On-site

$88K - $120K/yr

As a Senior Gameplay Animator, you will conceptualize, design, develop and execute 3D animations. You will collaborate across teams to bring these animations and Ember Lab work to life! Description

The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead the development of animation assets to support the execution of the overall ...

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Showing results 1-20

Animator information

See California salary details

$10

$38

$69

How much do animator jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for animator in California is $38.89, according to ZipRecruiter salary data. Most workers in this role earn between $21.59 and $63.12 per hour, depending on experience, location, and employer.

What jobs can animators get?

Animators can work in various fields such as film, television, video game development, advertising, and web design. They create animated content using tools like Adobe After Effects, Maya, or Blender and often collaborate with directors, designers, and clients to produce visual storytelling. Many animators also pursue roles in character design, storyboarding, and visual effects production.

Are animators still in demand?

Animator roles continue to be in demand in industries such as entertainment, advertising, and gaming, especially for those skilled in digital tools like Adobe Animate or Maya. The job market favors candidates with strong portfolios, technical proficiency, and adaptability to new animation technologies.

Is animator a well paying job?

Animator salaries vary based on experience, location, and industry, but generally, the median annual wage is above the national average for all occupations. Skilled animators with proficiency in industry-standard tools like Maya or Adobe After Effects and a strong portfolio tend to earn higher salaries, especially in entertainment, advertising, or gaming sectors.

What does an animator do?

An animator is a creative professional who designs and creates moving images for films, television, video games, and other forms of media. They use computer software or traditional hand-drawn techniques to bring characters, objects, and scenes to life. Animators often work closely with other artists, directors, and writers to ensure their animations fit the vision of a project. Their work involves storyboarding, character design, and creating sequences that convey emotion and action. Attention to detail and a strong understanding of movement are essential skills for animators.

What is the difference between Animator vs 3D Modeler?

AspectAnimator3D Modeler
Required CredentialsAnimation courses, portfolio3D modeling courses, portfolio
Work EnvironmentAnimation studios, game companiesDesign studios, game development
Industry UsageBrings characters to life through movementCreates 3D assets and models

While both roles work closely in the animation and gaming industries, an Animator focuses on bringing characters and objects to life through movement, whereas a 3D Modeler specializes in creating the detailed 3D models used in animations and games. Both require similar technical skills and often collaborate on projects, but their core responsibilities differ significantly.

What jobs are there for animators?

Animators can work in various fields including film and television production, video game development, advertising, and web design. They create visual effects, character animations, and storyboards using tools like Adobe After Effects, Maya, or Blender, often working in studios or freelance settings. Many roles require a strong portfolio and proficiency in animation software.

What are some typical challenges animators face when working on collaborative projects?

Animators often collaborate with teams of artists, directors, and sound designers, which can present challenges such as maintaining consistent visual style and meeting tight production deadlines. Communication is key, as feedback and revisions are frequent, requiring adaptability and strong interpersonal skills. Additionally, animators need to be proficient in various software and workflows to ensure their work integrates smoothly with other departments, such as modeling or lighting. Balancing creative vision with technical requirements is a common aspect of the role.

What Do Animators Do?

Animators create moving images for television, movies, video games, websites, multimedia platforms, and other forms of media. As an animator, your duties are to design illustrations to match characters and settings described in scripts. Sometimes an animator comes up with a new character before developing a script or role for it, while other times animators work closely with writers to collaborate on character development. After the creation stage, your responsibilities shift to rendering the image for whatever medium you work in, such as feature-length computer animated films or short graphic descriptions of news for an online magazine.

What are the key skills and qualifications needed to thrive as an Animator, and why are they important?

To thrive as an Animator, you need strong artistic ability, a solid understanding of motion, timing, and storytelling, often supported by a degree in animation or a related field. Proficiency in animation software such as Adobe After Effects, Autodesk Maya, or Blender, and familiarity with digital drawing tablets are typically required. Creativity, attention to detail, and effective communication skills help animators collaborate well and bring ideas to life. These skills are vital for producing high-quality, engaging animations that meet project goals and client expectations.
What are the most commonly searched types of Animator jobs in California? The most popular types of Animator jobs in California are:
What job categories do people searching Animator jobs in California look for? The top searched job categories for Animator jobs in California are:
What cities in California are hiring for Animator jobs? Cities in California with the most Animator job openings:
Infographic showing various Animator job openings in California as of July 2026, with employment types broken down into 1% Internship, 78% Full Time, 13% Part Time, 1% Temporary, and 7% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $80,900 per year, or $38.9 per hour.
Principal Animator

Principal Animator

Daybreak Games

San Diego, CA โ€ข On-site, Remote

$160K - $180K/yr

Other

Posted 9 days ago


Job description

Salary Range: $160,000 - $180,000 per year.

Position Title: Principal Animator

Department: Art/Animation

Location: San Diego, CA - Remote

Employee Type:ย Full Time, Regular

THE OPPORTUNITYย 

We are seeking an exceptionalย Principal Animatorย to join our creative team and drive animation excellence across our gaming portfolio. As aย Principal Animator, you will be a key creative leader responsible forย establishingย artistic standards, mentoring animators, and delivering industry-leading character animations that enhance gameplay experiences and bring depth and personality to our worlds.ย 

In this senior role, you will create high-quality animations for characters, NPCs, creatures, and cinematic sequences-spanning gameplay locomotion, combat systems, emotional performance, and cinematic storytelling.ย You'llย collaborate directly with game designers, technical artists, programmers, and directors to ensure every frame serves the gameplay and narrative vision. Yourย expertiseย will encompass both traditional hand-keyed animation and modern motion capture workflows, andย you'llย be expected to push the boundaries of animation quality whileย maintainingย technical efficiency.ย 

As a leader on the animation team, you will mentor junior and mid-level animators,ย establishย best practices, define animation pipelines, and serve as the authority on animation craft within the studio.ย You'llย own full animation development cycles, make independent creative decisions aligned with project vision, and drive continuous improvement in both artistic quality and technical execution.ย 

CORE RESPONSIBILITIESย 

Animation Creation & Qualityย 

Create high-quality, production-level character animations thatย showcaseย technical excellence and artistic visionย 

Develop comprehensive animation sets including locomotion, combat, interactions, and cinematic performance animationsย 

Craft expressive character animations that communicate personality, emotion, and identity while supporting compelling gameplayย 

Work with both hand-keyed and motion capture animation pipelines, ensuring seamless integration andย optimalย performanceย 

Establish andย maintainย benchmark animations that define visual and technical standards for the projectย 

Support physics, cloth, and other specialized animation systemsย 

Collaboration & Integrationย 

Work closely with game designers to understand gameplay mechanics, 3C principles (Character, Controls, Camera), and player experience goalsย 

Collaborate with technical artists and programmers toย optimizeย animation assets for real-time rendering and ensure smooth integration into game systemsย 

Partner with character artists, riggers, and modelers to resolve animation-related issues and improve workflowsย 

Communicate with directors and leads to align animation work with the project's creative vision and style guidelinesย 

Test, review, and iterate on animations to ensure they deliver the intended gameplay experience and visual impactย 

Leadership & Mentorshipย 

Mentor junior, mid-level, and senior animators, providing constructive feedback and fostering professional growthย 

Lead animation reviews and critique sessions, ensuring consistency and quality across all animation workย 

Define and communicate animation best practices, workflows, and technical standardsย 

Collaborate with leads and other departments to develop animation pipelines and processes that improve efficiency and qualityย 

Act as the technical and artistic authority on animation matters within the studioย 

Contribute to hiring and onboarding of animation team membersย 

Technical Excellenceย 

Debug and resolve animation-related issues including rigging problems, motion capture artifacts, and engine integration challengesย 

Optimizeย animations for performance, applying advanced techniques like motion matching, root motion, and animation blendingย 

Stay current with animation tools, game engines, and industry best practicesย 

Implement and refine animation graphs, state machines, and system architecturesย 

Master proprietary animation tools and content pipelines specific to the studio's workflowย 

REQUIRED QUALIFICATIONSย 

Experience & Educationย 

7+ years of professional experience in game animation production, with at least 2+ years in a leadership or mentorship roleย 

Bachelor's degree in Animation, Computer Science, Fine Arts, or equivalent professional experience demonstrating mastery of animation craftย 

Technical Skillsย 

Expert-levelย proficiencyย in Maya (or equivalent 3D animation software) with 5+ years of professional useย 

Strong experience with at least one major game engine (Unreal Engine 4/5 or Unity) and understanding of how animation assets integrate into gameplay systemsย 

Demonstratedย expertiseย in character animation fundamentals including weight, posing, timing, arcs, anticipation, and follow-throughย 

Proficiencyย in hand-keyed animation and motion capture workflows (MotionBuilder,ย Motionvault, or similar)ย 

Advanced knowledge of animation optimization techniques and performance constraints in real-time enginesย 

Strong understanding of gameplay animation systems including locomotion, blending, IK/FK, and root motionย 

Experience with version control systems (Perforce, Git) and collaborative development workflowsย 

Artistic & Professional Skillsย 

Master understanding of animation principles and classic character animation theory applied to interactive mediaย 

Strong senseย of game design and gameplay mechanics with ability to recognize how animation serves the player experienceย 

Excellent communication and collaboration skills with ability to work effectively across disciplinesย 

Ability to give and receive constructive feedback with maturity and professionalismย 

Self-directed and proactive; able to work independently and make decisions aligned with project visionย 

Exceptional attention to detail and commitment to quality and craftsmanshipย 

Ability to perform well under pressure, meet deadlines, and adapt to changing project requirementsย 

Strong portfolio or demo reelย demonstratingย range and mastery across gameplay, cinematic, and character performance animationย 

PREFERRED QUALIFICATIONSย 

Experience with facial animation, character performance capture, and cinematic sequencesย 

Experience rigging characters and creatures for gamesย 

Knowledge of animation design for multiplayer or MMO gameplay systemsย 

Experience with real-time performance capture or VR animation systemsย 

Background in film, visual effects, or game cinematicsย 

Knowledge of emerging animation technologies such as motion matching or procedural animationย 

Experience mentoring or leading animation teams on large-scale projectsย 

Passion for games andย demonstratedย engagement with the gaming communityย 

WHAT WE'RE LOOKING FORย 

The idealย Principal Animatorย is an accomplished animator and respected leader who balances technical mastery with artistic vision. You are passionate about the craft of animation and understand how movement and performance create engaging gameplay experiences. You approach animation as both an art and a technical discipline, with the ability toย optimize forย performance without sacrificing quality.ย You'reย collaborative and generous with your knowledge, motivated to help teammates growย whileย maintainingย the highest standards for the animationย team. Youย possessย strong game sense and can make independent creative decisions that serve theย project's vision.ย You'reย adaptable in your approach, capable of working across multiple animation styles and genres,ย and activelyย seekย to expand your skills and knowledge.ย 

ย ABOUT OUR COMPANY

Daybreak Game Company LLC is a recognized worldwide leader in massively multiplayer online games. Best known for blockbuster hits and franchises such as DC Universe Online, PlanetSide, EverQuest, and Dungeons and Dragons Online, Daybreak creates, develops, and provides compelling online entertainment for millions of gamers worldwide. We are the game publisher for Darkpaw Studios, Rogue Planet Gaming Studio, Dimensional Ink Games, and Standing Stone Games. To top it off, we are making games in three of the coolest cities in the United States: San Diego, Austin, and Boston. We make games that bring people together and build lasting communities and are totally devoted to delivering the ultimate gaming experience! Find out more about our company at www.daybreakgames.com.ย ย ย ย ย ย ย ย ย ย ย ย ย ย 

We invite you to get in the game with us and help us make exciting experiences!

Be Aware of Fraudulent Recruiting Activities
Daybreak Game Company will never ask applicants to provide their social security numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview. Please contact Daybreak Game Company's People & Culture team atย 
recruiting@daybreakgames.comย if you encounter a recruiter or see a job opportunity that seems suspicious.