1

Animation Training Jobs (NOW HIRING)

The ideal candidate combines strong design sensibilities with technical animation expertise and has ... training; licensure and certifications; and delivery model. This is an hourly 1099 role at $45-65 ...

Digital Design Lead

Los Angeles, CA · Remote

$70K - $85K/yr

... animation training (optional) ● Email design or HTML/CSS certification (optional) Technical Skills ● Mastery of Adobe Creative Suite (Photoshop, Illustrator, XD, After Effects, InDesign) ● ...

next page

Showing results 1-20

Animation Training information

See salary details

$14

$36

$61

How much do animation training jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for animation training in the United States is $36.10, according to ZipRecruiter salary data. Most workers in this role earn between $29.57 and $38.70 per hour, depending on experience, location, and employer.

What is animation training?

Animation training refers to courses, workshops, or programs designed to teach individuals the skills and techniques needed to create animated content. This training can cover a variety of topics, including character design, 2D and 3D animation, storyboarding, and the use of animation software like Adobe Animate or Autodesk Maya. Animation training is suitable for beginners interested in starting a career in animation, as well as professionals looking to enhance their skills. Programs may be offered in-person or online and can range from short-term workshops to full degree programs.

What are the common challenges faced by professionals in Animation Training roles, and how can they be addressed?

Professionals in Animation Training often encounter challenges such as keeping up with rapidly evolving software, catering to students with diverse skill levels, and balancing creative freedom with curriculum requirements. Staying current by attending industry workshops and continually updating course materials is essential. Additionally, fostering an inclusive learning environment and providing personalized feedback can help address varying student needs and maximize engagement. Collaboration with other trainers and industry professionals can further enhance the quality and relevance of the training provided.

What are the key skills and qualifications needed to thrive in Animation Training, and why are they important?

To excel in Animation Training, a strong grasp of drawing fundamentals, animation principles, and proficiency with digital art tools is essential, often backed by a relevant degree or coursework. Familiarity with industry-standard software such as Adobe Animate, Autodesk Maya, or Toon Boom Harmony is typically required. Creativity, attention to detail, and the ability to work collaboratively are crucial soft skills in this field. These competencies ensure the creation of high-quality, engaging animations and effective teamwork in dynamic production environments.
More about Animation Training jobs
What cities are hiring for Animation Training jobs? Cities with the most Animation Training job openings:
What states have the most Animation Training jobs? States with the most job openings for Animation Training jobs include:
What job categories do people searching Animation Training jobs look for? The top searched job categories for Animation Training jobs are:
Infographic showing various Animation Training job openings in the United States as of May 2026, with employment types broken down into 33% As Needed, and 67% Contract. Highlights an 67% Physical, 4% Hybrid, and 29% Remote job distribution, with an average salary of $75,084 per year, or $36.1 per hour.
Animator [Contract] (Retro Studios)

Animator [Contract] (Retro Studios)

Nintendo

Austin, TX • On-site

Other

Posted 3 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 186 rated software companies


Job description

RETRO STUDIOS:

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

Retro Studios is looking for an Animator!

We are looking for someone who is passionate about quality and takes pride in their work. An animator who wants to be part of a creative and collaborative team. Someone who will be thrilled to work on Nintendo's awesome IPs!

We expect our animators to exhibit leadership qualities and encourage involvement and responsibility across wider aspects of the project. 

DESCRIPTIONS OF DUTIES:

  • You will implement and maintain animations for a wide range of characters, creatures, bosses, cinematics and pretty much anything that moves.
  • You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story.
  • We will count on you to help us identify needs and propose solutions that will improve our production pipeline. We all use "Band-Aid solutions" from time to time, but we love forward thinkers, people who think long term.
  • Your feedback will be greatly appreciated, and you will get plenty of critique from others to help you grow your own skills.
  • You feel comfortable on the technical side of animation deployment. You don't have to be an expert rigger or scripter, but you know how to set up simple characters and are familiar with using a variety of tools to speed up your work process.
  • You are part of a creative team, the process of game making is dynamic, so it is important that you maintain familiarity with the game, the latest changes and updates.
  • You enjoy collaborating with other development disciplines, contributing your expertise and taking advantage of the expertise of others to achieve more together.
  • Did we mention how excited we are that you are considering this position?

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties.  The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • Minimum 5 years' experience with in-game and/or cinematic video game animation, including at least 2 full video game production cycles.
  • A robust portfolio that demonstrates a wide range of animation experience. 
  • Considerable experience animating in Maya.
  • Undergraduate degree in art related subject or completion of an intensive art training program preferred. Specific experience can be substituted for formal education.
  • Effective written, verbal and interpersonal skills.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each