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Animation Technical Director Jobs in Nevada (NOW HIRING)

Create animations, particles, and visual effects that enhance gameplay * Build mockups, UI elements ... You'll have direct impact on live, player-facing products What You Bring * Strong experience with:

Create animations, particles, and visual effects that enhance gameplay * Build mockups, UI elements ... You'll have direct impact on live, player-facing products What You Bring * Strong experience with:

Working closely with Creative Leadership, Product, Engineering, Technical Art, and Production, you ... Bachelor's degree in Fine Arts, Design, Animation, or equivalent professional experience. * 5+ ...

Technical Artist III

Las Vegas, NV · On-site

$80 - $100/hr

Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering ... Must be able to work at assigned location to enable direct communications and interactions with ...

... technical disciplines such as game design, art and animation, software engineering, mathematics, UX ... and direct outreach. * Apply strong knowledge of game development disciplines and studio ...

... technical disciplines such as game design, art and animation, software engineering, mathematics, UX ... and direct outreach. * Apply strong knowledge of game development disciplines and studio ...

... technical disciplines such as game design, art and animation, software engineering, mathematics, UX ... and direct outreach. * Apply strong knowledge of game development disciplines and studio ...

... technical disciplines such as game design, art and animation, software engineering, mathematics, UX ... and direct outreach. * Apply strong knowledge of game development disciplines and studio ...

Prepare demonstrative exhibits including diagrams, animations, and technical graphics * Document ... Direct involvement in high-exposure, high-value cases requiring defensible engineering opinions At ...

Animation Technical Director information

See Nevada salary details

$26.5K

$117.6K

$236.2K

How much do animation technical director jobs pay per year?

As of Sep 7, 2026, the average yearly pay for animation technical director in Nevada is $117,625.00, according to ZipRecruiter salary data. Most workers in this role earn between $69,200.00 and $157,300.00 per year, depending on experience, location, and employer.

What does an animation technical director do?

An Animation Technical Director (TD) is responsible for developing and maintaining the technical aspects of animation production. They create tools, scripts, and workflows to streamline animation pipelines and solve technical challenges. TDs collaborate with animators, modelers, and software engineers to optimize performance and ensure seamless integration of assets. Their role is essential in balancing artistic vision with technical efficiency in animated films, TV shows, or video games.

What are the key skills and qualifications needed to thrive as an animation technical director?

To thrive as an Animation Technical Director, you need a strong background in computer graphics, programming (such as Python or C++), and animation pipeline management, often supported by a relevant degree in computer science, animation, or a related field. Familiarity with industry-standard software like Maya, Houdini, and proprietary production tools, as well as scripting and shot management systems, is essential. Problem-solving, effective communication, and the ability to collaborate with artists and engineers are key soft skills in this role. These skills ensure the smooth integration of artistic and technical elements, allowing for efficient production pipelines and high-quality animated content.

What are popular job titles related to Animation Technical Director jobs in Nevada?

For Animation Technical Director jobs in Nevada, the most frequently searched job titles are:

What job categories do people searching Animation Technical Director jobs in Nevada look for?

The top searched job categories for Animation Technical Director jobs in Nevada are:

What cities in Nevada are hiring for Animation Technical Director jobs?

Cities in Nevada with the most Animation Technical Director job openings:

Infographic showing various Animation Technical Director job openings in Nevada as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 8% Part Time, 3% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $117,625 per year, or $56.6 per hour.

Technical Designer

DSN

Las Vegas, NV • On-site

Full-time

Re-posted 2 days ago


Job description

Technical Designer (Gaming)
Build What Players Experience!!

Location: Onsite (Boca Raton, FL or Las Vegas, NV)
GC Holder or USC only! W2-FTE

We're hiring a Technical Designer who operates at the intersection of creative design and development-someone who doesn't just design ideas, but builds them into real-time game experiences.
This is not a concept-only role.
Your work will ship, be played, and directly impact the player experience.

What You'll Do
You'll take concepts and turn them into production-ready assets that function inside a live game environment.
You will:
  • Create animations, particles, and visual effects that enhance gameplay
  • Build mockups, UI elements, and game components
  • Design and implement 2D/3D assets optimized for real-time performance
  • Translate creative ideas into efficient, game-ready implementations
  • Partner closely with developers to ensure designs are achievable and performant
  • Iterate quickly based on feedback, gameplay needs, and technical constraints

What Makes This Role Different
  • Your work lives inside the game-not just in design files
  • You'll solve real technical challenges, not just create visuals
  • You'll work across multiple projects and teams in a fast-paced environment
  • You'll have direct impact on live, player-facing products

What You Bring
  • Strong experience with:
    • Adobe Creative Suite (Photoshop, Illustrator, After Effects)
    • Spine (2D animation)
    • Real-time asset pipelines (2D/3D)
  • Ability to build optimized, performance-ready assets
  • Understanding of how assets function inside a game engine (Unity, Unreal, etc.)
  • Experience collaborating across design and development teams
  • Strong problem-solving skills and ability to adapt quickly

Bonus
  • Experience in mobile gaming or slot games
  • Ability to build your own effects (VFX, particles, animations)
  • Familiarity with HTML/CSS or scripting
  • Exposure to AI-assisted creative tools

For Senior Candidates
  • A strong demo reel demonstrating animation principles, VFX, and real-time application
  • Experience working inside a game engine in production
  • Ability to guide others and communicate effectively across teams

What We Value
  • People who solve problems, not just execute tasks
  • People who can move quickly without sacrificing quality
  • People who understand both creative intent and technical constraints

Bottom Line
If you want to build assets that are actually used by players-and work closely with both designers and developers to bring ideas to life-this is the type of role where you'll do your best work.
Laurie Roth
President/Sr. Consultant
DSN-IT
561-923-9505
lr@dsn-it.com
www.dsn-it.com
https://www.linkedin.com/in/laurie-jane-roth-084769/