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Animation Studio Jobs in Georgia (NOW HIRING)

Technical Artist (VFX / Shaders)

Atlanta, GA ยท On-site

$122K - $146K/yr

Lightfold Games ยท Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe ...

Required Qualifications: * 2+ years of professional experience in a creative studio, or related field. * Technically proficient in 2D animation with proficiency in Photoshop, Illustrator, After ...

Lightfold Games ยท Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe ...

Required Qualifications: * 2+ years of professional experience in a creative studio, or related field. * Technically proficient in 2D animation with proficiency in Photoshop, Illustrator, After ...

Audio Implementer / Sound Designer

Atlanta, GA ยท On-site

$77K - $101K/yr

Lightfold Games ยท Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

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Animation Studio information

See Georgia salary details

$9.3K

$145.7K

How much do animation studio jobs pay per year?

As of Sep 13, 2026, the average yearly pay for animation studio in Georgia is $144,389.00, according to ZipRecruiter salary data. Most workers in this role earn between $144,400.00 and $144,400.00 per year, depending on experience, location, and employer.

What is an animation studio?

An Animation Studio job involves creating visual content using 2D or 3D animation techniques for film, television, advertisements, video games, or digital media. Professionals in an animation studio may work as animators, storyboard artists, modelers, or visual effects specialists. These roles require creativity, technical skills, and proficiency in animation software like Maya, Blender, or After Effects. The job can involve collaborating with directors, writers, and designers to bring stories and characters to life.

What is the typical workflow and team structure like in an animation studio?

In an animation studio, projects usually move through a well-defined pipeline that includes concept development, storyboarding, modeling, texturing, animating, and post-production. Team members often specialize in different areas such as character design, background art, animation, and compositing, working together under the guidance of a director or project manager. Daily work involves regular check-ins, creative reviews, and close collaboration to ensure consistency and timely progress. This structure supports creativity while maintaining organization, enabling the studio to deliver polished content efficiently and effectively.

What are the key skills and qualifications needed to thrive in an animation studio, and why are they important?

To thrive in an Animation Studio, individuals typically need strong artistic skills, proficiency in animation principles, and a background in digital media or related fields. Familiarity with industry-standard software such as Adobe Creative Suite, Toon Boom Harmony, or Autodesk Maya is essential, and formal education in animation or visual arts is often preferred. Teamwork, creative problem-solving, and effective communication are valuable soft skills that set candidates apart. These abilities are crucial for producing high-quality animations, meeting client deadlines, and ensuring smooth collaboration within a creative team.

What are the most commonly searched types of Animation Studio jobs in Georgia?

The most popular types of Animation Studio jobs in Georgia are:

What cities in Georgia are hiring for Animation Studio jobs?

Cities in Georgia with the most Animation Studio job openings:

Infographic showing various Animation Studio job openings in Georgia as of September 2026, with employment types broken down into 2% Internship, 71% Full Time, 23% Part Time, 1% Temporary, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $144,389 per year, or $69.4 per hour.

Technical Artist (VFX / Shaders)

Atlanta, GA โ€ข On-site

Cinnamon
Marketingย โ€ขย 1 - 10 employees

$122K - $146K/yr

Other

Posted 23 days ago


Key responsibilities

  • Design, implement, and optimize real-time visual effects and shaders for animation and game projects.

  • Collaborate with artists, engineers, and designers to translate artistic concepts into technical solutions and integrate effects into game engines.

  • Build and refine shader graphs, troubleshoot rendering issues, and contribute to pipeline tools supporting 3D graphics and VR experiences.


Job description

Lightfold Games ยท Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta, GA, with flexibility for partial work from home. In this role, you will design, implement, and optimize real-time visual effects and shaders for animation and game projects, ensuring they are both visually compelling and performant. You will collaborate closely with artists, engineers, and designers to translate artistic concepts into technical solutions, integrate effects into game engines, and maintain consistency with project art direction. Day-to-day tasks include building and refining shader graphs, prototyping new visual techniques, troubleshooting rendering issues, and contributing to pipeline tools that support 3D graphics and VR experiences. You will also document workflows and best practices, helping the wider team use visual effects tools efficiently.Our game pairs a stylized look with a companion 2D cartoon, and we need a Technical Artist to keep that look consistent and performant across the game. This role covers cel-shading, VFX, and custom shader work.DetailsBuild and maintain our stylized post-processing pipelineCreate "cleaning" and combat VFX that fit the game's toneDevelop custom shaders in Unreal Engine 5Keep our visuals consistent with our external animation studio's 2D styleMust Have QualificationsStrong shader development experience (HLSL / Unreal material graphs)A portfolio showing stylized, non-photorealistic rendering workAbility to work across art, animation, and external partnersMore QualificationsStrong 3D graphics skills, including shader creation, materials, and real-time rendering techniques.Experience with game development workflows and engines (e.g., Unity, Unreal) for interactive content.Proficiency in scripting for tools, effects, or pipeline automation (such as Python, C#, or similar).Understanding of lighting principles for real-time environments and cinematic scenes.Exposure to Virtual Reality (VR) development and performance considerations is highly beneficial.Relevant experience as a Technical Artist, VFX Artist, or similar role in games, animation, or interactive media.Ability to collaborate effectively with multidisciplinary teams and communicate complex technical ideas clearly.Portfolio or reel showcasing real-time VFX and shader work; degree in a related field (Art, Computer Science, Game Development) or equivalent practical experience. #J-18808-Ljbffr