Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements. * Develop textures and materials using industry-standard ...
Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements. * Develop textures and materials using industry-standard ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL · On-site
$115K - $121K/yr
Collaborate with art leads, designers, and animators to ensure characters align with the project ... studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL · On-site
$115K - $121K/yr
Collaborate with art leads, designers, and animators to ensure characters align with the project ... studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent ...
Manager, Accounts Payable Operations Support
$58K - $80K/yr
... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... The Global Accounts Payable Manager - Operations will be a fast, clear and independent thinker who ...
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Manager, Accounts Payable Operations Support
$58K - $80K/yr
... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... The Global Accounts Payable Manager - Operations will be a fast, clear and independent thinker who ...
Manager, Accounts Payable Operations Support
$58K - $80K/yr
... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... The Global Accounts Payable Manager - Operations will be a fast, clear and independent thinker who ...
Manager, Accounts Payable Operations Support
$58K - $80K/yr
... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... The Global Accounts Payable Manager - Operations will be a fast, clear and independent thinker who ...
Autodesk 3DS Max Tutor
Doral, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Doral, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Miami, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Miami, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Miramar, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Miramar, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Orlando, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Orlando, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Tallahassee, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Tallahassee, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Manager, Accounts Payable Operations Support
$58K - $80K/yr
... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... The Global Accounts Payable Manager - Operations will be a fast, clear and independent thinker who ...
Manager, Accounts Payable Operations Support
$58K - $80K/yr
... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... The Global Accounts Payable Manager - Operations will be a fast, clear and independent thinker who ...
Autodesk 3DS Max Tutor
Sunrise, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Sunrise, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Fort Lauderdale, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Fort Lauderdale, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Saint Petersburg, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Saint Petersburg, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Fort Pierce, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Fort Pierce, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Gainesville, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Gainesville, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Tampa, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Tampa, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Cooper City, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Cooper City, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Coral Gables, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Coral Gables, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Jacksonville, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Jacksonville, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Hialeah, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Autodesk 3DS Max Tutor
Hialeah, FL · Remote
$18 - $40/hr
... animation, rigging, rendering with Arnold and V-Ray, particle systems, and scene management ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...
Animation Studio Manager information
What is the difference between Animation Studio Manager vs Animation Producer?
| Aspect | Animation Studio Manager | Animation Producer |
|---|---|---|
| Primary Role | Oversees studio operations, manages staff, and ensures project workflow | Coordinates project development, manages budgets, and liaises with clients |
| Credentials | Typically requires experience in animation, management skills, and industry knowledge | Requires project management experience, industry understanding, and often a background in animation |
| Work Environment | Studio setting, overseeing multiple projects and teams | Office or remote, focusing on project coordination and client communication |
The Animation Studio Manager focuses on managing studio operations and staff, while the Animation Producer concentrates on project delivery and client relations. Both roles require industry experience, but their core responsibilities differ, with the manager handling internal workflows and the producer managing external project aspects.
What skills and qualifications are needed to thrive as an animation studio manager?
How does an animation studio manager typically collaborate with creative and technical teams to ensure project success?
What does an animation studio manager do?
What are the most commonly searched types of Animation Studio jobs in Florida?
The most popular types of Animation Studio jobs in Florida are:
What are popular job titles related to Animation Studio Manager jobs in Florida?
For Animation Studio Manager jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Animation Studio Manager jobs in Florida look for?
The top searched job categories for Animation Studio Manager jobs in Florida are:
What cities in Florida are hiring for Animation Studio Manager jobs?
Cities in Florida with the most Animation Studio Manager job openings:
$115K - $121K/yr
Contractor
Re-posted 29 days ago
Job description
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
- Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
- Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
- Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
- Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
- Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
- Troubleshoot and resolve technical challenges related to character development.
- Actively participate in team critiques, offering and receiving feedback to refine assets.