... lifelike animations with unmatched speed and quality. By joining Frostbite, you'll be at the ... You have experience debugging applications with Visual Studio. At this time, we are considering ...
... lifelike animations with unmatched speed and quality. By joining Frostbite, you'll be at the ... You have experience debugging applications with Visual Studio. At this time, we are considering ...
Animation Studio Intern information
See Florida salary details
$4.40 - $9.19
19% of jobs
$10.13 is the 25th percentile. Wages below this are outliers.
$9.19 - $13.98
30% of jobs
The median wage is $14.38 / hr.
$13.98 - $18.77
13% of jobs
$21.92 is the 75th percentile. Wages above this are outliers.
$18.77 - $23.55
20% of jobs
$23.55 - $28.34
3% of jobs
$28.34 - $33.13
5% of jobs
$33.13 - $37.91
3% of jobs
$37.91 - $42.70
5% of jobs
$42.70 - $47.49
1% of jobs
$47.49 - $52.28
0% of jobs
$52.28 - $57.06
0% of jobs
$4
$20
$57
How much do animation studio intern jobs pay per hour?
What is the difference between Animation Studio Intern vs Animation Assistant?
| Aspect | Animation Studio Intern | Animation Assistant |
|---|---|---|
| Required Credentials | Enrolled in or recent graduate of animation, art, or related programs | Some experience or training in animation, often with basic skills |
| Work Environment | Internship setting within animation studios, learning-focused | Support role within animation teams, assisting with tasks |
| Employer & Industry Usage | Common entry-level position in animation studios | Support role often filled by early-career professionals or trainees |
| Search & Comparison Intent | Looking for entry-level animation opportunities or internships | Seeking support roles or early career positions in animation |
Animation Studio Interns typically are students or recent graduates gaining hands-on experience in animation studios, focusing on learning and skill development. Animation Assistants usually have some foundational skills and support the animation team with tasks like asset management or scene setup. Both roles serve as entry points into the animation industry but differ mainly in experience level and responsibilities.
What does an Animation Studio Intern do?
What are the key skills and qualifications needed to thrive as an Animation Studio Intern, and why are they important?
What types of projects or tasks can an Animation Studio Intern expect to work on during their internship?
Other
Medical, Retirement, PTO
Posted 10 days ago
Job description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Join EA's world-class Intern Experience! Connect, learn, and grow through immersive onboarding, hands-on work, and curated events designed to help you thrive. Along the way, you'll build skills, form connections with interns across the company, and have fun alongside future industry leaders. Learn more: Early Careers - Official EA Site
Frostbite is EA's proprietary game engine. Its versatile tools and cutting-edge technology power creation on some of the world's most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality. By joining Frostbite, you'll be at the forefront of game engine innovation, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. Shape the future of gaming technology and leave your mark on the next generation of games.
This is a hybrid / in-office role located in Orlando, FL, and you will report to a Development Director on the Frostbite team.
Responsibilities:
- You will work directly with software development and quality assurance teams to add or improve functionality in areas such as Animation or UI for the Frostbite engine.
- You will work with engineers on the team to learn patterns and designs that are used.
- You will investigate and fix bugs in our code base.
- You will attend team meetings and present progress information.
- You are pursuing a master's degree in a related field.
- You have experience with C#, C++ or similar object-oriented language.
- You have experience debugging applications with Visual Studio.
At this time, we are considering Master's students who will be enrolled in an accredited degree program in the Fall of 2026, slated to graduate no earlier than Spring 2027. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.
Please ensure that your graduation date is visible on your resume.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Post To
External careers site, Internal careers site
LinkedInID
3108034
About Electronic Arts
Sourced by ZipRecruiter
Industry
Pc games
Company size
10,000+ Employees
Headquarters location
Redwood City, CA, US
Year founded
1982