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Animation Software Engineer Remote Jobs in Worcester, MA

Senior VR Software Engineer- Spot

Waltham, MA ยท Remote

$134.40K - $184.80K/yr

We are seeking a creative and technically skilled software Engineer with 3D rendering experience to ... This is a chance to build tools that will define the future of teleoperation and remote robotics.

iOS Engineer -Remote

Babson Park, MA ยท Remote

$166.68K - $191.40K/yr

Own the entire software development process from timeline estimation to coding, testing and release ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

Software Engineer - C++ / Compiler

Waltham, MA ยท On-site +1

$90K - $162K/yr

Software Engineer - C++ / Compiler Job ID 489733 Posted since 22-Apr-2026 Organization Digital ... Experience level Experienced Professional Job type Full-time Work mode Hybrid (Remote/Office ...

iOS Engineer -Remote

Worcester, MA ยท Remote

$166.68K - $191.40K/yr

Own the entire software development process from timeline estimation to coding, testing and release ... remote work reimbursement, paid time off, employee assistance programs, and more. Benefits are ...

Staff Software Engineer

Worcester, MA ยท Remote

$40 - $75/hr

... other engineers -- who are driving real-world impact in AI development. Our platform offers an ... Benefits: * This is a full-time or part-time REMOTE position * You'll be able to choose which ...

Senior Software Engineer

Worcester, MA ยท Remote

$40 - $75/hr

... other engineers -- who are driving real-world impact in AI development. Our platform offers an ... Benefits: * This is a full-time or part-time REMOTE position * You'll be able to choose which ...

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Showing results 1-20

Animation Software Engineer Remote information

See Worcester, MA salary details

$63.4K

$147.2K

$205.1K

How much do animation software engineer remote jobs pay per year?

As of May 28, 2026, the average yearly pay for animation software engineer remote in Worcester, MA is $147,202.00, according to ZipRecruiter salary data. Most workers in this role earn between $119,700.00 and $172,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Software Engineer (Remote), and why are they important?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

How do Animation Software Engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.

What does an Animation Software Engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What are popular job titles related to Animation Software Engineer Remote jobs in Worcester, MA? For Animation Software Engineer Remote jobs in Worcester, MA, the most frequently searched job titles are:
What job categories do people searching Animation Software Engineer Remote jobs in Worcester, MA look for? The top searched job categories for Animation Software Engineer Remote jobs in Worcester, MA are:
What cities near Worcester, MA are hiring for Animation Software Engineer Remote jobs? Cities near Worcester, MA with the most Animation Software Engineer Remote job openings:
Computational Geometry Senior Software Engineer

Computational Geometry Senior Software Engineer

Re:Build Manufacturing

Framingham, MA โ€ข On-site, Remote

$126.80K - $167.10K/yr

Other

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

Computational Geometry Senior Software Engineer

United States

Who is Re:Build Manufacturing?

At Re:Build Manufacturing we're rebuilding America's manufacturing base and creating meaningful, sustainable jobs in areas that have been deindustrialized over the past 20-30 years. Our strategy is to employ technology, systems, deep financial resources, and best management practices to compete and win as manufacturers in the global market. We are NOT private equity. We do not buy companies with the intention of selling them. Over the next decades we want to make a difference in the US Manufacturing economy and the communities in which we operate. We believe in the power of people and the long-term competitive advantage that can be derived from helping our employees achieve their fullest potential.

In this role, you will be part of a dynamic team revolutionizing composites manufacturing. By leveraging advanced digital manufacturing techniques, we aim to bring rapid prototyping capabilities and unprecedented scalability to the composites industry.

What You Get To Do:
  • Develop software to automate the CNC machining process
  • Develop algorithms that can perform 3D engineering design analysis tasks in a generalizable manner
  • Develop algorithms to perform toolpath planning for CNC machines
  • Develop algorithms to transform 3D CAD models into alternate formats
  • Develop and implement 3D CAD model feature detection algorithms
  • Generate and characterize synthetic datasets of 3D models
  • Write robust, well-documented code using standard tools such as BitBucket, Jira, etc.
What You Will Bring To The Team:
  • Curious self-starter who can solve open-ended problems through a combination of high-contribution independent work and integration with small teams.
  • Undergraduate Degree in a technical field (such as engineering, computer science, math, or general sciences)
  • Master's degree or higher in a technical field (such as engineering, computer science, math, or science)
  • 5+ years of software engineering experience in a geometry-intensive domain (CAD / CAM / graphics)
  • Hands-on work experience with engineering topics including design engineering, design for manufacturing, and process engineering.
  • High proficiency and hands-on experience programming production-level code in C/C++, and in at least one additional general-purpose programming language (such as C#, Java, Python etc.)
  • Hands-on work experience writing custom software code that utilize major CAD engines (e.g., Parasolid, Open Cascade, ACIS) and major CAD application software development kits (e.g., SolidWorks, Fusion360, Siemens NX, etc. API/SDK). Day 1-ability to use the Open Cascade C++ libraries is mandatory.
  • Hands-on practical experience and familiarity with advanced manufacturing processes such as CNC machining
  • Hands-on work experience in engineering design
  • Hands-on work experience with software development for multiple major 3D data categories, such as CAD, CAM, graphics, 3D scanning, simulation of 3D physical phenomena, mechanical-interacting control system design and modeling. Boundary Representation CAD software development experience is mandatory.
  • Power-user-level experience with Computer-Aided Design (CAD) and Computer-Aided Manufacturing (CAM) software.
Desirable Qualifications:
  • Mechanically focused background (such as mechanical engineering, physics, design engineering, or experience in a machine-shop/factory)
  • Expert level knowledge with manufacturing workflows
  • Expert level knowledge with optimization algorithms
  • Experience developing and deploying custom plugins for CAD / CAM software
  • Experience with automating engineering design and analysis
  • Experience with both desktop and container-based / cloud-based development workflows

Location โ€“ Framingham, MA

Note: Hybrid or remote is considered acceptable for this role. Preferably close to a Re:Build Manufacturing subsidiary.

The BIG Payoff

We are a company who is going to make a difference in the industries and the communities in which we choose to operate.

Every employee of Re:Build will share ownership in the company and will share in the financial rewards of the success we achieve together, at all levels of the company!

We Want To Work With People That Reflect The Communities In Which We Operate

Re:Build Manufacturing is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, veteran status, marital status, parental status, cultural background, organizational level, work styles, tenure and life experiences. Or for any other reason.

Re:Build is committed to providing reasonable accommodations for qualified individuals with disabilities in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at accommodations.ta@ReBuildmanufacturing.com or you may call us at 617.909.6275.