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Animation Software Engineer Remote Jobs in Worcester, MA

This is a hands-on software engineering role. The successful candidate must have professional ... Salary range is subject to location, as this role can be remote. Roles and Responsibilities

Senior AI Engineer (US Remote)

Waltham, MA · Remote

$180K - $210K/yr

You'll work directly with Product Management and Software Engineering teams to transform AI use ... REMOTE Basic Requirements * 8+ years experience in software development * AND 2+ years with AI ...

Showing results 21-40

Animation Software Engineer Remote information

See Worcester, MA salary details

$63.4K

$147.2K

$205.1K

How much do animation software engineer remote jobs pay per year?

As of Sep 9, 2026, the average yearly pay for animation software engineer remote in Worcester, MA is $147,202.00, according to ZipRecruiter salary data. Most workers in this role earn between $119,700.00 and $172,600.00 per year, depending on experience, location, and employer.

What does an animation software engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

What are the key skills and qualifications needed to thrive as an animation software engineer remote?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

How do animation software engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What are popular job titles related to Animation Software Engineer Remote jobs in Worcester, MA?

For Animation Software Engineer Remote jobs in Worcester, MA, the most frequently searched job titles are:

What job categories do people searching Animation Software Engineer Remote jobs in Worcester, MA look for?

The top searched job categories for Animation Software Engineer Remote jobs in Worcester, MA are:

What cities near Worcester, MA are hiring for Animation Software Engineer Remote jobs?

Cities near Worcester, MA with the most Animation Software Engineer Remote job openings:

Senior Application Engineer (REMOTE or HYBRID TO MA)

Worcester, MA • On-site, Remote

Full-time

Re-posted 28 days ago


Job description

We are seeking a highly skilled and experienced Senior Application Engineer to join our software development team in our Worcester office.  This role offers flexibility and can be performed fully in-office or hybrid.  Remote work location will be considered.

 

POSITION OVERVIEW:

In this role, you will play a crucial part in designing, developing, and maintaining high-quality software solutions. You will participate in all phases of the software development lifecycle from requirements gathering to deployment and maintenance.

This is a full time, exempt role.

 

WHAT YOU WILL DO:

 

  • Design and develop highly reliable fullstack solutions using React.js and Spring Boot.
  • Build new applications, prototypes, and proofofconcept solutions.
  • Collaborate with crossfunctional teams including architects, business analysts, and QA engineers.
  • Own the design, coding, unit testing, deployment, and monitoring of the software you build.
  • Work closely with product owners, developers, and stakeholders to ensure alignment on solution delivery.
  • Translate business requirements into scalable, highperforming systems.
  • Ensure code quality through unit testing, code reviews, and adherence to best practices.
  • Optimize application performance, security, and stability.
  • Participate in architecture and design reviews.
  • Participate in Agile/Scrum ceremonies and contribute to continuous improvement.
  • Mentor junior developers and provide technical leadership.
  • Contribute to engineering standards, best practices, and process improvements.
  • Build knowledge of P&C insurance concepts, business processes, and Hanover systems.

WHAT YOU NEED TO APPLY:

  • Bachelor’s degree in Computer Science or related field OR 7+ years of professional software development experience.
  • Strong work ethic, prioritization skills, and attention to detail.
  • 5+ years of professional software development experience.
  • 3+ years of handson fullstack development experience (React + Java).
  • Expert knowledge of Java and Spring Boot.
  • Strong knowledge of React.js.
  • Excellent communication skills.
  • Excellent problemsolving and analytical abilities.
  • Ability to manage multiple priorities and tasks simultaneously.
  • Strong understanding of monitoring, observability, and application performance management.
  • Must be eligible to work in the US without requiring sponsorship now or in the future (i.e Lawful Permanent Residence or US Citizen)

BONUS POINTS FOR:

  • Experience with containerization (Kubernetes, Docker).
  • Experience using GitHub Copilot or similar AIassisted development platforms.
  • Experience with CI/CD pipelines, automated builds, and deployments.
  • Familiarity with cloud platforms (AWS, Azure, or GCP).
  • Experience with UX/UI concepts and frontend best practices.

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