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Animation Software Engineer Remote Jobs in Des Moines, IA

This position may be remote, with a preferred location in Illinois, Iowa, Massachusetts, New Jersey ... Training on the software platform will be provided. * Present and discuss findings with customers ...

This position may be remote, with a preferred location in Illinois, Iowa, Massachusetts, New Jersey ... Training on the software platform will be provided. * Present and discuss findings with customers ...

Collaborate with software, data architects, and product managers to design complete software ... Reliable internet access for remote working opportunities How You'll Be Rewarded Salary range in ...

Remote - candidate can be considered remote if currently lives in the US and lives more than 50 ... Identify friction points experienced by data engineers, data scientists, and analysts, and ...

Knowledge of software such as Mathcad, Inventor, STAAD, Plant 3D, and/or Navisworks as relevant to ... Dollar for dollar 401K match of 6%. * Flexible work hours, hybrid schedules with remote work ...

Remote/Hybrid/Onsite (Based on Business Requirements) Employment Type: Full-Time Job Summary We are ... You will collaborate closely with Product Managers, Developers, and Business Analysts to transform ...

You will be leveraging your skills on-site, via remote support as well as with training programs to ... software components as needed ● Delivering basic and advanced training sessions, assisting ...

While this is a full remote position, there is preference for candidates located in the Northern ... Proficient software experience should include Easy Power, SKM Powertools, ETAP, Aspen, and EMTP.

Showing results 21-40

Animation Software Engineer Remote information

See Des Moines, IA salary details

$62K

$144K

$200.6K

How much do animation software engineer remote jobs pay per year?

As of Aug 9, 2026, the average yearly pay for animation software engineer remote in Des Moines, IA is $143,972.00, according to ZipRecruiter salary data. Most workers in this role earn between $117,100.00 and $168,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an animation software engineer remote?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What does an animation software engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

How do animation software engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.
What job categories do people searching Animation Software Engineer Remote jobs in Des Moines, IA look for? The top searched job categories for Animation Software Engineer Remote jobs in Des Moines, IA are:
What cities near Des Moines, IA are hiring for Animation Software Engineer Remote jobs? Cities near Des Moines, IA with the most Animation Software Engineer Remote job openings:
Infographic showing various Animation Software Engineer Remote job openings in Des Moines, IA as of August 2026, with employment types broken down into 88% Full Time, and 12% Contract. Highlights an 100% Remote job distribution, with an average salary of $143,972 per year, or $69.2 per hour.

SketchUp & 3D Rendering Specialist (Freelance)

KSI

Des Moines, IA • Remote

Contractor

Posted 18 hours ago

Posted today


Job description

Salary: $100/hour

Freelance / Contract SketchUp & 3D Rendering Specialist Immediate Need

Location: Remote in the United States Iowa or Midwest preferred

Type: Freelance / 1099 Contract immediate start, ongoing engagement

Compensation: $100/hour, DOE (billed by project/hours)


About the Opportunity

A well-established Midwest manufacturer of strength-training and fitness equipment serving colleges, universities, and high schools nationwide needs a freelance SketchUp / 3D rendering specialist to support its sales and visualization team. This is an immediate need with the potential to grow into an ongoing fractional relationship. Posted on behalf of a confidential client by Katalyst Systems Impact; company details are shared once we've connected.


What You'll Do (Immediate Priorities)

  • Convert 2D architectural drawings (.dwg, PDF, etc.) into accurate SketchUp models so the sales team can design within the space
  • Turn completed SketchUp room layouts into high-resolution renderings, animations, and presentation-ready materials
  • Build accurate room shells with architectural details, materials, and lighting
  • Create photorealistic renderings for customer presentations, including customer logos and individual equipment renderings
  • Produce 3D walkthroughs and animated videos (day/night scenes, visual effects)


This Role May Grow To Include

  • Website and marketing renderings
  • Converting engineering models (SolidWorks) into SketchUp
  • Advanced rendering / post-processing for larger projects
  • Exploring emerging visualization technology VR and immersive customer experiences


What We're Looking For

  • Proven experience with SketchUp and photorealistic rendering (V-Ray, Enscape, Lumion, Twinmotion, or similar)
  • Ability to convert .dwg/PDF architectural drawings into clean SketchUp models
  • A strong portfolio of renderings, animations, and walkthroughs
  • Fast, reliable turnaround and clear communication the single biggest factor in this role's success
  • Based in Iowa or the Midwest strongly preferred (Central/Eastern Iowa a plus) for time-zone and communication ease, and to allow for the occasional in-person visit as responsibilities grow; open to other U.S. locations for the right candidate
  • Your own SketchUp/rendering software and license


Schedule & Workload

  • Fully remote; no fixed hours required, but fast turnaround is essential (prior contractor typically turned work around in 56 hours same-day, 12 hours overnight)
  • Workload is cyclical busiest OctoberDecember, lighter in summer and has grown year over year
  • Immediate start; ongoing contract with room to grow


Location Requirement

Candidates must be currently located in the United States and perform the work from within the U.S. Iowa or Midwest-based candidates are strongly preferred, with Central/Eastern Iowa a plus, due to time-zone alignment, ease of communication, and the potential for occasional in-person collaboration as the relationship grows.


To Apply

Submit a portfolio/reel of relevant SketchUp and rendering work along with your hourly rate.