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Animation Rigging Jobs in Anaheim, CA (NOW HIRING)

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Animation Rigging information

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$27

$38

How much do animation rigging jobs pay per hour?

As of Jul 3, 2026, the average hourly pay for animation rigging in Anaheim, CA is $27.24, according to ZipRecruiter salary data. Most workers in this role earn between $24.18 and $31.20 per hour, depending on experience, location, and employer.

What is the highest paying rigger job?

The highest paying rigger jobs are typically senior or lead rigging positions in large animation or VFX studios, often requiring extensive experience, advanced skills in rigging tools like Maya or Houdini, and sometimes specialized knowledge in character or creature rigging. These roles can offer salaries significantly higher than entry-level positions, especially in regions with a strong entertainment industry presence or in companies working on high-budget projects.

What is an Animation Rigging job?

An Animation Rigging job involves creating the digital skeletons that allow characters and objects to move in animation and video games. Rigging artists design and implement the control systems, including joints, bones, and deformers, that animators use to bring models to life. They work closely with modelers and animators to ensure smooth movement and realistic deformations. Strong technical skills in 3D software and scripting are often required for this role.

What does a rigger do in animation?

An animation rigger creates the skeletal structure and controls for characters and objects, enabling them to move naturally. They use tools like Maya or Blender and work closely with animators to ensure the rig allows for a wide range of motion and expression.

How much do riggers make in animation?

Animation riggers typically earn between $50,000 and $90,000 annually, depending on experience, location, and industry. Skilled riggers with proficiency in tools like Maya or Blender and a strong portfolio can command higher salaries, especially in competitive markets or senior roles.

How to become an animation rigger?

To become an animation rigger, you typically need a strong foundation in 3D modeling, rigging, and animation, often gained through a degree in computer graphics, animation, or a related field. Proficiency in rigging tools like Maya or Blender and understanding of character anatomy and movement are essential, along with building a portfolio to showcase your skills. Gaining experience through internships or entry-level positions helps develop practical expertise in rigging workflows and industry standards.

What are the typical daily responsibilities of an Animation Rigging artist?

Animation Rigging artists spend their days designing and building digital skeletons and control systems that allow animators to create lifelike movement for characters and objects. You may work closely with modelers and animators to ensure rigs are user-friendly and optimized for the production pipeline, regularly troubleshooting or refining rigs based on animation feedback. Collaboration is a big part of the job, as you often interact with technical artists, animators, and supervisors to maintain the quality and efficiency of the rigging process. The role can involve balancing technical tasks with creative problem-solving, making it both challenging and rewarding for those passionate about animation.

What are the key skills and qualifications needed to thrive in the Animation Rigging position, and why are they important?

To thrive in Animation Rigging, you need a solid understanding of anatomy, movement, and 3D animation principles, usually supported by experience in computer graphics or related fields. Proficiency with industry-standard software like Autodesk Maya, Blender, or 3ds Max, as well as scripting languages such as Python or MEL, is commonly required. Strong problem-solving abilities, collaboration, and clear communication help riggers effectively integrate with animators and technical artists. These competencies are crucial for building flexible, efficient rigs that enable high-quality animation and seamless production workflows.

What are popular job titles related to Animation Rigging jobs in Anaheim, CA? For Animation Rigging jobs in Anaheim, CA, the most frequently searched job titles are:
What cities near Anaheim, CA are hiring for Animation Rigging jobs? Cities near Anaheim, CA with the most Animation Rigging job openings:
Infographic showing various Animation Rigging job openings in Anaheim, CA as of June 2026, with employment types broken down into 3% Internship, 58% Full Time, 22% Part Time, 7% Temporary, and 10% Contract. Highlights an 78% In-person, and 22% Remote job distribution, with an average salary of $56,652 per year, or $27.2 per hour.
Senior Manager, Game Production - League of Legends, Champions & Cosmetics

Senior Manager, Game Production - League of Legends, Champions & Cosmetics

Riot Games

Los Angeles, CA • On-site

Full-time

Medical, Dental, Life, Retirement, PTO

Posted 27 days ago


Job description

As a Senior Manager in Game Production at Riot, you'll lead passionate cross-functional teams in crafting creative content and incredible experiences for players around the world. By encouraging teams to collaborate, you'll drive development, smashing through obstacles and driving products into players' hands. You'll exceed expectations by helping concept, deliver, improve, and influence creative projects at every stage of production.
As a Senior Manager in Game Production you will lead cross-functional teams to deliver high-quality champion-focused experiences for League of Legends. This role sits within the Champions & Cosmetics space, driving large-scale initiatives across gameplay, character development, and cosmetic content. You will play a critical role in shaping the future of champion production, including overseeing complex character pipelines, scaling content systems, and helping continue delivering visual efforts on League of Legends. You will report to the Director, Game Production.
Responsibilities:
  • Lead production across champion-centric development, including gameplay and cosmetic content (e.g. skins, store systems)
  • Drive execution across large-scale, multi-discipline character asset pipelines (modeling, rigging, animation, etc.)
  • Contribute to long-term strategy for champion production and pipeline scalability
  • Manage complex dependencies across teams-of-teams, including global co-development partners
  • Continuously improve team health by identifying opportunities to define and refine how we work as a team
  • Manage and mentor a mix of individual contributors and managers
  • Partner with art, design, and engineering leaders to define quality standards and execution expectations
Required Qualifications:
  • A minimum of 8 years of working in game development, with experience in the full game development life cycle
  • A minimum of 4 years of direct people management experience
  • Experience working with character or asset production pipelines (e.g. champions, skins, or similar content)
  • Familiarity with League of Legends or similar MOBA/live-service games
  • Demonstrated ability to manage complex, multi-disciplinary production pipelines
  • Strong systems thinking and problem-solving skills
  • Ability to navigate ambiguity and drive alignment across teams
Desired Qualifications:
  • Experience working with cross-functional teams to deliver AAA gameplay experiences
  • Ability to disambiguate product vision into gameplay requirements and appropriately sized features and functionality
  • Ability to manage change across teams, organizations and cultures

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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