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Animation Rigging Jobs in Anaheim, CA (NOW HIRING)

Experience structuring & maintaining animation processes such as rigging, or prototyping. * Character Performance experience. * Effectively tell the story in a meaningful way through vivid and ...

Pipeline Software Engineer

Los Angeles, CA

$150K - $186K/yr

Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques * Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...

Pipeline Software Engineer

Los Angeles, CA ยท On-site

$130K - $140K/yr

Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques * Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...

Pipeline Software Engineer

Los Angeles, CA

$150K - $186K/yr

Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques * Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...

Pipeline Software Engineer

Los Angeles, CA ยท On-site

$130K - $140K/yr

Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques * Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...

Pipeline Software Engineer

Los Angeles, CA

$150K - $186K/yr

Animation, rigging, cloth, and creature techniques * Shading, lighting, and rendering techniques * Virtual production, motion capture, real-time, and ICVFX workflows * Compositing, color, conform ...

... rigging. * Ability to develop, execute, light, render and test comp FX. * Strong understanding of lighting/shading/texturing principles and techniques. * A good understanding of animation and an eye ...

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How much do animation rigging jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for animation rigging in Anaheim, CA is $27.24, according to ZipRecruiter salary data. Most workers in this role earn between $24.18 and $31.20 per hour, depending on experience, location, and employer.

What is the highest paying rigger job?

The highest paying rigger jobs are typically senior or lead rigging positions in large animation or VFX studios, often requiring extensive experience, advanced skills in rigging tools like Maya or Houdini, and sometimes specialized knowledge in character or creature rigging. These roles can offer salaries significantly higher than entry-level positions, especially in regions with a strong entertainment industry presence or in freelance consulting for high-budget projects.

What is an Animation Rigging job?

An Animation Rigging job involves creating the digital skeletons that allow characters and objects to move in animation and video games. Rigging artists design and implement the control systems, including joints, bones, and deformers, that animators use to bring models to life. They work closely with modelers and animators to ensure smooth movement and realistic deformations. Strong technical skills in 3D software and scripting are often required for this role.

What does an animation rigger do?

An animation rigger creates the skeletal structures and control systems that enable characters and objects to move realistically in animation and visual effects. They develop rigs using tools like Maya or Blender, ensuring that models can be animated efficiently and naturally. Rigging requires technical skills, knowledge of anatomy, and an understanding of animation workflows.

What are the typical daily responsibilities of an Animation Rigging artist?

Animation Rigging artists spend their days designing and building digital skeletons and control systems that allow animators to create lifelike movement for characters and objects. You may work closely with modelers and animators to ensure rigs are user-friendly and optimized for the production pipeline, regularly troubleshooting or refining rigs based on animation feedback. Collaboration is a big part of the job, as you often interact with technical artists, animators, and supervisors to maintain the quality and efficiency of the rigging process. The role can involve balancing technical tasks with creative problem-solving, making it both challenging and rewarding for those passionate about animation.

How much money do you make rigging?

Animation rigging professionals typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Senior riggers with specialized skills in tools like Maya or Blender and a strong portfolio can earn higher salaries, especially in larger studios or competitive markets.

How hard is rigging animation?

Rigging animation is a technical skill that requires understanding of 3D modeling, anatomy, and rigging tools such as Maya or Blender. It involves creating a digital skeleton and controls for characters or objects, which can be complex and time-consuming, especially for detailed or realistic rigs. Proficiency in scripting and problem-solving can also be beneficial for efficient rigging workflows.

What are the key skills and qualifications needed to thrive in the Animation Rigging position, and why are they important?

To thrive in Animation Rigging, you need a solid understanding of anatomy, movement, and 3D animation principles, usually supported by experience in computer graphics or related fields. Proficiency with industry-standard software like Autodesk Maya, Blender, or 3ds Max, as well as scripting languages such as Python or MEL, is commonly required. Strong problem-solving abilities, collaboration, and clear communication help riggers effectively integrate with animators and technical artists. These competencies are crucial for building flexible, efficient rigs that enable high-quality animation and seamless production workflows.

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What cities near Anaheim, CA are hiring for Animation Rigging jobs? Cities near Anaheim, CA with the most Animation Rigging job openings:
Infographic showing various Animation Rigging job openings in Anaheim, CA as of June 2026, with employment types broken down into 80% Full Time, and 20% Temporary. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $56,652 per year, or $27.2 per hour.
Expression of Interest - Rigging Artist

Expression of Interest - Rigging Artist

AGBO

Los Angeles, CA โ€ข On-site, Remote

Temporary

Posted 29 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.

This is an Expression of Interest role.

Key Responsibilities:

  • Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
  • Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
  • Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
  • Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
  • Write scripts and use automation tools to streamline rigging processes and improve efficiency.
  • Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
  • Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
  • Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
  • Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
  • Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
  • Performs other duties as assigned.

Qualifications:

  • Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
  • 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
  • Proficiency in industry-standard 3D software, such as Maya or Blender.
  • Solid understanding of anatomy, kinematics, and character movement.
  • Strong problem-solving skills and the ability to work creatively within technical constraints.
  • Excellent communication and collaboration skills.
  • Leadership abilities and experience in mentoring junior artists is a plus
  • Metahuman experience is a plus.
  • Familiarity with scripting languages like Python for automation is a bonus.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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