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Animation Rigging Jobs in Florida (NOW HIRING)

Computer Science Instructor

Ybor City, FL · On-site

$51K - $89K/yr

... animation courses using common rigging tools; 4) ability to develop and teach courses in artificial intelligence; 5) ability to develop and teach courses in Cloud computing; 6) ability to develop and ...

Showing results 41-43

Animation Rigging information

See Florida salary details

$10

$19

$27

How much do animation rigging jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for animation rigging in Florida is $19.44, according to ZipRecruiter salary data. Most workers in this role earn between $17.26 and $22.26 per hour, depending on experience, location, and employer.

What is an animation rigging?

An Animation Rigging job involves creating the digital skeletons that allow characters and objects to move in animation and video games. Rigging artists design and implement the control systems, including joints, bones, and deformers, that animators use to bring models to life. They work closely with modelers and animators to ensure smooth movement and realistic deformations. Strong technical skills in 3D software and scripting are often required for this role.

How to become an animation rigger?

To become an animation rigger, you typically need a strong foundation in 3D modeling, rigging, and animation, often gained through a bachelor's degree in computer graphics, animation, or a related field. Proficiency in rigging tools like Maya or Blender and understanding of character anatomy and movement are essential, along with building a portfolio to showcase your skills. Gaining experience through internships or entry-level positions helps develop practical expertise in rigging workflows and industry standards.

What does an animation rigging artist do?

Animation Rigging artists spend their days designing and building digital skeletons and control systems that allow animators to create lifelike movement for characters and objects. You may work closely with modelers and animators to ensure rigs are user-friendly and optimized for the production pipeline, regularly troubleshooting or refining rigs based on animation feedback. Collaboration is a big part of the job, as you often interact with technical artists, animators, and supervisors to maintain the quality and efficiency of the rigging process. The role can involve balancing technical tasks with creative problem-solving, making it both challenging and rewarding for those passionate about animation.

What are the key skills and qualifications needed for animation rigging?

To thrive in Animation Rigging, you need a solid understanding of anatomy, movement, and 3D animation principles, usually supported by experience in computer graphics or related fields. Proficiency with industry-standard software like Autodesk Maya, Blender, or 3ds Max, as well as scripting languages such as Python or MEL, is commonly required. Strong problem-solving abilities, collaboration, and clear communication help riggers effectively integrate with animators and technical artists. These competencies are crucial for building flexible, efficient rigs that enable high-quality animation and seamless production workflows.

What are the most commonly searched types of Animation Rigging jobs in Florida?

The most popular types of Animation Rigging jobs in Florida are:

What job categories do people searching Animation Rigging jobs in Florida look for?

The top searched job categories for Animation Rigging jobs in Florida are:

Infographic showing various Animation Rigging job openings in Florida as of August 2026, with employment types broken down into 76% Full Time, 17% Part Time, and 7% Contract. Highlights an 60% In-person, and 40% Remote job distribution, with an average salary of $40,439 per year, or $19.4 per hour.

3D Character Artist - Talent Pool (N Americas)

Side

Fort Lauderdale, FL

$115K - $121K/yr

Contractor

Re-posted 28 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.