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Animation Mentor Jobs (NOW HIRING)

MD · On-site

Strong interpersonal and communication skills, with the ability to effectively mentor and advise ... Teaching experience in Animation. * Experience with motion capture performance for animation.

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Animation Mentor information

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$10

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How much do animation mentor jobs pay per hour?

As of Jun 16, 2026, the average hourly pay for animation mentor in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is an Animation Mentor job?

An Animation Mentor is an experienced animator who guides and supports aspiring animators by providing feedback, industry insights, and technical advice. They help students improve their animation skills, understand industry best practices, and develop a strong portfolio. Mentors often work with individuals or groups in structured programs, online courses, or studio training sessions. Their goal is to bridge the gap between learning and professional animation work by offering real-world expertise and constructive critique.

What are the key skills and qualifications needed to thrive in the Animation Mentor position, and why are they important?

To thrive as an Animation Mentor, you need advanced animation expertise, a strong portfolio, and prior teaching or industry experience, often supported by a degree in animation or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Adobe Creative Suite, and animation review platforms is typically expected. Exceptional communication, patience, and the ability to give constructive feedback are standout soft skills in this position. These skills are crucial for effectively guiding and inspiring aspiring animators, fostering their technical growth, and preparing them for careers in animation.

What are the most common challenges an Animation Mentor may face, and how are they addressed?

Animation Mentors often encounter challenges such as supporting diverse skill levels among students, adapting teaching styles to various learning needs, and staying up-to-date with evolving animation techniques. Addressing these challenges involves a combination of clear, flexible instruction methods, ongoing professional development, and open communication with mentees. Many mentors collaborate closely with other instructors, participate in industry workshops, and leverage online resources to continuously enhance their mentoring effectiveness. Successfully navigating these challenges not only improves the mentees’ learning experience but also contributes to the mentor’s own professional growth and satisfaction.

More about Animation Mentor jobs
What cities are hiring for Animation Mentor jobs? Cities with the most Animation Mentor job openings:
What are the most commonly searched types of Animation Mentor jobs? The most popular types of Animation Mentor jobs are:
What states have the most Animation Mentor jobs? States with the most job openings for Animation Mentor jobs include:
Infographic showing various Animation Mentor job openings in the United States as of June 2026, with employment types broken down into 1% Internship, 4% As Needed, 12% Full Time, 80% Part Time, 1% Temporary, and 2% Nights. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Senior Gameplay Animator (Locomotion)

CD PROJEKT RED

Boston, MA • On-site

$115K - $131K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 18 hours ago


Job description

Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus on locomotion to join our Boston hub and the team working on Cyberpunk 2, the next mainline Cyberpunk 2077 game.
As a hands-on individual contributor, you will define the look and feel of player and NPC locomotion-from grounded movement to cybernetically motivated actions-for a high-quality animation experience. You will work from previsualization and prototyping through final in-engine implementation, collaborating with Art, Design, Technical Animation, and Engineering. Your goal will be to ensure animation content and runtime systems deliver a responsive, readable, and compelling player experience, setting the quality bar and best practices for locomotion animation across gameplay.
Daily Responsibilities:
  • Drive locomotion animation quality for player and NPC movement across gameplay states and contexts.
  • Partner with the Animation Lead and key stakeholders to align animation quality, style, and execution with the project's aesthetic goals, gameplay pillars, and overall player experience.
  • Collaborate daily within a cross-disciplinary team to define gameplay experiential goals and deliver features from concept through final implementation.
  • Create pre-visualizations and prototypes to assist in communication and development.
  • Create high-quality finished animation using hand-keyed, procedurally generated animation, and motion capture techniques to achieve seamless, expressive, reactive movement.
  • Implement and iterate within Unreal Engine to ensure locomotion animation feels responsive, readable, and polished in real-time gameplay.
  • Research, explore and advocate new techniques, systems, and workflows to improve animation quality, efficiency, and support evolving gameplay and previsualization needs.
  • Curate motion capture shot list and provide performance direction, preparing locomotion patterns and reference videos, and assisting on-stage as necessary.
  • Provide clear feedback and animation insight during reviews and collaborations, helping raise quality.
  • Provide mentorship, inspiration, and support to early-career animators through feedback, collaboration, and example.

Qualifications
  • 5+ years of professional experience in gameplay animation development with major contributions to player locomotion.
  • Experience on a shipped title with extensive 3Cs mechanics.
  • Professional experience developing animation for locomotion in Unreal Engine (or comparable engines), including Animation Blueprints, state machines, animation montages, blend spaces, motion matching, Control Rig, and runtime animation behaviors.
  • Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools.
  • Solid animation fundamentals, including weight, timing, posing, and clarity.
  • Ability to author hand-keyed animation and motion capture into compelling performances, refining motion capture to support gameplay dynamics while maintaining the integrity of the source.
  • Deep understanding of body mechanics and physics as they relate to believable character movement and locomotion.
  • Ability to deliver work in accordance with the artistic direction of the project.

Nice to Have:
  • Experience directing motion capture, particularly for motion matching.
  • Experience developing motion-matching locomotion systems.

Candidates should include a portfolio in their application.
Additional Information
The application window for this position will close by 07/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.

Health & Well-being
  • Company paid medical healthcare (dental vision & mental health included).
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • No dress-code - we like to keep it casual.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual Leave.

Perks & Professional Growth
  • Flexible working hours.
  • Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There's always something to learn!
  • Merch - regular chances to nab some cool swag!
  • Access to the cafeteria platform.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office
  • Dog-friendly office - dog owner? Bring your pooch with you and look after them while working! There's always a furry friend or two to meet at the studio.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.

This position is a new role.
Estimated pay range for this position: $95,000 - $174,000 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
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Videos To Watch
https://www.youtube.com/watch?v=A5alL6_Kc_k
https://www.youtube.com/watch?si=mhwWW3QByaQ5MYz8&v=B8YxIdK6mj8&feature=youtu.be