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Animation Engineer Jobs in Texas (NOW HIRING)

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

The Principal Engineer plays a critical role in driving innovation and ensuring that the ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Principal Engineer

Austin, TX · Hybrid

$217K - $246K/yr

The Principal Engineer plays a critical role in driving innovation and ensuring that the ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Senior Systems Engineer

Austin, TX · Hybrid

$160K - $185K/yr

Demonstrated collaboration with creative teams and other engineers to establish system ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

IOS Developer

Dallas, TX · On-site

$48.75 - $67/hr

IOS Developer Location: Dallas, Texas Duration: 6 Months Top Three Skills: 1. Swift 2. xcode 3. ... Animation, etc. • Experience with offline storage, threading, and performance tuning. • ...

Senior Systems Engineer

Austin, TX · Hybrid

$160K - $185K/yr

Demonstrated collaboration with creative teams and other engineers to establish system ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

... animations, and marketing collateral. The Director will oversee team development, resource planning, and strategic adoption of new technologies--working closely with architects, engineers, and ...

... animations, and marketing collateral. The Director will oversee team development, resource planning, and strategic adoption of new technologies--working closely with architects, engineers, and ...

Needed for Android Developer

Plano, TX · On-site

$53.25 - $70/hr

We are Hiring for Android Developer position with our Direct Client. Please find the JD below and ... At least 2 years of experience with Android UI components, UI design, common layouts and animations.

... animations, and marketing collateral. The Director will oversee team development, resource planning, and strategic adoption of new technologies--working closely with architects, engineers, and ...

... animations, and marketing collateral. The Director will oversee team development, resource planning, and strategic adoption of new technologies--working closely with architects, engineers, and ...

... animations, and marketing collateral. The Director will oversee team development, resource planning, and strategic adoption of new technologies--working closely with architects, engineers, and ...

Build rich interactive experiences using WebGL, animation libraries, or similar tools * Implement ... Contribute practical engineering judgment to AI feasibility discussions, capability scoping, and ...

Creative / Art Director

Justin, TX · On-site

$142K - $150K/yr

... engineers, and designers. With offices around the country, the company is scaling quickly and ... Lead and build a team of animators, photographers, videographers, motion graphic and visualization ...

(USA) Software Engineer II

Dallas, TX · On-site

$80K - $155K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Exposure to game loops, animation frameworks, or rendering stacks in embedded UI environments.

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Animation Engineer information

See Texas salary details

$75.5K

$135.4K

$191K

How much do animation engineer jobs pay per year?

As of Jul 15, 2026, the average yearly pay for animation engineer in Texas is $135,424.00, according to ZipRecruiter salary data. Most workers in this role earn between $108,100.00 and $161,200.00 per year, depending on experience, location, and employer.

Will 3D animation be replaced by AI?

As an Animation Engineer, 3D animation is unlikely to be fully replaced by AI, but AI tools are increasingly used to assist with tasks like rendering, motion capture, and procedural animation. Human creativity, technical skills, and understanding of storytelling remain essential in producing high-quality animations. AI can enhance efficiency but does not eliminate the need for skilled professionals in the field.

What are the typical daily responsibilities of an Animation Engineer?

As an Animation Engineer, your day-to-day tasks often include developing and optimizing animation systems, collaborating with animators and designers to implement new features, and troubleshooting technical issues related to character or object animation. You may also write scripts and tools to streamline animation workflows or assist in integrating animations into game engines or production software. Regular communication with both artistic and technical team members is essential to ensure that animations look and perform as intended. This collaborative environment supports innovation and continuous improvement, making each project engaging and dynamic.

Does Disney still hire 2D animators?

Disney Animation continues to hire 2D animators, especially for projects that preserve traditional animation techniques. While the industry has shifted toward digital and 3D animation, Disney maintains a team of skilled 2D artists for specific productions and legacy work.

What is an Animation Engineer job?

An Animation Engineer is a technical specialist who develops and optimizes animation systems for video games, films, and interactive media. They work closely with animators and software developers to create smooth, efficient, and realistic animations using programming languages, game engines, and animation tools. Their responsibilities often include developing animation rigs, physics-based movement, and real-time character interactions. Strong coding skills, knowledge of animation principles, and experience with tools like Maya, Blender, or Unreal Engine are essential for this role.

How much do animation engineers make?

Animation engineers typically earn a median annual salary of around $70,000 to $100,000, depending on experience, location, and industry. Skilled professionals with expertise in 3D modeling, rigging, and animation software like Maya or Blender tend to earn higher salaries, especially in competitive markets or specialized fields such as gaming or film production.

What are the key skills and qualifications needed to thrive in the Animation Engineer position, and why are they important?

To thrive as an Animation Engineer, you need strong programming skills—often in C++, Python, and graphics APIs—paired with a solid understanding of computer graphics, mathematics, and animation principles. Proficiency with tools like Maya, Unity, Unreal Engine, and experience working with animation pipelines or real-time rendering systems are typically required. Exceptional problem-solving, teamwork, and clear communication are valuable soft skills in this role. These abilities ensure seamless integration of technical and artistic requirements, efficient collaboration with multidisciplinary teams, and the creation of high-quality animated experiences.

What does an Animation Engineer do?

An Animation Engineer designs and develops animated content for video games, films, or virtual environments by creating algorithms and tools to generate realistic or stylized animations. They often work with programming languages, animation software, and physics simulations to ensure smooth, efficient motion and integration with other digital assets.
What are the most commonly searched types of Animation Engineer jobs in Texas? The most popular types of Animation Engineer jobs in Texas are:
What cities in Texas are hiring for Animation Engineer jobs? Cities in Texas with the most Animation Engineer job openings:
Infographic showing various Animation Engineer job openings in Texas as of July 2026, with employment types broken down into 14% Internship, 57% Full Time, and 29% Contract. Highlights an 100% In-person job distribution, with an average salary of $135,424 per year, or $65.1 per hour.
Principal Engineer

Principal Engineer

Skydance

Austin, TX • On-site, Remote

$217K - $246K/yr

Full-time

Re-posted 14 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
Skydance is looking for a Principal Game Engineer skilled in working with creative teams to
architect key game features and frameworks. The Principal Engineer plays a critical role in
driving innovation and ensuring that the organization stays at the forefront of technology
trends. This role does not manage or have direct reports or are responsible for employment
decisions. The Principal Engineer is considered a craft/thought leader, responsible for
technical leadership, mentoring, and guidance to other members of the team, and is
recognized as an industry leader or master performer in exercising their competencies.
*Currently we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York,Texas, Washington and Canada.
Responsibilities
  • Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
  • Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
  • Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.
  • Developing and guide technology development using modular approaches for use across multiple titles.

Qualifications
  • Multiple years of professional experience with several shipped games.
  • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine's feature set.
  • Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers - helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.

The annual salary range for this position in Los Angeles is $217,000 - $246,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
#Games #LI-hybrid
Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.