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Animation Engineer Jobs in Texas (NOW HIRING)

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

... Unity animation systems and knowledge of event driven programming • Proficient in implementing art into Unity prefabs complete with animations and atlases • Excellent written and verbal ...

New

IOS Developer

Dallas, TX · On-site

$47.75 - $65.75/hr

IOS Developer Location: Dallas, TX - Hybrid Duration: 12 months Description: * Design and build ... Experience working with iOS frameworks such as Core Data, Core Animation, Core Graphics and Core ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

JOB SUMMARY As a Software Engineer- Human Motion Data, you will leverage your background in ... animation and gaming engines , to support humanoid robot development. * Implement and optimize ...

$116K - $139K/yr

Ability to work with a team of developers to bring their images to life * Ability to work with a ... Develops animation concept by studying text, layouts, sketches of proposed animations ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

Proficient in Unity animation systems and knowledge of event driven programming * Proficient in implementing art into Unity prefabs complete with animations and atlases * Excellent written and verbal ...

New

iOS Swift Developer

Austin, TX · On-site

$51.25 - $70.50/hr

We are currently working on an iOS Swift Developer requirement based in Austin, TX . This is a ... Core Animation * AVFoundation (as applicable) * Experience with app lifecycle management ...

Graphic Artist

Randolph, TX

$145K - $174K/yr

Ability to work with a team of developers to bring their images to life * Ability to work with a ... Develops animation concept by studying text, layouts, sketches of proposed animations ...

iOS Developer

Dallas, TX · On-site

$51.25 - $70.50/hr

Qualifications * BS/MS degree in Computer Science, Engineering or a related subject * 7+ years of ... Experience working with iOS frameworks such as Core Data, Core Animation, Core Graphics and Core ...

IOS DEVELOPER

Dallas, TX

$51.25 - $70.50/hr

Skills & Requirements BS/MS degree in Computer Science, Engineering or a related subject 7+ years ... Animation, Core Graphics and Core Text Experience working with Java Experience with third-party ...

Senior Front-End Developer

Irving, TX · On-site

$110K - $145K/yr

Familiarity with latest web design trends: responsive, parallax, jQuery / CSS animation, etc ... Will work closely with back-end developers to find ways to push the limits of existing Web ...

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

The Principal Engineer plays a critical role in driving innovation and ensuring that the ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Principal Engineer

Austin, TX · Hybrid

$217K - $246K/yr

The Principal Engineer plays a critical role in driving innovation and ensuring that the ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Senior Systems Engineer

Austin, TX · Hybrid

$160K - $185K/yr

Demonstrated collaboration with creative teams and other engineers to establish system ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

... animations, and marketing collateral. The Director will oversee team development, resource planning, and strategic adoption of new technologies--working closely with architects, engineers, and ...

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Animation Engineer information

See Texas salary details

$75.5K

$135.4K

$191K

How much do animation engineer jobs pay per year?

As of Jun 24, 2026, the average yearly pay for animation engineer in Texas is $135,424.00, according to ZipRecruiter salary data. Most workers in this role earn between $108,100.00 and $161,200.00 per year, depending on experience, location, and employer.

Is AI replacing 3D animators?

AI technology is increasingly used to assist 3D animators by automating repetitive tasks and enhancing workflows, but it does not fully replace the need for skilled animation engineers. Human creativity, artistic judgment, and technical expertise remain essential for producing high-quality animations. Animators who develop skills in AI tools and software can stay competitive in the evolving industry.

What are the typical daily responsibilities of an Animation Engineer?

As an Animation Engineer, your day-to-day tasks often include developing and optimizing animation systems, collaborating with animators and designers to implement new features, and troubleshooting technical issues related to character or object animation. You may also write scripts and tools to streamline animation workflows or assist in integrating animations into game engines or production software. Regular communication with both artistic and technical team members is essential to ensure that animations look and perform as intended. This collaborative environment supports innovation and continuous improvement, making each project engaging and dynamic.

Is animator a high paying job?

Animation engineers typically earn competitive salaries that vary based on experience, location, and industry. Entry-level positions may start lower, but experienced professionals working in film, gaming, or software development can achieve high earnings, especially with specialized skills in 3D modeling and programming. Overall, it can be a well-paying career for those with technical expertise and a strong portfolio.

Does Disney still hire 2D animators?

Disney Animation Studios has largely shifted focus from traditional 2D animation to 3D computer-generated imagery, but they occasionally hire 2D animators for specific projects or legacy work. Job seekers should review current openings to determine if 2D animation skills are in demand at Disney or other studios still producing 2D content.

What is an Animation Engineer job?

An Animation Engineer is a technical specialist who develops and optimizes animation systems for video games, films, and interactive media. They work closely with animators and software developers to create smooth, efficient, and realistic animations using programming languages, game engines, and animation tools. Their responsibilities often include developing animation rigs, physics-based movement, and real-time character interactions. Strong coding skills, knowledge of animation principles, and experience with tools like Maya, Blender, or Unreal Engine are essential for this role.

What are the key skills and qualifications needed to thrive in the Animation Engineer position, and why are they important?

To thrive as an Animation Engineer, you need strong programming skills—often in C++, Python, and graphics APIs—paired with a solid understanding of computer graphics, mathematics, and animation principles. Proficiency with tools like Maya, Unity, Unreal Engine, and experience working with animation pipelines or real-time rendering systems are typically required. Exceptional problem-solving, teamwork, and clear communication are valuable soft skills in this role. These abilities ensure seamless integration of technical and artistic requirements, efficient collaboration with multidisciplinary teams, and the creation of high-quality animated experiences.

What does an Animation Engineer do?

An Animation Engineer develops and implements animation systems for video games, films, or virtual environments, combining programming skills with artistic understanding. They work with tools like Maya or Blender and may use programming languages such as C++ or Python to create smooth, realistic animations and optimize performance. Strong knowledge of computer graphics, physics, and real-time rendering is essential for this role.
What are the most commonly searched types of Animation Engineer jobs in Texas? The most popular types of Animation Engineer jobs in Texas are:
What are popular job titles related to Animation Engineer jobs in Texas? For Animation Engineer jobs in Texas, the most frequently searched job titles are:
What job categories do people searching Animation Engineer jobs in Texas look for? The top searched job categories for Animation Engineer jobs in Texas are:
What cities in Texas are hiring for Animation Engineer jobs? Cities in Texas with the most Animation Engineer job openings:
Infographic showing various Animation Engineer job openings in Texas as of June 2026, with employment types broken down into 14% Internship, 57% Full Time, and 29% Contract. Highlights an 100% In-person job distribution, with an average salary of $135,424 per year, or $65.1 per hour.
Senior Technical Artist

Senior Technical Artist

SciPlay

Austin, TX • On-site

$125K - $150K/yr

Full-time

Posted yesterday


Job description

Job Summary:
SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games. The Senior Technical Artist will mentor the art team in Unity asset creation, troubleshoot technical issues, and ensure art content is correctly integrated into games while supporting Live events and economy rollouts.
Responsibilities:
• Mentor the art team in the technical aspects of Unity asset creation
• Perform R&D for new tech required for feature implementation through creative problem solving, iterative design, and prototyping
• Assist in developing standards, processes, and proprietary tools alongside Production and Development teams
• Document processes and procedures for game features and associated Unity implementation
• Adhere to file structure in artistic source, directory, and version management
• Communicate between engineers, designers, and non-technical artists to package assets efficiently for quality products on the target platform
• Communicate with LiveOps and Configuration Managers to identify, package, create, and verify assets required to support in-game events and economy rollouts.
• Own technical delivery of assets for scheduled updates, ensuring all assets are fully tested and perform and reliably delivered against production deadlines.
• Demonstrate a strong desire to continuously improve skills through independent learning and collaboration with team members; identify more efficient processes to improve throughput
• Maintain a high degree of professionalism and receptiveness to critique from team members
• Self-manage time effectively with a reasonable degree of accountability and minimal instruction
• Create 2D assets for all aspects of the product including UI, composition, VFX, and animations
• Oversee and support with items across the art pipeline -- from asset optimization, exporting, through implementation and test
Qualifications:
Required:
• Bachelor of Arts in art/animation or technical degree or equivalent industry experience.
• At least 3 years previous experience as a digital artist with a considerable amount of technical responsibility.
• Deep practical knowledge of what Unity can and can’t do especially regarding the UI system, Mechanim, timelines, the particle system, shaders and materials, optimizations and troubleshooting.
• Proficient in Photoshop, Unity, 3DS Max
• Proficient in UI Design and development in Unity
• Proficient in Unity animation systems and knowledge of event driven programming
• Proficient in implementing art into Unity prefabs complete with animations and atlases
• Excellent written and verbal communication skills
• Understanding of how to design art for various themes and target platform
• Working knowledge of production collaboration tools (Jira, Confluence)
• Proficient in Asset management and managing branching inside of version control systems (Git)
• Working knowledge of MS Office
• 3D experience
• Portfolio (website or blog required for pre-interview)
Preferred:
• Released titles that use Unity game engine
• Working knowledge of Unity’s Universal Rendering Pipeline
• Animation – 2D character specific
• Scripting ability to common art tooling (Photoshop, 3dx Max)
• C# scripting knowledge in Unity
• Scripting ability using Python
Company:
Our passion to win drives everything we do. Founded in 2012, the company is headquartered in Las Vegas, USA, with a team of 501-1000 employees. The company is currently Late Stage.