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A Job In Animation Jobs (NOW HIRING)

Proficiency in animation tools such as After Effects, Rive, and vector-based animation tools ... a senior UX design scope where you are expected to own outcomes for complex or emerging product ...

Proficiency in animation tools such as After Effects, Rive, and vector-based animation tools ... a senior UX design scope where you are expected to own outcomes for complex or emerging product ...

Proficiency in animation tools such as After Effects, Rive, and vector-based animation tools ... a senior UX design scope where you are expected to own outcomes for complex or emerging product ...

Proficiency in animation tools such as After Effects, Rive, and vector-based animation tools ... a senior UX design scope where you are expected to own outcomes for complex or emerging product ...

Proficiency in animation tools such as After Effects, Rive, and vector-based animation tools ... a senior UX design scope where you are expected to own outcomes for complex or emerging product ...

Proficiency in animation tools such as After Effects, Rive, and vector-based animation tools ... a senior UX design scope where you are expected to own outcomes for complex or emerging product ...

As a leader in Artificial Intelligence, Cybersecurity and Self-Healing Infrastructure , we are ... Apply animation principles, timing, and pacing to deliver polished, professional results * Iterate ...

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A Job In Animation information

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$10

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How much do a job in animation jobs pay per hour?

As of Jun 21, 2026, the average hourly pay for a job in animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What job makes $10,000 a month without a degree?

In the animation industry, high-paying freelance or contract roles such as senior 3D animators, character designers, or visual effects artists can earn $10,000 or more per month without a formal degree, provided they have strong portfolios, specialized skills, and experience with tools like Maya or Blender. Success often depends on building a solid reputation, networking, and consistently delivering quality work in a competitive market.

What are the 4 types of animation?

The four main types of animation are traditional (2D) animation, which involves hand-drawn frames; digital (2D) animation, created using computer software; 3D animation, which uses computer-generated models to create three-dimensional visuals; and stop-motion animation, where physical objects are photographed frame by frame. Animators often specialize in one or more of these styles depending on the project requirements and tools used.

What types of jobs are in animation?

Jobs in animation include roles such as character animator, storyboard artist, 3D modeler, visual effects artist, and motion graphics designer. These positions often require skills in software like Adobe After Effects, Maya, or Blender, and may involve working in film, television, video games, or advertising industries.

What is the difference between A Job In Animation vs A Job In Graphic Design?

AspectA Job In AnimationA Job In Graphic Design
Required SkillsDrawing, storytelling, animation softwareTypography, layout, visual composition
Work EnvironmentStudios, post-production houses, freelanceAdvertising agencies, print shops, digital media
Common CertificationsAnimation software certifications, art degreesDesign degrees, Adobe certifications

Both animation and graphic design careers involve visual creativity and software proficiency. However, animation focuses on creating moving images and storytelling, while graphic design emphasizes static visuals like logos and layouts. Understanding these differences helps professionals choose the right path based on their skills and interests.

What jobs can I get in animation?

Jobs in animation include roles such as animator, character designer, storyboard artist, 3D modeler, visual effects artist, and motion graphics designer. These positions often require skills in software like Adobe After Effects, Maya, or Blender, and may involve working in film, television, video game development, or advertising environments.
More about A Job In Animation jobs
What cities are hiring for A Job In Animation jobs? Cities with the most A Job In Animation job openings:
What states have the most A Job In Animation jobs? States with the most job openings for A Job In Animation jobs include:
Infographic showing various A Job In Animation job openings in the United States as of June 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 83% In-person, and 17% Hybrid job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
UX Animator

Other

Posted 10 days ago


Job description

UX Animator (Only W2, no C2C/1099)

San Francisco, CA - Hybrid

6-months contract role


Overview

The Team focuses on making products more engaging, expressive, and enjoyable. The goal is to transform user experiences from functional to memorable by creating moments of surprise, delight, and emotional connection across search and emerging AI-driven surfaces.

As a UX Animator, you will ideate, design, and deliver motion and visual experiences that enhance product storytelling and elevate user engagement.


Key Responsibilities


  • Ideate, execute, iterate, and deliver visual assets for static and interactive delight features across search and AI-driven surfaces
  • Collaborate closely with engineers to communicate, negotiate, and refine design intent for implementation
  • Develop and guide design specifications including mockups, design systems, and product models
  • Drive design improvements based on UX testing, data insights, and stakeholder feedback
  • Build alignment across cross-functional teams and influence design strategy decisions
  • Apply and evolve motion and visual design frameworks including principles, patterns, and systems
  • Translate product requirements into high-quality motion prototypes and visual narratives
  • Ensure adherence to accessibility standards, design systems, and platform guidelines
  • Propose innovative ideas by anticipating user needs and solving product/design constraints


What Makes This Role Unique


  • Focus on crafting emotionally engaging, delightful user experiences at scale
  • Work in deeply collaborative environments involving designers, engineers, product managers, and cross-functional partners
  • Opportunity to influence experiences seen by hundreds of millions of users globally
  • Emphasis on experimental, expressive, and unconventional motion design thinking
  • Strong culture of design storytelling and post-launch user impact visibility (“joy-driven impact feedback loops”)
  • High creative ownership with space for artistic exploration and independent thinking


Top Skills & Requirements


  • 4+ years of experience in animation and/or motion design
  • Strong portfolio demonstrating motion design and animation expertise (web/vector-based work preferred)
  • Strong visual design sensibility with modern aesthetics and expressive style
  • Proficiency in animation tools such as After Effects, Rive, and vector-based animation tools
  • Experience designing interactive experiences for web or product interfaces
  • Fluency across multiple illustration and motion styles
  • Understanding of gaming UX principles and interactive flow design (preferred)
  • Ability to independently create prototypes and design explorations
  • Strong creativity, originality, and ability to bring personality and humor into design work
  • Portfolio must demonstrate:
  • Web-based motion design and animation (vector focus)
  • Modern visual design sensibilities
  • Range of visual tone, style, and experimentation
  • Independent/self-initiated creative work


Role Description (UX Design Level Expectation)


This role sits within a senior UX design scope where you are expected to own outcomes for complex or emerging product areas. You will define scalable design approaches in areas with limited precedent and help shape long-term product and experience strategy.

You will influence across teams by guiding design direction, challenging assumptions, and introducing alternative perspectives that improve product outcomes.


Core Responsibilities (Expanded UX Scope)


  • Collaborate with engineers to define and refine design implementation details
  • Use data and metrics to evaluate design impact and understand user behavior, trends, and ecosystem dynamics
  • Drive UX improvements through testing, research insights, and stakeholder collaboration
  • Build consensus across teams and communicate design rationale effectively
  • Contribute to prioritization and planning of design work aligned with product goals
  • Create solutions based on user needs, business goals, and market trends
  • Lead holistic design systems, frameworks, or languages across products or teams
  • Conduct or guide UX research to inform design direction and validation
  • Translate insights into prototypes, concepts, and scalable design solutions
  • Ensure accessibility, usability, and consistency across all deliverables
  • Continuously improve UX practices by identifying opportunities and constraints


Core Competencies


  • Data analysis, synthesis, and planning
  • Product design principles and systems thinking
  • UX research methodologies
  • Understanding product development lifecycle
  • Strong aesthetic and visual craftsmanship
  • User behavior analysis
  • Presentation and storytelling skills
  • Interactive technology awareness
  • Ability to balance creativity with product and business constraints
  • Design system thinking and scalability mindset


Thanks,

Nandit


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About Russell Tobin

Sourced by ZipRecruiter

Russell Tobin is a leading minority-owned professional recruitment and staffing advisory organization. We are comprised of specialized practices focusing on a variety of skill sets and industries. Having a depth and breadth of industry expertise, our subject matter experts are able to provide tailored and swift sourcing solutions to fulfill client hiring needs. In other words, we connect top talent with companies We are the staffing arm of the Pride Global network, a minority-owned integrated human capital solutions firm, with additional offerings in vendor management, payroll programs, and business process optimization.

Industry

Recruiting and staffing services

Company size

51 - 200 Employees

Headquarters location

New York, NY, US

Year founded

2010