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3D Graphics Opengl Jobs (NOW HIRING)

$200 - $250/hr

Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.* Demonstrated experience with AI and deep learning ...

Senior Software Engineer, ICX Graphics

Mountain View, CA · Hybrid

$165K - $204K/yr

Graphics or game engine developer with strong experience in 3D graphics development using C++ and APIs like OpenGL ES or Vulkan. * Experience with mobile/embedded platforms, custom rendering engines ...

DirectX, OpenGL, or Vulkan APIs, (including GLSL/HLSL shader programming) * Advanced software algorithms for hi-performance computer graphics * 2D/3D data pre-processing/visualization algorithms to ...

Showing results 21-40

3d Graphics Opengl information

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$14

$26

$41

How much do 3d graphics opengl jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for 3d graphics opengl in the United States is $26.14, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $32.21 per hour, depending on experience, location, and employer.

What is a 3D Graphics OpenGL developer?

3D Graphics OpenGL professionals are specialists who use the OpenGL (Open Graphics Library) API to design, develop, and optimize three-dimensional graphics for applications such as video games, simulations, scientific visualization, and virtual reality. They possess strong programming skills, typically in C or C++, and have a deep understanding of computer graphics principles, including rendering, shading, and real-time performance optimization. Their expertise enables them to create visually compelling and interactive 3D experiences across various platforms.

What skills and qualifications are needed to thrive as a 3D Graphics OpenGL developer?

To thrive as a 3D Graphics OpenGL Developer, you need strong proficiency in computer graphics, mathematics (especially linear algebra), and programming languages like C++ or Python, often supported by a relevant degree in computer science or engineering. Expertise with the OpenGL API, graphics shaders, and related tools such as GLSL, as well as familiarity with development environments like Visual Studio or Git, is essential. Strong problem-solving abilities, attention to detail, and the ability to collaborate within a development team set outstanding candidates apart. These skills are crucial for efficiently creating high-performance, visually compelling graphics applications and ensuring seamless integration within software projects.

What are common challenges faced by 3D Graphics OpenGL developers in real-time rendering projects?

3D Graphics OpenGL developers often encounter challenges such as optimizing rendering performance to maintain high frame rates, especially when dealing with complex scenes or large datasets. Balancing visual quality with performance is a key responsibility, requiring efficient use of shaders, textures, and memory management. Additionally, developers must stay updated with evolving OpenGL standards and troubleshoot compatibility issues across different hardware and platforms. Collaboration with artists and other developers is essential to integrate assets efficiently and resolve technical bottlenecks during the development cycle.

What is the difference between 3D Graphics Opengl vs 3D Graphics Software Developer?

Aspect3D Graphics Opengl3D Graphics Software Developer
Primary FocusImplementing 3D graphics rendering using OpenGL APIDesigning and developing 3D graphics software and applications
Required SkillsOpenGL, C/C++, shader programming, graphics pipeline understandingProgramming, graphics algorithms, software engineering, OpenGL knowledge
Work EnvironmentGraphics programming, real-time rendering, hardware accelerationSoftware development, application design, cross-platform compatibility
Industry UsageGame development, simulations, visualization toolsGame engines, CAD software, virtual reality applications

While 3D Graphics Opengl specialists focus on implementing graphics rendering using OpenGL, 3D Graphics Software Developers design and build entire 3D applications, often utilizing OpenGL as a tool. Both roles require knowledge of graphics programming, but their scope and responsibilities differ significantly.

What other helpful pages are available for 3D Graphics Opengl?

Other pages related to 3D Graphics Opengl:

Infographic showing various 3D Graphics Opengl job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $54,374 per year, or $26.1 per hour.

Graphics Simulation Software Engineer - Level 3 & 4

Dulles, VA • On-site

Northrop Grumman
Space Research Administration • 10K+ employees

$138K - $171K/yr

Full-time

Medical, Life, PTO

Posted 10 days ago


Northrop Grumman rating

8.3

Company rating: 8.3 out of 10

Based on 371 frontline employees who took The Breakroom Quiz

65th of 547 rated manufacturers


Job description

RELOCATION ASSISTANCE: Relocation assistance may be available CLEARANCE REQUIRED FOR START: Yes CLEARANCE TYPE: Top Secret TRAVEL: Yes, 10% of the Time Description At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way.

Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history. If forging a secure future excites you, look no further.

Northrop Grumman's Space Sector provides an arena where your passion for innovation and quest for exploration is welcome. As a Graphics Simulation Software Engineer- Level 3 or 4, your role at Dulles, VA will be pivotal in supporting mission-critical efforts to national and global security. Ready to join forces with our visionary team.

A Graphics Simulation Software Engineer develops spacecraft 3D models and contributes to graphics software within the full software lifecycle. They perform graphical modeling and simulation across multiple projects using C/C++, Python, and 3D tools such as Blender. Preferred candidates have experience modeling sensors, actuators, and space environments to demonstrate closed-loop spacecraft performance and support aerospace integration and test.

Knowledge of waterfall, spiral, and Agile methods, along with CI/DevSecOps tools like Jenkins, Jira, Bitbucket, and GitLab, is also valuable. This position is 100% onsite and cannot accommodate telecommute work. Roles and Responsibilities: Engineers on our teams all participate in the following activities: Plan, organize, and be involved in the full software lifecycle to develop spacecraft simulation software using state-of-the-art tools and software best practices.

Develop models to support modeling and simulation activities across multiple projects. Establish simulation requirements. Work with other engineering disciplines to integrate and validate space vehicle modeling and simulation.

Prepare design documentation, analysis, test results, and presentation materials for internal and external customers. In this role, engineers will also: Convert engineering spacecraft CAD models into optimized 3D visualizer tool models, using software such as Blender. Develop software interaction between the simulated spacecraft components and the 3D visualization models.

Contribute to our ever-expanding graphical capabilities of the spacecraft simulation architecture using OpenSceneGraph, OpenGL, Vulkan, or similar. This position is contingent upon the candidate obtaining final clearances and program access(es) within a reasonable period of time as determined by the company. This position can be filled at either a Level 3 or a Level 4.

Basic Qualifications for Level 3: Bachelor's degree with 5 years of relevant professional experience - OR - Master's degree with 3 years of relevant professional experience - OR - PhD with 1 year of relevant professional experience. (Degree should be in Software/Electrical/Computer/Aerospace Engineering, Computer Science, Physics, or a similar technical program with a computer graphics emphasis.) Requires an active U.S. Government Top-Secret [TS] security clearance, current and within scope, at time of application [US citizenship required] 3D graphics development, using OpenSceneGraph, OpenGL, Vulkan, or similar Diverse programming proficiency: C/C++, Python Experience building models and simulations Able to develop in both Windows and Linux environments Basic Qualifications for Level 4: Bachelor's degree with 8 years of relevant professional experience - OR - Master's degree with 6 years of relevant professional experience - OR - PhD with 4 years of relevant professional experience

(Degree should be in Software/Electrical/Computer/Aerospace Engineering, Computer Science, Physics, or a similar technical program with a computer graphics emphasis.) Requires an active U.S. Government Top-Secret [TS] security clearance, current and within scope, at time of application [US citizenship required] 3D graphics development, using OpenSceneGraph, OpenGL, Vulkan, or similar Diverse programming proficiency: C/C++, Python Experience building models and simulations Able to develop in both Windows and Linux environments Preferred Qualifications: System knowledge in one or more of the following domains: Spacecraft Command & Control, Mission Planning, Space Situational Awareness and Visualization Hardware interfacing, integration and test and controls experience Agile development methodology, specifically Scrum, using Jira Understanding of common embedded system tools, real-time operating systems and avionics integration and test practices Usage and configuration of DevOps/CI/CD technologies (Jenkins, Ansible, Docker, etc.) #SpaceEngJobs #SpaceSoftwareJobs #SpaceGNCJobs #NoVASpace Primary Level Salary Range: $114,000.00 - $171,000.00 Secondary Level Salary Range: $142,200.00 - $213,400.00 The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions. Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay

Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.

The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates. Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class.

For our complete EEO and pay transparency statement, please visit http://www.northropgrumman.com/EEO. U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.


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About Northrop Grumman

Sourced by ZipRecruiter

At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible.

Industry

Space research administration

Company size

10,000+ Employees

Headquarters location

Falls Church, VA, US

Year founded

1939