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3Ds Max Remote Jobs in Texas (NOW HIRING)

Experience with 3DS Max (or Maya), Substance Designer, and Photoshop. * Ability to collaborate ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

3Ds Max Remote information

How do remote 3Ds Max artists typically collaborate with other team members on projects?

Remote 3Ds Max artists often work closely with project managers, designers, and animators through digital collaboration platforms like Slack, Trello, or Asana. They regularly share progress updates, exchange files via cloud storage, and participate in virtual meetings for feedback and direction. Clear communication and version control are key to ensuring assets meet project standards and deadlines. This collaborative workflow allows remote artists to stay integrated with the larger creative team, despite being offsite.

What are the key skills and qualifications needed to thrive as a 3Ds Max Remote professional, and why are they important?

To thrive as a 3Ds Max Remote professional, you need strong 3D modeling, texturing, and rendering skills, typically backed by experience in architecture, design, or animation fields. Proficiency with Autodesk 3ds Max, V-Ray, and related plugins or rendering engines is essential, and certifications in 3D design can be advantageous. Excellent time management, self-motivation, and effective remote communication set standout candidates apart. These competencies are vital to delivering high-quality visual content on schedule while collaborating efficiently with distributed teams.

What is a 3Ds Max Remote job?

A 3Ds Max Remote job involves using Autodesk 3Ds Max software to create 3D models, animations, and visualizations while working from a remote location, rather than in a traditional office. Professionals in this role may work in industries such as architecture, gaming, film, or product design. Remote 3Ds Max artists collaborate with clients and teams online, delivering high-quality 3D assets and often managing their own schedules. This position typically requires strong technical skills, a creative eye, and the ability to communicate effectively over digital platforms.
What are the most commonly searched types of 3Ds Max jobs in Texas? The most popular types of 3Ds Max jobs in Texas are:
What cities in Texas are hiring for 3Ds Max Remote jobs? Cities in Texas with the most 3Ds Max Remote job openings:
Infographic showing various 3Ds Max Remote job openings in Texas as of July 2026, with employment types broken down into 81% Full Time, 11% Part Time, and 8% Contract. Highlights an 100% Remote job distribution.

Senior VFX Artist

2K

Frisco, TX • Remote

Other

Re-posted 19 days ago


Job description

Who We Are

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld. 

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).  

For more information, visit www.GearboxSoftware.com.

What We Are Looking For

The Senior VFX Artist works across all our titles and interacts directly with the VFX Director, Art Directors, and Designers to create world-class special effects that push the technical boundaries of Unreal Engine 5, Xbox, and PlayStation. This role is open to VFX artists of all levels.

Responsibilities

  • Work with the visual effects team to create impressive real-time particle systems.

  • Build elegant materials in Unreal Engine 5 for particle systems and world geometry.

  • Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or Embergen.

  • Produce basic 3D models, UV mapping, and simple animations when necessary.

  • Meet style and quality targets established by the Art Director.

  • Work closely with the Technical Art Director and Lead Artist to understand and, if necessary, establish production processes that consider the technical constraints of the game.

  • Participate in meetings to discuss the implementation of visual effects with the goal of conveying gameplay concepts and meeting our aesthetic objectives.

Qualifications

  • 6+ years of experience as a VFX Artist in the video game industry.

  • Shipped at least 2 multiplatform titles.

  • Experience with Unreal and Houdini.

  • Experience with 3DS Max (or Maya), Substance Designer, and Photoshop.

  • Ability to collaborate within a multidisciplinary team.

  • Curiosity and a desire to improve our methods.

  • Demonstrated ability to solve complex problems.

  • Demonstrable mastery of artistic concepts and common practices.

  • Knowledge of the limitations of console games with fixed technical specifications.

  • Good understanding of the general art pipeline in a game studio.

  • Understanding of individual impact on performance in relation to the project's frame rate objectives.

  • Enthusiastic, positive, and team-oriented attitude.

Our Commitment to Equal Opportunity

Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain.  As an equal opportunity employer, Gearbox Entertainment does not  discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities.  If you need a reasonable accommodation at any point during the job application process, please contact us for more information.  

#LI-Remote

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.