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3D Visualization Jobs in Florida (NOW HIRING)

... 3D visualization ability and working knowledge of the elements and principles of design • Strong knowledge in AutoCAD and Revit • Strong Experience with Photoshop, Sketch-up, and Enscape • ...

... 3D visualization ability and working knowledge of the elements and principles of design • Strong knowledge in AutoCAD and Revit • Strong Experience with Photoshop, Sketch-up, and Enscape • ...

... 3D visualization ability and working knowledge of the elements and principles of design • Strong knowledge in AutoCAD and Revit • Strong Experience with Photoshop, Sketch-up, and Enscape • ...

Champion sustainable materials and embrace AI-driven design tools, digital prototyping, and 3D visualization to streamline and inspire creative development. * Product Excellence: Lead fabric and trim ...

Clinical Deployment Lead

Tampa, FL · On-site

$120K - $150K/yr

AI is transforming surgical imaging through AI-powered 3D visualization technology designed to help surgeons make more informed decisions in the operating room. Backed by leading investors and ...

Design Director

Miami, FL · On-site

$120K - $155K/yr

Champion sustainable materials and embrace AI-driven design tools, digital prototyping, and 3D visualization to streamline and inspire creative development. * Product Excellence: Lead fabric and trim ...

Familiarity with SketchUp, Lumion, or other 3D visualization tools * Experience with Adobe Creative Suite (Photoshop, Illustrator, InDesign) * Strong graphic, visualization, and presentation skills

Showing results 21-40

3D Visualization information

See Florida salary details

$23.2K

$47.7K

$99K

How much do 3d visualization jobs pay per year?

As of Aug 9, 2026, the average yearly pay for 3d visualization in Florida is $47,727.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,000.00 and $46,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in 3d visualization, and why are they important?

To thrive in 3D Visualization, you need strong proficiency in 3D modeling, rendering, and animation, typically backed by a degree in design, architecture, or a related field. Expertise in tools like Autodesk 3ds Max, Blender, SketchUp, and V-Ray, as well as familiarity with CAD software, is commonly expected, with certifications giving a competitive edge. Creativity, attention to detail, effective communication, and the ability to work collaboratively stand out as valuable soft skills. These combined competencies ensure accurate, visually compelling representations that meet client needs while enabling successful teamwork and project delivery.

How do you become a 3D visualization?

To become a 3D visualization artist, you typically need to develop skills in 3D modeling, rendering, and animation using software such as Autodesk 3ds Max, Blender, or SketchUp. A relevant degree in fields like architecture, graphic design, or computer graphics, along with a strong portfolio and proficiency in visualization tools, is often required to enter the field.

What is a 3d visualization?

A 3D Visualization job involves creating digital representations of objects, spaces, or concepts using specialized software. Professionals in this field convert design concepts, architectural plans, or product ideas into realistic images, animations, or interactive models. They often work in industries like architecture, interior design, gaming, product design, and marketing. Their work helps clients and stakeholders understand projects before they are physically built. Skills typically required include 3D modeling, texturing, rendering, and lighting, using tools like Blender, 3ds Max, or Unreal Engine.

What does a typical day look like for a professional in 3d visualization?

A typical day for a 3D Visualization professional involves working closely with architects, designers, or marketing teams to interpret concepts and translate them into detailed 3D models and renders. You may spend time gathering project requirements, building and refining models, applying materials and lighting, and rendering photorealistic images or animations. Collaboration is frequent, as you’ll often participate in meetings to receive feedback and make adjustments based on client or team input. The role balances technical production with creative problem-solving, making time management and adaptability essential daily skills.

What are the most commonly searched types of 3D Visualization jobs in Florida? The most popular types of 3D Visualization jobs in Florida are:
What are popular job titles related to 3D Visualization jobs in Florida? For 3D Visualization jobs in Florida, the most frequently searched job titles are:
What job categories do people searching 3D Visualization jobs in Florida look for? The top searched job categories for 3D Visualization jobs in Florida are:
What cities in Florida are hiring for 3D Visualization jobs? Cities in Florida with the most 3D Visualization job openings:
Infographic showing various 3D Visualization job openings in Florida as of August 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $47,727 per year, or $22.9 per hour.

3D Graphics Engineer (Three.js / WebGL)

Together Group

Sarasota, FL • On-site, Remote

$134K - $166K/yr

Full-time

Posted 19 days ago


Job description

3D Graphics Engineer (Three.js / WebGL)
Department: Imerza
Employment Type: Full Time
Location: Imerza
Description
We are looking for a 3D Graphics Engineer to own and advance the real-time rendering engine at the heart of our web-based digital twin platform. You will work in our Three.js and React Three Fiber rendering library, building photoreal, high-performance 3D experiences (architectural walkthroughs, immersive sales experiences, and Gaussian-splat captures of real spaces) that run in the browser across kiosks, tablets, desktops, and large-format displays.
This is a deep, specialist engineering role focused on real-time graphics, performance, and the 3D asset pipeline. You will partner with our full stack and web developers, who own the surrounding web app, CMS, and APIs, and with our content and 3D-capture teams. The rendering engine and its visual quality are yours to own and push forward.
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. We turn architectural concepts into breathtaking, immersive experiences that run everywhere from a sales-center video wall to a tablet in a buyer's hands.
Key Responsibilities
Rendering and Graphics (primary focus)
  • Build and maintain our real-time Three.js and React Three Fiber rendering engine.
  • Implement and optimize rendering features: lighting (lightmaps, HDR and image-based lighting, ambient occlusion), anti-aliasing, materials, and post-processing.
  • Integrate Gaussian splat captures alongside traditional mesh-based 3D content.
  • Write and debug GLSL shaders and custom materials.
  • Develop camera systems, navigation, waypoints, and scene interaction.

Asset and Performance Pipeline
  • Own the 3D asset pipeline: glTF and GLB optimization, Draco and mesh compression, KTX2 and Basis texture conversion, and lightmap baking.
  • Profile and optimize for frame rate, memory, and load time across constrained devices (tablets, kiosks) and large displays.
  • Use spatial structures (BVH) for fast raycasting, picking, and pathfinding.
  • Build diagnostics and debug tooling that keep visual quality and performance measurable.

Collaboration
  • Partner with full stack and web developers to expose clean, well-documented renderer APIs to the web app.
  • Work with 3D-capture, content, and design teams to bring real spaces and designs into the engine.
  • Contribute to the Nx monorepo with strong testing, code review, and documentation.
  • Help define the technical direction of immersive and photoreal experiences.

Our Stack
Core
(what you will work in daily)
  • A custom Three.js rendering engine (@imerza/threejs-renderer) built on React Three Fiber and drei, mounted inside a Next.js app.
  • Gaussian splatting via Spark (@sparkjsdev/spark) for photoreal capture of real-world spaces, rendered alongside traditional mesh-based content.
  • glTF and GLB asset pipelines with Draco compression, KTX2 and Basis textures, baked lightmaps, and HDR image-based lighting.
  • WebGL and GLSL shaders, post-processing (temporal anti-aliasing, ambient occlusion), and spatial acceleration with three-mesh-bvh.
  • WebXR immersive viewing via @react-three/xr, including a 360 viewer.
  • TypeScript throughout, in an Nx monorepo with pnpm workspaces.

Adjacent areas (owned by other engineers; good to understand)
  • The React and Next.js plus Payload CMS web app that hosts and configures the renderer.
  • Real-time digital-twin data streamed into scenes over MQTT.
  • AWS (CDK) and Docker-based on-prem deployments.

Skills, Knowledge and Expertise
  • 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics.
  • Deep proficiency with Three.js (React Three Fiber experience is a strong plus).
  • Solid WebGL and GLSL shader experience.
  • Strong TypeScript or JavaScript skills.
  • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression).
  • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras).
  • Experience profiling and optimizing rendering performance and memory usage.
  • A strong eye for visual quality, lighting, and detail.

Nice to Have
  • Gaussian splatting or radiance fields (Spark, Luma, 3D Gaussian Splatting, or NeRF-adjacent work).
  • Experience with KTX2 and Basis, Draco, or meshopt compression.
  • PBR materials, baked lighting and lightmap workflows, and HDR or image-based lighting.
  • WebXR, VR, or AR (@react-three/xr or similar).
  • Familiarity with DCC tools (Blender, 3ds Max, Maya) and capture or photogrammetry pipelines (RealityCapture, Postshot, and similar).
  • Experience with Unreal Engine or another real-time engine.
  • Experience with React, Next.js, or a monorepo (Nx, Turborepo).
  • Architecture, AEC, BIM, or spatial-data background.
  • Experience with PlayCanvas

What We Offer
  • The opportunity to work on cutting-edge digital twin and immersive visualization technology.
  • A collaborative, product-driven engineering culture.
  • Competitive compensation and benefits.
  • A flexible work environment with real opportunities for growth.